1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-10-21 20:38:45 +00:00
Commit Graph

4345 Commits

Author SHA1 Message Date
Kirill Ponomarev
864f1fb650 - Update to version 0.10
PR:		ports/61719
Submitted by:	maintainer
2004-01-24 14:55:49 +00:00
Pav Lucistnik
4fbf31e94a Add super_methane_brothers.
Puff and Blow each have a Methane Gas Gun which fires a cloud of
immobilising gas. If this comes into contact with a bad guy he will be
absorbed into the gas and then float around the screen for a limited
time. Bad guys are harmless in this state. Puff and Blow must suck the
floating gas clouds into their guns and blast them out against a
vertical surface. Bad guys then turn into bonuses which can be
collected. Be warned! - the gas cloud dissolves with time after which
baddies become active again and extremely annoyed.

WWW: http://www.methane.fsnet.co.uk/

PR:		ports/61743
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-24 14:37:16 +00:00
Pav Lucistnik
5585ed9413 - Fix build on 5.x 2004-01-24 14:33:03 +00:00
Pav Lucistnik
af879c4688 - Update to 1.02a
- Give maintainership to submitter
- Make it play with new clanlib ports

PR:		ports/59964
Submitted by:	Simon Barner <barner@in.tum.de>
2004-01-24 14:32:38 +00:00
Kirill Ponomarev
4eac871e8b - Give maintainership to Igor Pokrovsky <tiamat@comset.net>
PR:		61813 61814 61815 61816 61817 61818 61819
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-24 08:15:42 +00:00
Trevor Johnson
78da40aa98 Now gettext 0.12.1 is gettext-old. 2004-01-23 18:12:26 +00:00
Tilman Keskinoz
cb8082fad4 Add kslide, a KDE puzzle game. 2004-01-23 17:49:05 +00:00
Kirill Ponomarev
78ac02537e Add vavoom 1.15.1,
Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.

Differences from original game:

* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;

PR:		ports/61765
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-23 15:31:16 +00:00
Kirill Ponomarev
d6cb455721 - Update to version 1.0.6
PR:		ports/61779
Submitted by:	Ports Fury
2004-01-23 14:47:37 +00:00
Kirill Ponomarev
0df00a9cad - Update to version 3.1.0
PR:		ports/61778
Submitted by:	Ports Fury
2004-01-23 14:01:10 +00:00
Kirill Ponomarev
85f87a32fc Add glbsp 2.05,
glBSP is a node builder specially designed to be used with
OpenGL ports of the DOOM game engine. It adheres to the
"GL-Friendly Nodes" specification, which means it adds some new
special nodes to a WAD file that makes it very easy (and fast
!) for an OpenGL DOOM engine to compute the polygons needed for
drawing the levels. There are many DOOM ports that understand
the GL Nodes which glBSP creates, including: EDGE, the Doomsday
engine (JDOOM), Doom3D, PrBoom, and Vavoom.

PR:		ports/61764
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-23 09:55:33 +00:00
Trevor Johnson
06acd13c21 Use LS macro. 2004-01-23 05:28:50 +00:00
Greg Lewis
1e877ee37e . Patch the paths in a number of source files to respect ${PREFIX}. Not
only were they hardwired, they were hardwired incorrectly (the prefix
  was set to /usr/local/local/local).

Reported and tested by:	Alexandr Kovalenko <never@nevermind.kiev.ua>
2004-01-22 19:41:36 +00:00
Pav Lucistnik
c9170b0d20 Add linux-enemyterritory.
Wolfenstein: Enemy Territory is a full free multiplayer first person shooter
game. The game was originally going to be a retail expansion pack for Return
To Castle Wolfenstein but the project was cancelled and the good folks at
Activision decided to give it to us for free!

It's a team game; you will win or fall along with your comrades. The only way
to complete the objectives that lead to victory is by cooperation, with each
player covering their teammates and using their class special abilities in
concert with the others.

The game is unique in that it has moving objectives that makes the gameplay a
lot of fun!

WWW: http://www.enemy-territory.com

PR:		ports/61583
Submitted by:	Benjamin Lutz <benlutz@datacomm.ch>
2004-01-22 12:50:59 +00:00
Trevor Johnson
439b8a040c Use the CPIO macro defined in bsd.port.mk. 2004-01-22 12:18:43 +00:00
Trevor Johnson
fbd1108f49 Use the SORT macro from bsd.port.mk. 2004-01-22 11:06:02 +00:00
Pav Lucistnik
3517897eef - Remove unneeded USE_REINPLACE
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be> (maintainer)
2004-01-22 08:51:44 +00:00
Trevor Johnson
f3a1a0c101 Use PAX macro. 2004-01-22 08:05:25 +00:00
Pav Lucistnik
dac797484c Add orbital_eunuchs_sniper, an overhead shooting game. You (the Eunuch
on the orbital laser platform) are tasked with protecting the VIPs
(blue) from the terrorists (red)!

WWW: http://www.icculus.org/oes/

PR:		ports/61672
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-21 20:56:10 +00:00
Kirill Ponomarev
bf888de31a - Update to 0.9.7
PR:		61680
Submitted by:	maintainer
2004-01-21 18:43:45 +00:00
Kirill Ponomarev
123a1077ae - Add new knobs from bsd.sdl.mk
Approved by:	portmgr
2004-01-20 21:27:10 +00:00
Kirill Ponomarev
ffc486df06 - Use new knobs from bsd.sdl.mk
Approved by:	portmgr
2004-01-20 21:18:12 +00:00
Kirill Ponomarev
70b94515d8 - Use new knobs from bsd.sdl.mk
PR:		61640
Submitted by:	maintainer
2004-01-20 19:30:38 +00:00
Kirill Ponomarev
4ffd9a16ab - Use new knobs from bsd.sdl.mk 2004-01-20 18:21:02 +00:00
Adam Weinberger
54866d4f64 Update to 1.2.1. 2004-01-20 17:58:10 +00:00
Kirill Ponomarev
f554f89c4f - Use new bsd.sdl.mk knobs 2004-01-20 17:37:47 +00:00
Edwin Groothuis
a50b79ffe4 Move more of my ports which use one or more SDL libraries towards USE_SDL.
Submitted by:	edwin@mavetju.org
2004-01-20 11:28:18 +00:00
Edwin Groothuis
f93a811dcf Be the first port to fully utilize bsd.sdl.mk
Submitted by:	edwin@mavetju.org
2004-01-20 11:15:39 +00:00
Joe Marcus Clarke
e587cce18d Here come the patches!
* Add ghostscript knobs [1]
* Add per-port persistent build options with a menu-driven front-end [2]
* Allow porters to override the message generated when do-configure fails [3]
* Add patch to obviate many pkg-plist files [4]
* Fix the PKG_DBDIR comment [5]
* Make ports framework more robust with regard to make index [6]
* Add new command macros to bsd.port.mk [7]
* Remove direct command use from bsd.port.mk [8]
* Make the ports system respect WITHOUT_CPU_CFLAGS [9]
* Break the SDL code out into bsd.sdl.mk [10]
* Add working support for USE_SIZE [11]
* Fix RANDOMIZE_MASTER_SITES on -CURRENT [12]
* Convert some spaces to tabs [13]
* Add new physcial categories accessibility and x11-themes [14]
* Speed up GNU configure scripts [15]
* Remove "//" from MLINKS items in PLISTs and fix make -s install and
  make -s deinstall [16]
* Be more specific about looking for files in distinfo [17]
* Add new run-autotools target, and resort configure targets [18]
* Make CONFLICTS compare prefix for installed packages and PREFIX [19]
* Change directory to ${.CURDIR} before running certain make commands [20]
* When INSTALL_AS_USER is set, run ldconfig with failures ignored [21]
* Speed up the security check phase [22]
* Fix some corner cases in the PORTDOCS code [23]
* Add a new DEPRECATED macro [24]
* Make INDEX breakage more informative [25]

Look for a full write-up to follow on ports@ and ports-developers@.

PR:		36112 [1]
		59909 [4]
		61351 [6]
		59058 [7]
		59058 [8]
		59493 [9]
		55494 [10]
		59058 [11]
		59315 [12]
		59058 [13]
		59811 [15]
		59058 [16]
		59058 [17]
		60882 [18]
		58149 [19]
		59058 [20]
		61133 [21]
		55331 [22]
		59070 [23]
		59362 [24]
		59626 [25]
Submitted by:	linimon [1]
		eivind [2]
		marcus [3]
		trevor [4]
		gerald [5]
		linimon [6]
		eik [7]
		eik [8]
		jeh [9]
		edwin [10]
		eik [11]
		Sergey Matveychuk <sem@ciam.ru> [12]
		eik [13]
		trevor gnome [14]
		adamw [15]
		eik [16]
		eik [17]
		edwin [18]
		clement [19]
		eik [20]
		edwin lev [21]
		Eugene M. Kim <ab@astralblue.com> [22]
		eik [23]
		linimon [24]
		eik [25]
2004-01-20 09:14:10 +00:00
Adam Weinberger
797fe0a687 Update to 0.1.9. Now without 8 billion pixbuf errors! 2004-01-19 15:01:37 +00:00
Kirill Ponomarev
1e18d145c1 - Update to version 0.1723b
PR:		61571
Submitted by:	maintainer
2004-01-19 09:43:00 +00:00
Kirill Ponomarev
c68e45dbd4 - Update to version 1.5
* Support for fullscreen mode. This means that people
  with 1024x768 screens get to see large tiles, too.
* A few bug fixes

PR:		61496
Submitted by:	maintainer
2004-01-18 09:54:29 +00:00
Kirill Ponomarev
961254088e Add games/ssc-0.8,
SSC is a 2D space shoot-em-up featuring interesting physics and
alife. Destroy all enemies on screen to proceed to the next
level. Inherits a lot of ideas from the game Koules.

PR:		61507
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-18 09:32:17 +00:00
Clement Laforet
c26c8c8bd9 Add thudboard 0.9.6, the Discworld Boardgame Board.
ThudBoard - The Discworld Boardgame Board

ThudBoard is a computer application that can be used to play Thud battles
without using the actual board. If you don't have a clue what this Thud thing
is, take a look at the official Thud site at http://www.thudgame.com.

Multiple battles can be stored, so you can play many games simultaneously
without the onerous task of remembering where each individual piece was in
this battle you have been playing with your cousin in XXXX over the last
few years.

WWW: http://www.million.nl/thudboard/

PR:		61387
Submitted by:	Jan Stocker <Jan.Stocker@t-online.de>
Approved by:    erwin (mentor) (implicitly)
2004-01-18 01:38:33 +00:00
Clement Laforet
3a428f7615 - Update to 1.4
- Pass maintainership to submitter
While I'm here:
- use %%DATADIR%%

PR:                 61495
Submitted by:       Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
Approved by:        erwin (mentor) (implicitly)
2004-01-17 21:36:01 +00:00
Adam Weinberger
fc697244cb Update to 0.1.8.
Thanks for edwin for informing me of the new version, and super duper thanks
to marcus for tracking down and fixing a memory bug.
2004-01-17 20:37:00 +00:00
Clement Laforet
7facac523b - Change maintainer's e-mail address
(einekoai@chello.nl -> kwm@rainbow-runner.nl)

PR:                 61447
Submitted by:       Koop Mast <kwm@rainbow-runner.nl> (maintainer)
Approved by:        erwin (mentor) (implicitly)
2004-01-16 23:19:08 +00:00
Adam Weinberger
8b5b910499 Add gretools, a GTK2 English vocabulary tutor.
"My favourite part is 'How to Increase your Word Power!' That
 thing is really...... really........ good."
	-Homer Simpson
2004-01-16 18:54:58 +00:00
Kirill Ponomarev
2f214c16c1 - Utilize USE_SDL
- PERL -> REINPLACE_CMD
- Fix WWW: line

PR:		61424
Submitted by:	Ports Fury
2004-01-16 14:05:28 +00:00
Pav Lucistnik
6b37ad9efb Add wolf3d, an unofficial Linux port of 1992 id Software game Wolfenstein 3D.
This port uses freely available shareware game data.

PR:		ports/61367
Submitted by:	Travis Poppe <tlp@LiquidX.org>
2004-01-15 22:50:37 +00:00
Pav Lucistnik
cbdc49ebff - Update to 2.7
PR:		ports/61333
Submitted by:	Vincent Tantardini <vinc@FreeBSD-fr.org>
2004-01-13 21:48:18 +00:00
Peter Pentchev
9d0e52735c Fix the inverted logic in battlestar's initialization, which led to
a coredump shortly after starting a game from the beginning.
2004-01-13 17:25:10 +00:00
Kirill Ponomarev
619c9aa975 - Update to version 1.18n
PR:		61281
Submitted by:	maintainer
2004-01-13 09:15:30 +00:00
Pav Lucistnik
463b8a319c - Teach quiz where to find it's data files
PR:		ports/61235 (inspired by)
Reported by:	Mark Laws <mdl@60hz.org>
2004-01-12 21:20:49 +00:00
Kirill Ponomarev
9ae2972031 - Update to version 2.9
PR:		61246
Submitted by:	Ports Fury
2004-01-12 13:55:32 +00:00
Kirill Ponomarev
8548757bfb - Update to 0.5
PR:		61233
Submitted by:	Erik Greenwald <erik@math.smsu.edu> (maintainer)
2004-01-12 09:11:18 +00:00
Mark Linimon
57edda7c15 Reset maintainer from 3d@FreeBSD.org to ports@FreeBSD.org. Apparently
3d@ has not been active in the FreeBSD community for some time now.

Reviewed by:	portmgr@FreeBSD.org (a month or so ago)
2004-01-12 00:20:59 +00:00
Oliver Lehmann
fcc55bf04e Update xfce to 4.0.3
4.0.3:
- Leak in window manager's pixmap management
- Various file manager fixes
- Translation updates
- Support for KDE system tray was added

4.0.2:
* Improve window manager responsiveness
* Various bug fixes in file manager, window manager and panel
* More 64bit clean up
* New translation added: Azerbaijani
2004-01-10 22:40:10 +00:00
Edwin Groothuis
42ec6f37e1 games/falconseye can't save games or bones files
after a few minutes of play it becomes very unlikely that you
	can save the game. freopen fails. this problem is discussed at
	http://pub78.ezboard.com/fnethackfalconseyefrm2.showMessage?topicID=44.topic

PR:		ports/48130
Submitted by:	tom <tom@uffner.com>
Approved by:	maintainer timeout (and that of me complained about it :-)
2004-01-10 07:28:04 +00:00
Edwin Groothuis
148fceab95 Update port: games/pydance (new menu, some crashes fixed, URL change)
Some changes to the game were done by the author,
	and now the download site is directly the author's
	site.

PR:		ports/61151
Submitted by:	Rudolf Polzer <freebsd-dr@durchnull.de>
2004-01-10 04:49:01 +00:00