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Commit Graph

4 Commits

Author SHA1 Message Date
Alejandro Pulver
a60f545560 - Update to version 1.9.0b4.
- Use SF macro in MASTER_SITES.
- Take maintainership.
- Remove ONLY_FOR_ARCHS=i386.
- Clean-up.
- Convert to OPTIONS.
- Add wrapper script and note it in pkg-message.
- Remove patch to avoid sound delay problems.
2006-09-08 23:06:42 +00:00
Ade Lovett
8503536d38 Conversion to a single libtool environment.
Approved by:	portmgr (kris)
2006-02-23 10:40:44 +00:00
Thierry Thomas
92192c4cd9 Fix a dependency, do some cleaning, and unbreak.
PR:		ports/72002
Submitted by:	maintainer
Approved by:	portmgr (marcus).
2004-09-24 20:10:31 +00:00
Kirill Ponomarev
89867baed7 Add deng 1.8.1.r4, an enhanced Doom, Heretic and Hexen source port.
The Doomsday Engine is an enhanced Doom source port for the Windows
and UNIX platforms. It is based on the source code of id Software's
Doom and Raven Software's Heretic and Hexen.  Some of supported
features are:
* Dynamic lights
* Lens flares
* High-resolution textures (PNG, TGA, PCX)
* Particle effects
* Detail textures
* 3D models (uses Quake II's MD2 format)
* Simple environmental mapping for 3D models (shiny effects)
* MD2 skymodels and skyboxes
* Actor (monster) movement smoothing
* Simulated radiosity shadowing system for the environment
* Simple shadows for objects
* Fog
* Glowing surfaces
* Smart texture filtering using a modified hq2x algorith

PR:		ports/70996
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org>
2004-08-27 15:18:35 +00:00