The new features include MBF (Marine's Best Friend) compatibility, support
for sprites with 16 rotation positions, the possibility of multiple clients
and the server running on the same computer, plus many bug fixes.
While here, move ${DMDIR} up in WAD search list (DEFWADS20 -> DEFWADS04),
add ASM_BROKEN and missing `gl' to USE_GL, improve diagnostics and fix
potential segmentation fault in the owner_wad_search_order() function.
- Do not pass SVN_REV via CFLAGS, it is now defined in `src/d_main.c'
- OLD_DEPENDENCIES is no longer a valid setting, stop referencing it
- When adjusting default WAD search path, fix only one DEFWADS rather
than a bunch of them (one is enough)
- Remove old hack for better support for relative paths (for `-iwad'
switch): it no longer applies and the game works correctly per se
- Remove Clang-related fixes that were integrated upstream
- Do not overwrite `make_options' file, simply append few necessary
settings at the end of it
List of changes: http://doomlegacy.sourceforge.net/docs/whatsnew.html
- Remove some of our patches that were integrated or reworked upstream (bugs
603, 607, and 617; revisions r1130, r1135)
- Now, system compiler is upheld by setting CC_ENVIRONMENT variable
- Try to unbreak parallel builds by pre-generating .dep files in `pre-build'
- Take maintainership back after giving it to games@ team didn't work out
- Do not use hand-written assembly code by default: upstream says they do
not currently maintain it, and it does not contain many new improvements
made to rendering, nor fog effects (ticket #604)
- Fix memory reporting in I_GetFreeMem() on amd64 (reported by Ilya Arkhipov)
- Enable key auto repeat in the menu/console (ticket #587)
- Assume maintainership while hacking on it more than I originally intended
Most of the patches were submitted upstream (tickets 587, 602-610).
- Update to version 1.44 alpha3 (unfortunately, for the sake of sane version
number, have to bump PORTEPOCH)
- Switch to unified SDL media interface (this is what all modern systems
should use) and stop building and installing no longer required stuff; now
both sound and music works as expected out of the box
- Switch from kvm(3) kernel memory interface calls to obtain memory stats to
sysctl(3) to avoid kmem group privileges (setgid bit) requirement
- Get rid of wrapper script by providing better default value of DOOMWADDIR
- Rename X86_ASM option to standard ASM (which already has nice description)
- Change USE_GL knob value from umbrella "yes" to more specific "glu"
- Adjust COMMENT and define LICENSE (GPLv2); really honor CC and CFLAGS
- Utilize PORTDOCS and PLIST_FILES and thus purge pkg-plist
- Trim Makefile header while I'm here per new world order
- Provide better and cleaner port description
Feature safe: yes
Inspired by: http://lists.freebsd.org/pipermail/freebsd-questions/2012-August/244371.html
Tested on: i386 only :(
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
- Fix wrapper script not correctly creating ~/.doomlegacy [1].
- Fix building with GCC 4.2 and remove BROKEN on FreeBSD 7.x.
- Take maintainership.
PR: ports/113184
Submitted by: Georgi Georgiev <roots_bg@yahoo.com> [1]
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
- Install wrapper script as PORTNAME (easier to find for users).
- Rename directory from ~/.legacy to ~/.doomlegacy.
- Do not use /usr/local, /usr/X11R6, /usr/local/include/SDL11 and -lSDL-1.1
directly. Use variables/command output instead.
- Improve wrapper script: only create ~/.doomlegacy once, do not symlink WAD
files since it looks in DOOMWADDIR (environment variable).
- Remove ONLY_FOR_ARCHS=i386 (builds at least on amd64).
PR: ports/103156
Approved by: maintainer (timeout)