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Commit Graph

22 Commits

Author SHA1 Message Date
Dmitry Marakasov
c04000029e - Support staging 2013-10-29 02:18:42 +00:00
Baptiste Daroussin
c84e1cd8e6 Add NO_STAGE all over the place in preparation for the staging support (cat: games) 2013-09-20 17:36:33 +00:00
Alex Kozlov
d4041784dc - Remove MAKE_JOBS_SAFE variable
Approved by:	portmgr (bdrewery)
2013-08-14 22:35:50 +00:00
Dmitry Marakasov
3403c378da - Update to 1.0.1
- Update MASTER_SITES
- Add LICENSE
- Rework Makefile
2013-06-04 22:33:37 +00:00
Dmitry Marakasov
3bc660551f - Fix plist, no functional change
Feature safe:	yes
2012-12-04 12:38:53 +00:00
Dmitry Marakasov
2051a17f01 - OptionsNG
- Trim header

Feature safe:	yes
2012-12-04 00:56:47 +00:00
Dirk Meyer
2b74a89bc8 - update png to 1.5.10 2012-06-01 05:26:28 +00:00
Marcus von Appen
fbd0197639 - Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions

Tested by:	exp-run by pav
2012-02-18 10:18:33 +00:00
Dirk Meyer
de78af3ac5 - update to 1.4.1
Reviewed by:	exp8 run on pointyhat
Supported by:	miwi
2010-03-28 06:47:48 +00:00
Dirk Meyer
ca9c60461c - update to jpeg-8 2010-02-05 11:46:55 +00:00
Marcus von Appen
6506e45d69 - Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
  graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.

PR:		ports/142147 ports/142248 ports/142249
Approved by:	miwi (mentor implicit)
2010-01-30 09:43:31 +00:00
Dirk Meyer
eca78ec61b - bump all port that indirectly depends on libjpeg and have not yet been bumped or updated
Requested by:	edwin
2009-07-31 13:57:52 +00:00
Dmitry Marakasov
4745bf8510 - Update URL of my distfile mirror in 87 ports
Approved by:	portmgr (erwin)
2009-07-28 16:34:36 +00:00
Dmitry Marakasov
fd202c7a5e - Update address of my distfile mirror 2009-01-05 16:14:51 +00:00
Pav Lucistnik
e314a0d3c4 - Add CC and CXX to MAKE_ENV for all ports
PR:		ports/86106, ports/101120 (based on)
2008-07-24 22:29:33 +00:00
Dmitry Marakasov
e696084d23 Update my email address in 132 ports.
Approved by:	miwi (mentor)
2008-06-19 17:28:24 +00:00
Martin Wilke
2d73db3533 - Chase devel/sdl12 shlib version bump 2008-03-13 14:28:35 +00:00
Florent Thoumie
d4f0d0048a - Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
2007-05-19 20:36:56 +00:00
Edwin Groothuis
23ac2035b9 [MAINTAINER] update my email address in 76 ports + mirror some distfiles
I've got a brand new hosting, so change my email to the new
	one.  Also, now I can mirror some distfiles, so update
	MASTER_SITES for some ports.

PR:		ports/107038
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-12-21 20:41:33 +00:00
Stanislav Sedov
0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00
Edwin Groothuis
ff21f59f9f Remove USE_REINPLACE for categories starting with a G 2006-05-07 23:46:33 +00:00
Edwin Groothuis
4988f2169d New port: games/formido 2D kill-em all with 3D rendered graphics
Formido is one of those games, where you are loaded with some guns
	and you go shooting different things. 'Things' in this case are
	big, ugly, - not green though - alien insects. The idea is to kill
	as many of those bastards as possible. Eventually they will overcome
	you, but struggle as long as you can. There are some power-ups to
	aid you in your honorable quest. Keep in mind, that those critters
	are rather tough and generally do nasty things when in close range
	of any player-characters.

	WWW: http://koti.mbnet.fi/lsoft/formido/formido.html

PR:		ports/89514
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2005-11-25 03:56:42 +00:00