From the PR:
- Remove temporary GL patch (xmame/files/patch-ae)
- Remove glue for xmess-0.37b12.1 from xmame makefile
- Move patches to post-patch target
And some more patches (also from maintainer):
- Fixed distfile information (tarball changed)
- Removed a file from pkg-plist.
Notable updates in xmame-0.37b13.2:
- Fixed an unmatched parenthesis error in src/drawgfx.c that was
affecting non-Intel platforms.
- Fixed a bug in mess/cpu/apexc/apexcdsm.c that was causing xmess
linking to fail.
- Updated GLMame to v0.85. (Sven Goethel)
- Vector games now work with the SDL target.
PR: 26474
Submitted by: Stijn Hoop <stijn@win.tue.nl>
reason to get DRI support working (hint hint).
2. While we're at it, add a quick patch from the author to improve
reliability a tiny bit.
Approved by: stijn@win.tue.nl
- Assign maintainership to Stijn Hoop, due to current maintainers timeouts.
- Don't symlink /usr/X11R6/etc/xmamerc to avoid bento warning
- Update CPS2 patch version to latest release
- Rename wpcmame glue in xmame makefile to pinmame
Submitted by: Stijn Hoop <stijn@win.tue.nl>
PR: 26217
- Make emulators/xmess a slave port of emulators/xmame
- Add SDL support (enabled by default)
- Add DGA support for non-SDL builds
- Define spool directory to /var/games/x{mame,mess}, and install binary
setgid games to avoid creating a world writable directory
- Add hiscore.dat, history.dat, and cheat.dat support for xmame
- Convert patch-ab into ${SED} in ports Makefile
- Add CPS-2 patches for xmame; this enables more games
- Enable optimization for xmame/xmess by default
PR: 25921 (with more patches from originator)
Submitted by: Stijn Hoop <stijn@win.tue.nl>
install those themselves now. MAINTAINER changed to someone who said he'd
keep the port up to date. Add sed regex to replace patch-aa to extend
the port's life. At least, now portlint doesn't whine so much..
PR: 18047, 18368
Some patch submitted by: Ports Fury