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Commit Graph

8228 Commits

Author SHA1 Message Date
Alejandro Pulver
9efbb811be - Add USE_XLIB when needed since USE_GL does not imply it anymore.
Reported by:	pointyhat (via erwin)
2007-10-19 02:02:34 +00:00
Alexey Dokuchaev
e48f9e2340 - Fix "Bad system call" error with SDL sound driver
- Add a short note about fonts for non-latin languages

PR:	ports/117018
2007-10-18 07:33:52 +00:00
Martin Wilke
ee23dfcc83 - Update to 20071015
PR:		117130
Submitted by:	Philippe Audeoud <jadawin@tuxaco.net> (maintainer)
2007-10-17 10:33:42 +00:00
Ade Lovett
dbd39ca660 Migration from bison 1.x to 2.x
PR:		117086
Tested by:	-exp runs
2007-10-17 10:13:01 +00:00
Alexey Dokuchaev
21c11e55e0 Update to version 0.5.3. 2007-10-15 11:30:09 +00:00
Alexey Dokuchaev
4a50a19556 Update to version 0.27. 2007-10-15 11:03:18 +00:00
Stefan Walter
b9b12e1992 Update to 0.11.3. 2007-10-14 18:29:51 +00:00
Andrew Pantyukhin
59f73297bc - Update to 4572 (SD2-139)
Submitted by:	Artemiy Kropachev <neon_cyrex@mail.ru> (maintainer)
2007-10-13 15:40:36 +00:00
Ying-Chieh Liao
b91c3c7a41 upgrade to 0.134 2007-10-12 02:19:32 +00:00
Mark Linimon
e8240e8fab Reset croyle@gelemna.org due to maintainer-timeouts and no response to email.
Hat:		portmgr
2007-10-11 21:54:47 +00:00
Mark Linimon
0cac0c1e97 Reset corwin@aeternal.net due to maintainer-timeouts and no response to email.
Hat:		portmgr
2007-10-11 21:52:03 +00:00
Martin Wilke
81f3416db5 - Update to 20071011 2007-10-11 21:41:40 +00:00
Martin Wilke
402062128c - Update to 0.5
PR:		117076
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2007-10-10 17:53:34 +00:00
Martin Wilke
4f1e928298 Banihstypos (yes, that is the name) is a simple game to teach you
typing, FAST.
It helps you improve your typing by letting you type in a randomly
selected word which scrolls by on the screen at an increasing speed. If
the word hits the laser, you'll loose points.

WWW: http://www.vanheusden.com/banihstypos/

PR:		ports/116971
Submitted by:	Philippe Audeoud <jadawin at tuxaco.net>
2007-10-10 12:40:55 +00:00
Martin Wilke
2767d144dc - Remove game/fwp
- Project is closed 2006-06-26, no further development and keeping it compatible with recent Ogre3d
- It does not build with gcc42
- It does not build on 64bit systems

PR:		117049
Submitted by:	Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
2007-10-10 11:43:10 +00:00
Martin Wilke
1f71de60b9 - Unbreak
- Fix build with gcc 4.2

PR:		116822
		116823
		116824
		116828
Submitted by:	miwi
Approved by:	maintainer
2007-10-09 23:09:55 +00:00
Michael Johnson
6aecb2152b Chase libtheora lib version 2007-10-09 18:20:07 +00:00
Maxime Henrion
5b1a0018b3 Pass maintainership to Philippe Audeoud <jadawin@tuxaco.net>, who has
shown interest in handling this port, and is likely to do a better job
at it than me.  While I'm here, correct the MASTER_SITE_SUBDIR variable;
the distfiles are in my own sub-directory, and not petef@'s one anymore.
2007-10-09 15:16:13 +00:00
Martin Wilke
a5347b2176 AstroMenace is a brilliant 3d scroll-shooter allowing you to feel the adrenalin
rush of a fierce space battle against relentless swarms of alien invaders.
Immerse into a decisive battle against tons of cunning foes, face the
terrifying bosses and protect your homeland throughout 15 diverse levels of
the game. The hardcore gameplay of AstroMenace, packed with pure non-stop
action, will become a full scale test for your basic instinct of survival.

AstroMenace shines with stunning special effects which in combination with
superb 3d graphics guarantee that the game will feast the eyes of even most
experienced arcade players. The quality of visuals ensures that the
demonstration of your superior power and new weaponry will look really
impressive and awesome, so the destruction of foes is a truly amazing sight.

The game provides a wide variety of armaments and weapon upgrades for
discharging the retributive wrath upon the hordes of enemies, besides it has
a great number of improvements for enhancing the defensive abilities of your
spaceship. Collect money during the combat and invest them into turning your
spaceship into an ultimate weapon of mass destruction.

PR:		ports/116630
Submitted by:	Oleg Alexeenkov
2007-10-09 07:25:19 +00:00
Tilman Keskinoz
162273b201 Set MAKE_ENV for the autotoolsstage, otherwise AUTOCONF would be empty
on the reporters system.

Reported by:	Jan Henrik Sylvester
2007-10-08 13:49:27 +00:00
Jose Alonso Cardenas Marquez
d238e0e6af - New port: games/8kingdoms
Theme of the game 8 Kingdoms is inspirated by the world of fantasy. Players
play on a fully 3D hex map. They construct buildings, recruit units including
infantry, mounted units, mages, catapults and finally they attack enemy or
help allies. Units gain experiences during the battle, each unit can get some
abilities upgraded to be stronger.

Data are stored in XML and freely accessible from language versions to units
attributes, moreover map editor with random map generator is included for
comfortable map editing.

WWW:    http://kralovstvi.sourceforge.net/
2007-10-07 14:30:07 +00:00
Jose Alonso Cardenas Marquez
79a93d0231 - Some mezz@ improvements
- Bump PORTREVISION
- Remove pkg-message file

Submitted by:	mezz@ via email
2007-10-07 08:46:30 +00:00
Mark Linimon
581e69adb2 Set USE_PERL5/WANT_PERL as appropriate, for ports that either depend on
perl unconditonally, or conditionally.  To be able to conditionalize the
inclusion of bsd.perl.mk, they now need to be defined before the inclusion
of bsd.port.pre.mk.

Hat:		portmgr
2007-10-07 05:45:04 +00:00
Rong-En Fan
968cc51c3f - Update to 7.3.1 2007-10-06 11:37:24 +00:00
Jose Alonso Cardenas Marquez
e8073f33bc - New port: games/pingus
Pingus is a free Lemmings-like game covered under the GNU GPL. It features
currently 22 playable levels and runs under a wide variety of operating systems
(FreeBSD, Linux, Windows, etc.)

WWW:    http://pingus.seul.org/
2007-10-06 06:42:55 +00:00
Andrew Pantyukhin
67a1903952 - Update to 0.3.4 2007-10-05 23:51:47 +00:00
Andrew Pantyukhin
123d815215 - Sort category Makefiles
Inspired by:	Jason Harris <jharris@widomaker.com>
Howto:		http://twiki.cenkes.org/Cenkes/SortingCategoryMakefiles
2007-10-05 23:33:27 +00:00
Jose Alonso Cardenas Marquez
399681185c - New port: games/linux-nerogame
Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer
game that lets you play with adapting intelligent agents hands-on. Evolve your
own robot army by tuning their artificial brains for challenging tasks,
then pit them against your friends' teams in online competitions!.

New features in NERO 2.0 include an interactive game mode called territory
capture, as well as a new user interface and more extensive training tools.

WWW:    http://www.nerogame.org/
2007-10-05 20:19:00 +00:00
Maxime Henrion
d348a41533 Update to the latest version from NetBSD's CVS repository.
Submitted by:	Philippe Audeoud <jadawin@tuxaco.net>
Obtained from:	NetBSD
2007-10-05 14:59:56 +00:00
Jose Alonso Cardenas Marquez
0ae922eeaa - Update to 0.19 2007-10-05 06:47:01 +00:00
Edwin Groothuis
9ab4c6dd21 Remove errornous # DO NOT DELETE lines caused by makedepend(1) 2007-10-05 03:07:12 +00:00
Cheng-Lung Sung
717256fcae - Update to 0.19
- reset to perl@

PR:		ports/116528
Submitted by:	Gea-Suan Lin <gslin_AT_gslin dot org>
2007-10-05 01:09:53 +00:00
Martin Wilke
cd4d5c7520 - Unbreak
- Fix build with gcc 4.2
2007-10-04 21:47:16 +00:00
Martin Wilke
14a15de0aa - Unbreak
- Fix build with gcc 4.2
- Use SF macro
- Reset maintainer

PR:		116831
Submitted by:	miwi
Approved by:	maintainer
2007-10-04 21:43:58 +00:00
Jose Alonso Cardenas Marquez
33456abe4f - Update to 0.97.8
- Use USE_XLIB instead of USE_X_PREFIX
2007-10-04 17:08:14 +00:00
Mark Linimon
9a63258274 Mark as broken with gcc4.2. 2007-10-04 08:50:50 +00:00
Edwin Groothuis
f7c0630cd2 Remove always-false/true conditions based on OSVERSION 500000 2007-10-04 01:02:44 +00:00
Edwin Groothuis
83f7357c87 Remove support for OSVERSION < 5 2007-10-03 23:04:44 +00:00
Maxime Henrion
8518e1e543 Reset maintainership, I don't have enough time nor interest to
maintain it.
2007-10-03 18:59:55 +00:00
Oliver Lehmann
dc1bbe37f2 update graphics/ogre3d to 1.4.5 2007-10-03 17:43:31 +00:00
Edwin Groothuis
b1cf6462b9 [PATCH] games/sopwith: Fix build with gcc 4.2
- Unbreak
	- Fix build with gcc 4.2

PR:		ports/116839
Submitted by:	Martin Wilke <miwi@FreeBSD.org>
2007-10-02 21:52:50 +00:00
Edwin Groothuis
b7906ec96c [PATCH] games/einstein: Fix build with AMD64/GCC4.2
- Unbreak
	- Fix build with AMD64 and GCC4.2

PR:		ports/116832
Submitted by:	Martin Wilke <miwi@FreeBSD.org>
2007-10-02 21:39:28 +00:00
Alejandro Pulver
0abb5f8893 - Add USE_XLIB since after the 7.x Xorg update, USE_GL doesn't imply it [1].
- Remove 4.x support.

Reported by:	linimon [1]
2007-10-02 18:56:06 +00:00
Mark Linimon
506ffc5b30 Mark as broken with gcc4.2. While here, pet portlint. 2007-10-02 10:53:42 +00:00
Mark Linimon
d62f68cf9a Mark as broken with gcc4.2 on amd64. It may be broken with gcc4.2 on
other buildenvs, but they are not showing up yet.
2007-10-02 10:49:29 +00:00
Mark Linimon
1676fdea55 Mark as broken with gcc4.2. 2007-10-02 10:46:22 +00:00
Mark Linimon
4c7d3f7600 Mark broken with gcc4.2. While here, remove obsolete cruft. 2007-10-02 10:39:45 +00:00
Mark Linimon
a93377b570 Mark as broken with gcc4.2 on 64-bit archs. While here, remove
obsolete cruft.
2007-10-02 10:37:26 +00:00
Mark Linimon
ab7852d3d3 Mark as broken with gcc4.2. 2007-10-02 10:35:11 +00:00
Mark Linimon
32366735ff Just for one day, mark broken with gcc4.2. 2007-10-02 10:22:10 +00:00