language and environment by Graham Nelson. Inform is a design system
for interactive fiction (IF) based on natural language.
PR: ports/151196
Submitted by: Andy Kosela <akosela@andykosela.com>
Fix PLIST variable substitution by adding missing spaces in front of
@comment.
Fix pkg-plist for some files that were incorrectly labeled as original or
Diamond only.
Approved by: wxs
No detailed description about the changes since the old distfile is no more
available. It seems to be a .xml fix only ; see :
http://www.flightgear.org/forums/viewtopic.php?f=4&t=8604&p=97370
Bump PORTREVISION and rename the engines sub-directory
Approved by: ehaupt (mentor)
Remove ARCH requirement for i386; let the install of the Linux base
determine if the port is allowed or not.
Detect if the original or Diamond game files were installed in
games/nwndata to install the appropriate client.
Add an option to install the NWMovies/BinkPlayer patch to play in-game
movies for the Diamond client. This includes a rewritten script (from
Perl to shell) to remove the need for Linux Perl to run it. The script
includes a method to skip movies, especially the intro movies, as noted in
pkg-message. Default to off.
In the nwn script, remove dead links in and rebuild ${HOME}/.nwn. This
allows moving between the original and Diamond editions without confusing
(resulting in segmentation faults) the client.
Set SDL_AUDIODRIVER to dsp by default to remove warnings from SDL
concerning audio setup.
Disallow core files as these are commonly seen when the game exits.
Fortunately, the segmentation fault does not affect play nor the
configuration files.
Approved by: wxs
CDROM_MOUNT variable. A Diamond install includes the Shadows of
Undrentide, Hordes of the Underdark and Kingmaker expansions. The port
version is 1.61 when using the Diamond DVD.
Remove ARCH requirement, which had been for only i386; let the install of
the Linux base determine if the port is allowed or not. Besides, there is
nothing runnable in this port.
Take maintainership.
Approved by: wxs
(MMORPG) under the GPL license. Daimonin was created in the year 2002 by using
the Crossfire project source as a base. The original idea was to create a
isometric branch of Crossfire but soon Daimonin appeared as its own project.
In the years Daimonin has become a very unique game and one of the very few
open source MMORPGs which are fully playable and still growing.
WWW: http://www.daimonin.org/
Submitted by: J. R. Olroyd <jr@opal.com>