-Update libtool and libltdl to 2.2.6a.
-Remove devel/libtool15 and devel/libltdl15.
-Fix ports build with libtool22/libltdl22.
-Bump ports that depend on libltdl22 due to shared library version change.
-Explain what to do update in the UPDATING.
It has been tested with GNOME2, XFCE4, KDE3, KDE4 and other many wm/desktop
and applications in the runtime.
With help: marcus and kwm
Pointyhat-exp: a few times by pav
Tested by: pgollucci, "Romain Tartière" <romain@blogreen.org>, and
a few MarcusCom CVS users. Also, I might have missed a few.
Repocopy by: marcus
Approved by: portmgr
- Split boost port to separate components, with boost-all metaport
PR: ports/137054
Submitted by: Alexander Churanov <churanov.port.maintainer@gmail.com> (maintainer)
illegitimate child of a known tetromino game and the average pipe
game. The goal of this game is basically to create networks of water
to make them disappear, a couple tricks and techniques will help
you achieve this goal faster.
WWW: http://tamentis.com/projects/rezerwar/
little ponies that leave a trail of flowers everywhere they step.
You have to evade these trails and force other ponies into them.
The last pony standing wins the game.
WWW: http://code.google.com/p/pink-pony/
Using only the force from jumping off of walls and the recoil from
their guns, players must travel across the arena to lower their
opponent's gate
WWW: http://legesmotus.cs.brown.edu/
propogated by copy and paste.
1. Primarily the "empty variable" default assignment, which is mostly
${name}_flags="", but fix a few others as well.
2. Where they are not already documented, add the existence of the _flags
(or other deleted empties) option to the comments, and in some cases add
comments from scratch.
3. Replace things that look like:
prefix=%%PREFIX%%
command=${prefix}/sbin/foo
to just use %%PREFIX%%. In many cases the $prefix variable is only used
once, and in some cases it is not used at all.
4. In a few cases remove ${name}_flags from command_args
5. Remove a long-stale comment about putting the port's rc.d script in
/etc/rc.d (which is no longer necessary).
No PORTREVISION bumps because all of these changes are noops.
Rome, Big Kahuna Reef etc.
The aim of JAG is to break all of the target pieces on each level,
and to do this before the time runs out.
WWW: http://jag.xlabsoft.com/