Masafumi Max NAKANE
bb7e210560
Enclose the reason string for NO_CDROM, NO_PACKAGE, RESTRICTED and BROKEN
...
in double-quotes.
1996-12-08 09:48:59 +00:00
Masafumi Max NAKANE
86913ca557
No `.' is needed at the end of the reason string for NO_CDROM, NO_PACKAGE,
...
RESTRICTED or BROKEN.
Pointed-out by: asami
1996-12-08 01:45:16 +00:00
Masafumi Max NAKANE
9421fdf1ad
No `.' is needed at the end of the reason string for NO_CDROM, NO_PACKAGE,
...
RESTRICTED or BROKEN.
Pointed-out by: asami
cp -> ${CP}
1996-12-08 01:11:27 +00:00
Satoshi Asami
a818e9ee69
Add reason for NO_CDROM (shareware).
1996-12-07 12:45:26 +00:00
Masafumi Max NAKANE
1c66bfbf12
Now, string describing reason for defining these variables must be set
...
when you define NO_CDROM, NO_PACKAGE or RESTRICTED.
1996-12-07 09:28:48 +00:00
Satoshi Asami
f3c7bea4cf
Use ${MASTER_SITE_XCONTRIB}. The old one didn't work anyway (missing "/").
1996-12-06 23:25:56 +00:00
Steven Wallace
ce17d90daa
Upgrade to version 4.04
1996-12-06 00:48:25 +00:00
Satoshi Asami
d6b2fcfe19
Fix for GUS sound cards.
...
Submitted by: jmz
1996-11-30 09:31:32 +00:00
Satoshi Asami
92e3dece46
Upgrade the md5 file Torsten forgot (as usual :).
1996-11-30 08:45:38 +00:00
Torsten Blum
8b4ec917e3
Upgrade to 1.6c
1996-11-30 00:12:22 +00:00
Satoshi Asami
416dd56f29
Make this thing actually compile without Motif.
1996-11-26 08:42:23 +00:00
Satoshi Asami
51d2675be3
Add flying, imaze and xeyesplus. Sort.
1996-11-26 08:32:06 +00:00
Satoshi Asami
7135c939de
Please read your commit messages. Or even a cvs log of this file.
...
Don't people do that anymore before committing?
1996-11-22 00:05:18 +00:00
Steven Wallace
176196bda5
Re-update xpilot to version 3.5.1
1996-11-21 20:23:38 +00:00
Satoshi Asami
5b59e10b4c
Remove unnecessary USE_X11 (implied by USE_IMAKE) and XMKMF (already
...
defined, why do we need it?). Don't put "x11" in category just because
it uses X, or 2/3 of the games would be in x11. Change "mkdir -p" to
${MKDIR}.
In case you are wondering why I jumped on this so quickly, these are
exactly the things I was fixing on Mr. Nakai's other ports too. ;)
1996-11-20 12:38:49 +00:00
Satoshi Asami
2645323cfb
It's not recommended to put the full man page in this file. ;)
1996-11-20 12:35:57 +00:00
Thomas Gellekum
7c12698520
Add xsokoban.
1996-11-20 08:07:15 +00:00
Thomas Gellekum
7d186159b1
Import of xsokoban, a pushing blocks solitaire game.
...
Closes PRs 1801, 2029, 2059.
Submitted by: Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
1996-11-20 07:06:59 +00:00
Torsten Blum
c04d84e828
- if MOTIFLIB is not defined, setup a default
...
- only use Motif if "FORCE_MOTIF" is defined
1996-11-19 14:00:36 +00:00
Torsten Blum
4e0ef0f618
Use Motif if HAVE_MOTIF and MOTIFLIB are defined (/etc/make.conf).
...
default it to build the xview version.
1996-11-19 11:06:46 +00:00
Satoshi Asami
0e8a7d4ab5
unzip and lha should be BUILD_DEPENDS not FETCH_DEPENDS. (Note that
...
BUILD_DEPENDS is actually checked from within the extract target, and
thus covers everything from extract to build.)
1996-11-19 02:39:16 +00:00
Satoshi Asami
c98cfd116d
Compress a bunch of manpages. Remove unnecessary @ directives from
...
PLISTs.
Note: I know that this is going to break some symlinks and/or .so
includes, I will back some of these out as I run into these during
package building.
1996-11-18 14:17:24 +00:00
Satoshi Asami
300c45cf2e
Use MAN? macros. CATEGORIES+= -> CATEGORIES.
1996-11-18 11:44:27 +00:00
Satoshi Asami
642e598732
Use MASTER_SITE_SUNSITE. Use MAN? macros. CATEGORIES+= -> CATEGORIES.
1996-11-18 10:37:03 +00:00
Satoshi Asami
5dba7b6e29
Use MASTER_SITE_GNU Use MAN? macros. CATEGORIES+= -> CATEGORIES.
1996-11-18 10:25:35 +00:00
Satoshi Asami
83e5fd3ee1
Use MASTER_SITE_XCONTRIB. Use MAN? macros. CATEGORIES+= -> CATEGORIES.
1996-11-18 09:56:45 +00:00
Satoshi Asami
6a5191b37e
Add gnushogi, xcubes and xshogi.
1996-11-17 11:56:40 +00:00
Satoshi Asami
9f312008ed
X frontend to GNU shogi. Closes PR 1886/2028.
...
Submitted by: Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
1996-11-17 11:53:34 +00:00
Satoshi Asami
8125428f34
This sucker will beat you in shogi. Closes PR 1885/2018.
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Submitted by: Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
1996-11-17 11:44:57 +00:00
Satoshi Asami
8be09d854e
A 3-D "rearrange the cubes" puzzle. Closes PR 1795/2023.
...
Submitted by: Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
1996-11-17 10:53:02 +00:00
Satoshi Asami
393bf8783d
Add xdino, xpuyo, and xtriangles.
1996-11-16 12:50:42 +00:00
Satoshi Asami
79e72437d8
Dinosaur puzzle.
...
Closes PR 1796/2030.
Submitted by: Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
1996-11-16 12:49:19 +00:00
Satoshi Asami
4803609bdd
Triangle puzzle game.
...
Closes PR 1802/2031.
Submitted by: Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
1996-11-16 12:38:32 +00:00
Satoshi Asami
5fb18d0a1f
Cute little blob-merging game. Set to RESTRICTED because the
...
author is ashamed of the quality. Drat.
Closes PR ports/2027.
Submitted by: Yukihiro Nakai <Nakai@Mlab.t.u-tokyo.ac.jp>
1996-11-16 12:24:29 +00:00
Andreas Klemm
0828512b9d
A) From: "Brian Thomas" <thomas@astro.psu.edu>
...
Ok, I found the problem.. the artifact code assigns a level value
to artifacts with kind "Berserkergang". The specialweapon/apply
code, when it finds a weapon with a "level" immediately compares
the title field to the weilder's name. If they dont match, it can't
be used.
I created a patch to remove the level designation from the artifact
code since other named weaopns (cf "glamdri") dont have a level
assigned.
B) From: Klaus Elsbernd <elsbernd@dfki.uni-kl.de>
In version 0.92.8 is a bug in the inventory-unlock-code, which
prevents unlocking.
C) From: myself
make post-install target modified in Makefile, *$*HOME was eaten
up by 'make' and displayed nonsense. Tell player to create the players
dir in his login directory.
1996-11-12 12:19:31 +00:00
Satoshi Asami
036f1dd3e0
Put CATEGORIES above MASTER_SITES.
1996-11-09 01:09:20 +00:00
David E. O'Brien
a81eb15fb2
Turned on xripple. (and fixed alphabetical ordering problem)
1996-11-09 00:02:53 +00:00
David E. O'Brien
b9c36dc4b5
XRipple is a program that causes the bottom of the screen to ripple,
...
like a pool of water.
Submitted by: oly@world.std.com (w/changes by me)
1996-11-09 00:01:32 +00:00
James FitzGibbon
f6a68e27d5
Add IS_INTERACTIVE
...
Fix placement of USE_X11
Submitted by: asami@freebsd.org
1996-11-04 12:59:50 +00:00
Satoshi Asami
751a221bb6
Fix typo in $Id$ (was "$Id:")
...
Use ${LOCALBASE}, not /usr/local.
1996-11-04 10:04:36 +00:00
Satoshi Asami
78bb37984f
Oh please, don't put the name of the port in the beginning of this file.
...
I spent one full night going through the whole ports tree just to fix
this so nobody will have a bad example to follow! ;)
1996-11-04 10:03:49 +00:00
James FitzGibbon
12b6234620
Import of Shisen-sho puzzle game for X11
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Reviewed by: jfitz@FreeBSD.ORG
Submitted by: Nakai@Mlab.t.u-tokyo.ac.jp
1996-11-03 21:11:09 +00:00
James FitzGibbon
d6f3ce2414
Update for new imported ports
1996-11-03 21:07:05 +00:00
Andreas Klemm
3514b5fc61
After a pkg_delete directories remain, so use mkdir -p in the install
...
target of Makefile. Changed order in install target.
1996-11-03 19:28:00 +00:00
Andreas Klemm
fed9e4cbb8
Added two patches from crossfire mailinglist.
...
1) get experience points if you use skills
2) don't crash if player logs in with 2 skills enabled
3) cleaned up PLIST (removed 2 player characters of mine
which aren't part of the distribution)
1996-11-03 19:19:20 +00:00
Andreas Klemm
5b3ff8fcce
crossfire binary now runs with mode 6555, needed for server mode.
1996-11-02 18:55:22 +00:00
Andreas Klemm
3a32ea5367
Ooops, had to move rplay from RUN_DEPEND to BUILD_DEPEND
1996-11-02 16:31:33 +00:00
Andreas Klemm
b3a0d3277f
Enabled crossfire, have fun !
1996-11-02 13:56:40 +00:00
Andreas Klemm
ff14487404
added crossfire 0.92.8
...
crossfire is a multiplayer graphical arcade and adventure game made for
X-Windows. It contains elements of various famous games like nethack and
moria. There are different quests to solve, many maps make the game really
interesting. Nice sound capabilities via rplay. Different players can form
a team over network. Treasure and experience points will be shared equally
among the players of a team.
Could please someone try to fix the password authentication ?!
In server/main.c the function check_passwd doesn't work properly.
I made a workaround returning always ok (1) here and marked it as
UGLY_PASSWORD_HACK...
1996-11-02 13:53:37 +00:00
James FitzGibbon
54e5c81bf6
Make the dependancy on linux_lib's libc.so less specific so that upgrades to that port won't break this one.
1996-10-30 16:22:51 +00:00