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Commit Graph

10 Commits

Author SHA1 Message Date
Edwin Groothuis
ff21f59f9f Remove USE_REINPLACE for categories starting with a G 2006-05-07 23:46:33 +00:00
Edwin Groothuis
c94783fe5c SHA256ify
Approved by:	krion@
2006-01-22 11:18:58 +00:00
Jean-Yves Lefort
7c10e30e3a Change my MAINTAINER email address to jylefort@FreeBSD.org
Approved by:	adamw (mentor)
2005-04-12 22:10:43 +00:00
Edwin Groothuis
4982f90ea0 Update port: games/powermanga (fix high scores handling)
* Fixes crash on game over
	* Fixes high scores saving

PR:		ports/76558
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2005-01-22 09:41:03 +00:00
Edwin Groothuis
6fb80ed856 From: Jean-Yves Lefort <jylefort@brutele.be>
To: Edwin Groothuis <edwin@FreeBSD.org>
Subject: Re: ports/76393: Update port: games/powermanga to 0.79

You should remove files/patch-src::powermanga.hpp and
files/patch-src::powermanga.hpp.rej
2005-01-19 23:26:44 +00:00
Edwin Groothuis
6b39dd78d3 Update port: games/powermanga to 0.79
* Update to 0.79
	* Cleanups

PR:		ports/76393
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2005-01-19 11:26:34 +00:00
Trevor Johnson
8232e82f85 SIZEify (maintainer timeout) 2004-03-31 03:12:58 +00:00
Edwin Groothuis
c9ea361463 Chase library bump of libSDL-1.1 for all ports which were depending
on sdl12-1.2.5
2004-03-16 04:23:56 +00:00
Joe Marcus Clarke
053fdb6a6b Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.
(Part 2)
2004-02-04 05:21:48 +00:00
Kirill Ponomarev
7d480c1b00 Add powermanga 0.78,
Powermanga is an arcade 2D shoot-em-up game with 41 levels and
more than 200 sprites. It runs in 320x200 or 640x400 pixels,
with Window mode or direct to screen (DGA) and support for 8,
15, 16, 24, and 32 bpp.

PR:		ports/61931
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-26 13:23:30 +00:00