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Commit Graph

22 Commits

Author SHA1 Message Date
Alejandro Pulver
18ebf7811d - Fix building (last commit for -fPIC broke it: some code is compiled twice,
so there is a conditional code compilation checking for -DPIC, but the code
  in the static library later goes into a shared one, so use -fPIC but no
  -DPIC in that case, because otherwise there would be redefined symbols).

Reported by:	pointyhat
2007-01-20 17:22:27 +00:00
Alejandro Pulver
830dc339c8 - Add -fPIC compiler flag to the shared library sources (recently a static
library was converted to shared) to fix building on amd64.

Reported by:	pointyhat
2007-01-13 02:33:42 +00:00
Alejandro Pulver
07d8ff8072 - Fix menu loading (console_client.so) in SDL clients: apply fix from
ports/89065 (which was just for the OpenGL and X11 clients) to manually
  export the Key_Progs_Init symbol.

Reported by:	scalopus@gmail.com
2006-12-30 20:10:16 +00:00
Alejandro Pulver
7fb227f871 - Fix clients statically linked to libQFrenderer_sw being unable to load
console_client.so (the game menus) by making it a dynamic library [1].
- Change INSTALLS_SHLIB to USE_LDCONFIG.
- Remove STATIC_PLUGINS option.
- Bump PORTREVISION.

Reported by:	scalopus@gmail.com
Obtained from:	https://bugzilla.altlinux.org/show_bug.cgi?id=8853 [1]
2006-12-29 21:12:42 +00:00
Alejandro Pulver
80a08d871c - Fix building with GCC 4.x.
Reported by:	pointyhat
2006-12-17 19:24:20 +00:00
Alejandro Pulver
c1a0e53b9c - Use NOT_FOR_ARCHS instead of BROKEN on sparc64.
- Remove USE_REINPLACE.
- Add pkg-message (processed by SUB_FILES).
- Run ldconfig on the right directory.
- Fix OPTIONS handling.
- Remove unavoidable autodetection of OPTIONS.
- Don't remove the shared data directory (managed by games/quake-data).

PR:		ports/93729
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	garga (mentor)
2006-04-12 22:15:10 +00:00
Edwin Groothuis
f682dfd905 [patch] games/quakeforge does not respond to keyboard input
After ports recompilation for 6.0 (upgrade from 5-STABLE)
        I noticed that quakeforge start and plays the demo, but
        completely ignores any keyboard input.  Besides that, it
        reports that plugin /usr/local/lib/quakeforge/console_client.so
        cannot be loaded.

        Investigation had shown that the plugin is used to drive
        the game menu, and the reason it cannot be loaded is that
        the main executable of the game does not export the symbol
        Key_Progs_Init.

        Symbol is absent since build links final exe from some
        static libraries, and .o with Key_Progs_Init is (for some
        reasons) not referenced by exe.  As a workaround, I propose
        to add an explicit reference for the symbol.

        Proper fix would be something like -Wl,--whole-archive
        switch for final link, but this does not work due to libtool
        only allows to put switches at the start of the command
        line. And cc links libgcc.a twice, that leads to duplicate
        symbol definitions.

PR:             ports/89065
Submitted by:   Kostik Belousov <kostikbel@gmail.com>
Approved by:    Alejandro Pulver <alejandro@varnet.biz>
2005-11-17 21:58:49 +00:00
Edwin Groothuis
4519a751d0 [UPDATE] games/quakeforge: minor changes, integrate with "games/quake-data"
Changes:
	* Integrate with "games/quake-data".
	* Change PORTNAME to lower-case.
	* Add OPTIONS.
	* Add LDCONFIG_DIRS.
	* Remove SVGA client, pkg-message and patch (it doesn't work, as noted in pkg-message).

(also SHA256 and maintainer change)

PR:		ports/86175
Submitted by:	Alejandro Pulver <alejandro@varnet.biz>
Approved by:	Ulrich Spoerlein <q@galgenberg.net>
2005-11-15 20:55:29 +00:00
Pav Lucistnik
2000544540 - Update to 0.55
PR:		ports/70711
Submitted by:	Ulrich Spoerlein <q@uni.de> (maintainer)
2004-08-20 19:50:54 +00:00
Pav Lucistnik
02d0b724c1 - Fix the detection of libvorbis (broken, due to version bump)
- Fix a bug in the network code, found by Vladimir Machulsky
- Use DOCSDIR
- Bump PORTREVISION

PR:		ports/61902
Submitted by:	Ulrich Spoerlein <q@uni.de> (maintainer)
2004-01-25 20:39:30 +00:00
Pav Lucistnik
d45dc8fc7b - Fix build on alpha, amd64 and sparc64
PR:		ports/59690
Submitted by:	Ulrich Spoerlein <q@uni.de> (maintainer)
Approved by:	marcus (portmgr)
Approved by:	adamw (mentor)
2003-11-26 20:29:40 +00:00
Alexander Leidinger
4e00dbebbe Update to 0.5.4.
Submitted by:	maintainer
2003-08-08 13:23:08 +00:00
Daichi GOTO
1c3fe03035 fix games/quakeforge: build fail on alpha.
PR:		53757
Submitted by:	Ulrich Spoerlein <q@uni.de>
2003-07-08 04:50:34 +00:00
Alexander Leidinger
ac0a3840d3 remove "garbage" around the patch 2003-03-29 02:52:46 +00:00
Alexander Leidinger
b80de4efc3 - change maintainer to q@uni.de (this time for sure)
- add patch for zpak (use sh instead of bash)

Submitted by:	q@uni.de

 - bump portrevision due to change in package (zpak)
2003-03-28 10:15:56 +00:00
Alexander Leidinger
1d02643ec3 Fix missing pthread symbols on -current.
Submitted by:	Ulrich Spoerlein <q@uni.de>
2003-02-01 13:54:33 +00:00
Alexander Leidinger
137eefaa29 Fix qw-client segfaults.
Submitted by:	Ulrich Spoerlein <q@uni.de>
Obtained from:	qf-CVS
2003-02-01 12:51:47 +00:00
Alexander Leidinger
50ff37052c Update to 0.5.2.
Give maintainership to Ulrich Spoerlein <q@uni.de> from ports.

Submitted by:	Ulrich Spoerlein <q@uni.de>
2003-01-31 09:28:49 +00:00
Ying-Chieh Liao
5195659301 build with sdl sound
PR:		38111
Submitted by:	Anton Voronin <anton@chelcom.ru>
Approved by:	maintainer
2002-05-22 05:54:09 +00:00
Maxim Sobolev
ca3e892a59 - Fix the build broken by the last autoconf/automake overhaul;
- use devel/sdl12 instead of devel/sdl10 because the latter is doomed for
  death.
2002-04-17 14:59:55 +00:00
Maxim Sobolev
d33af9f4f4 Respect SDL_CONFIG like others SDL-based ports do. 2001-01-26 16:55:46 +00:00
Maxim Sobolev
23dea21c8f OOPS, forgot patches ...
PR:		ports/18090
2000-05-18 09:41:57 +00:00