1
0
mirror of https://git.FreeBSD.org/ports.git synced 2025-01-14 07:43:06 +00:00
Commit Graph

5 Commits

Author SHA1 Message Date
Mark Linimon
6fe1d1e8a0 Mark broken on armv6 as well. Upon investigation, the error is deep in
the makefiles.  Possibly a version update could fix this?

Approved by:	portmgr (tier-2 blanket)
2017-03-01 02:11:14 +00:00
Tobias Kortkamp
98058b8684 Update MAINTAINER to tobik@FreeBSD.org for my ports
Approved by:	mat (mentor)
Differential Revision:	https://reviews.freebsd.org/D9610
2017-02-15 12:28:29 +00:00
Carlos J. Puga Medina
6f884fedee games/iortcw: Update to 1.5a
- Update iortcw to 1.5a
- Use DISTVERSION instead of PORTVERSION
- Bump PORTEPOCH
- Disable use of OpenAL to fix segmentation faults on FreeBSD 11.0-RELEASE
- Dynamically adjust pkg-message

PR:		214959
Submitted by:	Tobias Kortkamp <t@tobik.me> (maintainer)
Reviewed by:	junovitch
Approved by:	junovitch (mentor)
2016-12-23 17:30:04 +00:00
Mark Linimon
d6c96927f4 Mark as broken on various tier-2 archs.
While here, pet portlint.

Approved by:	portmgr (tier-2 blanket)
2016-11-16 00:33:58 +00:00
Carlos J. Puga Medina
8041ceaae9 New port: games/iortcw Game engine for Return to Castle Wolfenstein
Return to Castle Wolfenstein is a military- and occult-themed
first-person shooter game in a Second World War setting, originally
released in 2001.  It is a sequel to Wolfenstein 3D.

This port contains the iortcw game engines for the single-player
campaign and multiplayer, based on ioquake3 and the GPL source
releases of RtCW.

Return to Castle Wolfenstein requires non-distributable game data
files, which you have to install manually (see pkg-message).

WWW: https://github.com/iortcw/iortcw/

PR:	211456
Submitted by:	Tobias Kortkamp <t@tobik.me>
Reviewed by:	amdmi3 (mentor)
Approved by:	amdmi3 (mentor)
2016-08-17 00:45:17 +00:00