Project: Starfighter is an old school 2D shoot 'em up. In the game you take on
the role of a rebel pilot called Chris, who is attempting to overthrow a
military corporation called Weapco. Weapco has seized control of the known
universe and currently rules it with an iron fist. Chris can no longer stand
back and watch as millions of people suffer and die. He steals an experimental
craft known as "Firefly" and begins his mission to fight his way to Sol,
freeing key systems along the way. The game opens with Chris attempting to
escape a Weapco patrol that has intercepted him.
WWW: http://sourceforge.net/projects/pr-starfighter/
PR: ports/173494
Submitted by: nemysis <nemysis@gmx.ch>
Feature safe: yes
Those games contain resources that are non-free and, in some cases,
ripped from other games and still copyrighted. We have to remove
the ports to avoid potential legal issues, sorry.
Related discussion thread:
http://www.happypenguin.org/forums/viewtopic.php?t=4725
Requested by: Stephen Sweeney <stephen dot j dot sweeney at googlemail dot com> of Parallel Realities
Discussed with: kris, erwin
Approved by: portmgr (kris)
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
with weaponary, steps forwards and crushes both warring factions in one swift
movement. Using far superior weaponary and AI craft, the company was completely
unstoppable and now no one can stand in their way. Thousands began to perish
under the iron fist of the company. The people cried out for a saviour, for
someone to light this dark hour... and someone did.
PR: ports/83418
Submitted by: Alejandro Pulver <alejandro@varnet.biz>