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Commit Graph

8 Commits

Author SHA1 Message Date
Adam Weinberger
aeac01a4bb Convert some more USE_BZIP2 to USES=tar:bzip2
Approved by:	portmgr (not really, but touches unstaged ports)
2014-07-29 21:43:17 +00:00
Danilo Egea Gondolfo
052fa47b15 - Add stage support 2013-11-11 00:50:27 +00:00
Baptiste Daroussin
c84e1cd8e6 Add NO_STAGE all over the place in preparation for the staging support (cat: games) 2013-09-20 17:36:33 +00:00
Eitan Adler
d1f32a3e5d Style: tab -> space.
Most contributors copy an existing port when writing their own so reduce the number of bad examples in the tree.
2013-03-28 16:28:59 +00:00
Martin Wilke
9104b24adf - Update to 0.003.02
- OptionsNG
- Trim header

PR:		176571
Submitted by:	ports fury
2013-03-02 05:39:00 +00:00
Olli Hauer
b6ac748023 -remove MD5 2011-07-03 14:25:36 +00:00
Thomas Abthorpe
73c7900f5b - Reassign ports to heap
Submitted by:	alepulver
2011-02-27 04:54:41 +00:00
Alejandro Pulver
54463c7158 Slump is a random map generator for FreeDoom that is based on David M. Chess'
SLIGE map generator.

Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps.
In particular, Slump only places monsters that the FreeDoom artists have drawn
in to maps; this way one can play FreeDoom without feeling that the game is
incomplete.

WWW:	http://www.samiam.org/slump.html
2006-10-31 19:23:26 +00:00