Battle for Wesnoth is a fantasy turn-based strategy game.
Battle for control of villages, using variety of units which
have advantages and disadvantages in different types of
terrains and against different types of attacks. Units gain
experience and advance levels, and are carried over from one
scenario to the next campaign.
PR: 60531
Submitted by: Mezz <mezz7@cox.net>
* Menu disappear" and other bugs fixed.
* Additions to the Tux-table.
* Ogg files instead of midi files as midi had compability problems.
* Some tools and bug fixes in table editor.
Also, mark as BROKEN for the Allegro case. The website says that
the Allegro version is always a bit behind in development and has
more bugs than the SDL/OpenGL version; the maintainer adds that it's
just completely broken now. If you're using Allegro, you will want
to avoid upgrading.
PR: ports/60192
Submitted by: Thierry Thomas <thierry@pompo.net> (maintainer)
Fargoal", created by Jeff McCord for the Commodore 64 in 1983.
This remake was written for the 2003 remakes.org competition.
PR: ports/60236
Submitted by: Chris Pressey <cpressey@catseye.mine.nu>
This releases adds a graphical user interface with new
configuration options for video effects, keyboard, mouse, and
joystick. It also features two additional tutorials, AI flight
maneuvers, randomized tree placement, improved
collision detection, and lots of visual effects.
PR: 60232
Submitted by: maintainer
script was renamed to solve a conflict with archivers/rpm) to fix possible
build problems.
I've tested this with lang/icc. Any new errors because of this commit in
one of the modified ports may be because the ports previously may have used
rpm2cpio from archivers/rpm instead of the used {EXTRACT,BUILD}_DEPENDS
archivers/rpm2cpio.
with Windows desktop mascot program `Ukagaka'(or well known `Nanika').
Feature:
SSTP(Sakura[1] Script Transfer Protocol)
SHIORI, core of ghost[2], module (Aya compatible)
Kawari8, semi-AI, module
SAORI module
Communication between ghosts and ghosts.
and many many CCCCCUUUUUTTTTTEEEEE features!
[1] Card Capter Sakura (http://www.clamp-net.com/main.html)
[2] ghost == character's core (maybe, you know Ghost In The Shell)
e.g. shell == interface
PR: ports/59989
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>