1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-12-16 03:24:07 +00:00
Commit Graph

10 Commits

Author SHA1 Message Date
Stanislav Sedov
0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00
Jose Alonso Cardenas Marquez
b6b4a544cd Change maintainer address to my @FreeBSD.org email
Approved by:	garga (mentor)
2006-07-23 02:45:24 +00:00
Oliver Lehmann
7339154fcd update freealut to 1.1.0 2006-06-08 16:07:12 +00:00
Sergey Matveychuk
bd57d8de93 - Bump xerces lib version
- Bump PORTREVISION

Reported by:	kris mail
2006-05-24 17:08:53 +00:00
Ion-Mihai Tetcu
6b03c1ca1f Update to 2.0.0
I separeted glest port to glest and glest-data ports.

Glest 2.0.0 has been released, this version includes loads of new features:

- New Magic units:
	- Tower of Souls: Air defense building, attacks air only
	- Golem: Defensive unit, needs EP to walk, can't attack air
	- Daemon giant: Heavy melee unit
	- Drake rider: Light ranged unit
- New Tech units:
	- Aerodrome: Building for producing air units
	- Air ballista: Air defense building, attacks air only
	- Rider: Fast medium unit
	- Ornithopter: Light air unit
	- Airship: Heavy air unit, can't attack air
- New Magic upgrades
- New Tech upgrades
- New animations for existing units
- Shared vision between allies
- New particle blending
- Felix and Matze added to the credits
- Players now start on the location indicated in the game settings menu
- Score system
- HTML documentation
- Increased projectile accuracy
- Optimized particle rendering
- Loads of balance changes

PR:		ports/95608
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Approved by:	lawrance (mentor)
2006-05-12 10:11:40 +00:00
Edwin Groothuis
ff21f59f9f Remove USE_REINPLACE for categories starting with a G 2006-05-07 23:46:33 +00:00
Oliver Lehmann
c36bc8fc88 update to openal 20060211 [1]
fix dependant ports [2]

PR:		ports/96172 [1]
		ports/95192 [2]
Submitted by:	maintainer  [1]
		oliver      [2]
Approved by:	maintainer
2006-04-23 10:14:30 +00:00
Edwin Groothuis
fa04496b26 broken on 4.x, ignore on 4.x!
Submitted by:	"Jeremy Messenger" <mezz7@cox.net>
2006-01-02 21:51:10 +00:00
Jeremy Messenger
09e0e65099 - Get it installs a correct glest.ini version to get it runable by default.
Before, a different version of glest.ini would overwrite a correct glest.ini
  during the installation that causes game not runable by default.
- Get configure to find pthread correct by teach it about ${PTHREAD_LIBS}, not
  use -lpthread (hardcore).
- Remove the MAKE_ENV, it is not need.
- Other very small clean up.
- Bump the PORTREVISION, for glest.ini issue.

Approved by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
2005-12-30 18:34:11 +00:00
Edwin Groothuis
b17ed67ddc [NEW PORT] games/glest: Free 3d real-time customizable strategy game
Glest is a project for making a free 3d real-time customizable
	strategy game. Current version is fully playable, includes
	single player game against CPU controlled players, two
	factions with their corresponding tech trees, units, buildings
	and some maps.

	WWW:	http://www.glest.org/

PR:		ports/88306
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2005-12-29 06:26:25 +00:00