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Commit Graph

6 Commits

Author SHA1 Message Date
Pav Lucistnik
57b23f591f - enable an "OPCODE" library that is required to support triangle mesh objects.
- changes the header include order so as not to pick up installed includes
  before local ones
- suppresses the unneeded use of values.h
- works around an inlining limitation in g++

PR:		ports/81610
Submitted by:	Jonathan Hanna <jhanna@shaw.ca>
Approved by:	David Yeske <dyeske@yahoo.com> (maintainer)
2005-05-31 07:39:54 +00:00
Tilman Keskinoz
a265cd2ac8 Respect CXX
PR:		69461
Submitted by:	David Yeske <dyeske@yahoo.com>
2004-07-23 08:44:18 +00:00
Pav Lucistnik
0c814fde44 - Raise PORTEPOCH, PORTVERSION went backwards in previous commit
Reported by:	eik's chkversion
2004-06-26 21:36:45 +00:00
Pav Lucistnik
5ad18c9234 - Update to 0.5
PR:		ports/67741
Submitted by:	Ying-Chieh Liao <ijliao@FreeBSD.csie.NCTU.edu.tw>
Approved by:	maintainer timeout (15 days)
2004-06-26 18:36:17 +00:00
Kris Kennaway
c1f7ad086a BROKEN on amd64: Does not build 2004-04-03 13:52:48 +00:00
Kirill Ponomarev
64f27831d3 Add ode 0.039,
ODE is a free, industrial quality library for simulating
articulated rigid body dynamics - for example ground vehicles,
legged creatures, and moving objects in VR environments. It is
fast, flexible, robust and platform independent, with advanced
joints, contact with friction, and built-in collision
detection.

PR:		ports/64288
Submitted by:	David Yeske <dyeske@yahoo.com>
2004-03-15 09:57:40 +00:00