and stability measures.
This port installs in a "FreeBSD-native" tree (like apache) rather than
with a mini hierarchy under /usr/local/squid/{bin,etc,cache,logs,...}
(the default behavior seems to have changed between 1.0.0 and 1.0.20)
Also, build a rc.d/squid.sh script.
Cool wind in my hair
Warm smell of colitas
Rising up through the air
Up ahead in the distance
I saw a shimmering light
My head grew heavy and my sight grew dim
I had a new INDEX.
than usernames. This makes it much more difficult for somebody to "frame"
one of your users.
ie: instead of people getting:
connect from peter@spinner.DIALix.COM
in their syslogs, they will get this instead:
connect from [W+rNvCy5FuPV4xEj8thdXIlfD9qNIbzB]@spinner.DIALix.COM
The remote site will have to send it to you to decode it. When you are
given one of these cookies, you can know for sure it is not faked, and you
don't have to trust the word of the remote sysadmin when arranging your
local lame hacker-type user to meet with an unfortunate incident :-).
This feature is documented in the man pages.
Also, fix an apparent bug in the code that deals with this, but it might
be a feature of the version of libdes we have on FreeBSD.
Requested by: markm (a fair while ago)
Remove $Id$ from the patch file so the resulting fonts/Imakefile doesn't
confuse people. Note this patch file gives a fuzz factor of 1. W/o
removing $Id$, patch reports a fuzz factor of 2.
Reported by: ports mailing list
It is impossible to suppress initial HTML preamble for directories, i.e.
<HEAD><TITLE>Index of dir</TITLE></HEAD><BODY>
It means that it is impossible to change <TITLE> or add any
<META HTTP-EQUIV...> tags to <HEAD> section or change <BODY>
attributes without HTML syntax violation (.asis, cern_meta, etc.
not helps here too).
Fix:
I add "SuppressHTMLPreamble" option to "IndexOptions". When this option
is set _and_ HEADER.html (or what you set as it) is present and readable,
standard <HEAD><TITLE>Index of dir</TITLE></HEAD><BODY> preamble
will be suppressed assuming you have right HTML preamble in your
HEADER.html. It solves all problems mentioned above.
1) get experience points if you use skills
2) don't crash if player logs in with 2 skills enabled
3) cleaned up PLIST (removed 2 player characters of mine
which aren't part of the distribution)
Note that this duplicates the functionality of window(1). However I didn't
know this existed when I made the port. Also, it may be useful for those
in a hetrogenious environment, if they want the same programs on all OS's.
(btw, is there a better way to do this than ``cvs co ports'' when all I want
to edit is ports/comms/Makefile? Freefall doesn't have enought space for
a total ports checkout).
lrzsz is derived from the last unrestricted verison of Chuck Forsberg's
rzsz package. lrzsz is covered under the GNU copyleft, so the distribution
file can be included on our CDROM.
See lrzsz's home page at http://www.csl-gmbh.net/~uwe/lrzsz.html.