Joe Marcus Clarke
7cf7b646b2
Rename PORTDOCS to MYPORTDOCS to avoid a conflict with the recently added
...
bsd.port.mk macro.
Submitted by: Oliver Eikemeier <eikemeier@fillmore-labs.com>
2003-11-07 09:28:14 +00:00
Kirill Ponomarev
bbd2c27a41
- Fix build on -current
...
- Utilize DATADIR/DOCSDIR
PR: 58128
Submitted by: Ports Fury
2003-10-16 19:55:42 +00:00
Kris Kennaway
efd3830f38
BROKEN on 5.x: does not compile
2003-10-16 01:31:58 +00:00
Akinori MUSHA
2ab2d59488
De-pkg-comment.
2003-02-20 17:32:26 +00:00
Mario Sergio Fujikawa Ferreira
f0a1969d34
o Rollback PORTCOMMENT modifications while this feature's implementation
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is better studied
o Turn PORTCOMMENT variable in Makefile back into pkg-comment files
Approved by: kris (portmgr hat),
portmgr, re (silence)
2002-11-10 16:48:51 +00:00
Adam Weinberger
d9611f9375
Use PORTCOMMENT in the Makefile, and whack the pkg-comment.
...
Approved by: pat
2002-11-06 22:47:41 +00:00
Mark Pulford
d16596fc5c
Install 'omega' binary as 'omega-game' to prevent conflict with teTeX.
...
PR: 23564
2001-06-08 17:53:56 +00:00
Maxim Sobolev
2b1a883dc4
Massive style enforcement - use ^I instead of spaces for variables identation.
2001-01-16 17:33:20 +00:00
Kevin Lo
00707734bd
- Update MASTER_SITES and fix up Makefile.
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- Update WWW in DESCR.
PR: 20101
Submitted by: Ports Fury
2000-07-22 05:58:33 +00:00
Satoshi Asami
2971a93e52
Convert to PORTNAME/PORTVERSION. The following ports hand invalid version
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strings so I fixed them: quakeforge, netrek-BRMH, netrek-COW3, tetrinet-x and
xnibbles.
2000-04-14 12:28:40 +00:00
Kris Kennaway
027f59c9d8
Remove andy@icc.surw.chel.su as maintainer from his ports..he doesn't
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have time to maintain them.
Approved by: andy
2000-03-29 07:19:16 +00:00
Kris Kennaway
af05f3c76f
Install this port setgid games, not setuid games.
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No response from: Maintainer
2000-03-08 08:33:19 +00:00
David E. O'Brien
253c66d044
Change Id->FreeBSD.
1999-08-25 06:06:33 +00:00
Michael Haro
5281212be3
chmod -> ${CHMOD}
...
chown -> ${CHOWN}
1999-08-22 19:01:07 +00:00
Chris Piazza
3d63f83d68
Omega, a complex rouge-style game of dungeon exploration.
...
Unlike other such games, there are a number of ways to "win"
depending on various actions taken druing play.
PR: 12506
Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
1999-07-05 03:05:59 +00:00