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Commit Graph

4524 Commits

Author SHA1 Message Date
Pav Lucistnik
27a2180772 - Update to 5.5.9
PR:		ports/62064
Submitted by:	Herve Quiroz <herve.quiroz@esil.univ-mrs.fr> (maintainer)
2004-01-29 15:39:24 +00:00
Adam Weinberger
1445819378 Dunno yet what happened, but the monkeybubble website has disappeared
into the aether. I'm hosting the distfile locally until I can figger
out what's up.
2004-01-29 15:19:34 +00:00
Pav Lucistnik
e6bc169a47 - Update MASTER_SITES
Reported by:	bento via kris
2004-01-29 09:24:00 +00:00
Trevor Johnson
0c881ba59c SIZEify. 2004-01-29 07:24:56 +00:00
Pete Fritchman
1abd8b3c72 - make COMMENT better
- modify the wrapper script to build a sample application dot-dir on
  start if it doesn't already exist
- add a pkg-message reflecting the above
- bump PORTREVISION

PR:		62001
Submitted by:	maintainer
2004-01-29 02:53:41 +00:00
Pav Lucistnik
fbf7b96d4e - Fix patching
Submitted by:	bento via kris
2004-01-28 22:47:45 +00:00
Eric Anholt
524ed9afaa Return to ports@ because I won't be working on FreeBSD for 3 months minimum. 2004-01-28 09:29:37 +00:00
Eric Anholt
61550a407d Return to ports@ because I won't be working on FreeBSD for 3 months minimum. 2004-01-28 09:10:58 +00:00
Trevor Johnson
05910b268e Add size data. 2004-01-27 16:12:37 +00:00
Pav Lucistnik
8866de653f Sgfsummary reads multiple SGF (Smart Game Format) files, specifically
those recording Go/WeiQi/Baduk games, and summarizes their game
information to standard output. It is a part of the Go Tools Project.

PR:		ports/61419
Submitted by:	Leland Wang <llwang@infor.org>
2004-01-27 12:29:47 +00:00
Pav Lucistnik
1cb42a41f7 Add py-sgflib, a python module containing a parser and classes for SGF, the
Smart Game Format. It is a part of the Go Tools Project.

PR:		ports/61419
Submitted by:	Leland Wang <llwang@infor.org>
2004-01-27 12:28:48 +00:00
Pav Lucistnik
3f79a2d775 - Update to 5.5.7
PR:		ports/61632
Submitted by:	Herve Quiroz <herve.quiroz@esil.univ-mrs.fr> (maintainer)
2004-01-27 12:20:57 +00:00
Pav Lucistnik
428f9edffd Add 4stAttack, a game in which you have to try to out-smart your
opponent. The goal of the game is to connect four of stones in a
straight line. This can be horizontaly, vertically and even
diagonnally.

http://forcedattack.sourceforge.net/

PR:		ports/61929
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-27 12:13:03 +00:00
Kirill Ponomarev
afb8372e1c - Update to version 0.4.4
PR:		ports/61954
Submitted by:	Ports Fury
2004-01-26 20:02:17 +00:00
Kirill Ponomarev
5e45d6fbe2 - Update to version 0.3.3
PR:		ports/61951
Submitted by:	Ports Fury
2004-01-26 19:41:28 +00:00
Tilman Keskinoz
d8bf2912f3 Add six, a KDE HEX clone 2004-01-26 13:47:31 +00:00
Kirill Ponomarev
7d480c1b00 Add powermanga 0.78,
Powermanga is an arcade 2D shoot-em-up game with 41 levels and
more than 200 sprites. It runs in 320x200 or 640x400 pixels,
with Window mode or direct to screen (DGA) and support for 8,
15, 16, 24, and 32 bpp.

PR:		ports/61931
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-26 13:23:30 +00:00
Pav Lucistnik
c3d0180040 Add urban-sounds, a pack of sound effect for games/urban.
PR:		ports/61864
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-25 23:21:13 +00:00
Pav Lucistnik
5a6d074e7b Add urban, a bloody, violent sidescrolling shoot-em-up in which you're a
renegade military cyborg fighting your way out of the military base
where you were created.

PR:		ports/61863
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-25 23:02:00 +00:00
Pav Lucistnik
066caa1085 Trophy is a single-player racing game. Even though the goal is
basically to finish the laps as the first, Trophy is an action game
which offers much more than just a race. Lots of extras enable
"unusual" features for races such as shooting, putting mines and many
others.

WWW: http://trophy.sourceforge.net/

PS this does not work for me, but submitter swears it runs on his box.

PR:		ports/61742
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-25 21:29:45 +00:00
Pav Lucistnik
02d0b724c1 - Fix the detection of libvorbis (broken, due to version bump)
- Fix a bug in the network code, found by Vladimir Machulsky
- Use DOCSDIR
- Bump PORTREVISION

PR:		ports/61902
Submitted by:	Ulrich Spoerlein <q@uni.de> (maintainer)
2004-01-25 20:39:30 +00:00
Pav Lucistnik
7857a12163 - Update to 1.10.4
PR:		ports/61868
Submitted by:	Charles Swiger <chuck@pkix.net> (maintainer)
2004-01-25 19:52:47 +00:00
Tilman Keskinoz
e7a98f122a Add kpicframer, a KDE card game 2004-01-25 15:40:57 +00:00
Tilman Keskinoz
aa31afdb8e Fix another QMAKE fallout 2004-01-25 12:57:27 +00:00
Kirill Ponomarev
19e19f97d7 - Fix build on 4.x
PR:		61865
Submitted by:	maintainer
Noticed by:	bento via kris
2004-01-25 08:45:33 +00:00
Kirill Ponomarev
3711641b5a - Fix build on 4.x
Noticed by:	bento via kris
2004-01-25 08:43:32 +00:00
Adam Weinberger
c9466797c9 To be complete, this needs pygnome2, not pygtk2.
Submitted by:	bento via kris
2004-01-25 02:14:41 +00:00
Maxime Henrion
ad7a776d15 Simplify the Makefile a bit by using ${REINPLACE_CMD}. 2004-01-24 19:36:49 +00:00
Maxime Henrion
1bbffcce3a - Update to the latest version as found in NetBSD. This adds a fair
amount of new acronyms, and a new acronym database dedicated to
  computer-related terms.
- Fix brain-o in Makefile so that it actually works as expected.

Reminded by:	cognet
2004-01-24 19:18:12 +00:00
Kirill Ponomarev
864f1fb650 - Update to version 0.10
PR:		ports/61719
Submitted by:	maintainer
2004-01-24 14:55:49 +00:00
Pav Lucistnik
4fbf31e94a Add super_methane_brothers.
Puff and Blow each have a Methane Gas Gun which fires a cloud of
immobilising gas. If this comes into contact with a bad guy he will be
absorbed into the gas and then float around the screen for a limited
time. Bad guys are harmless in this state. Puff and Blow must suck the
floating gas clouds into their guns and blast them out against a
vertical surface. Bad guys then turn into bonuses which can be
collected. Be warned! - the gas cloud dissolves with time after which
baddies become active again and extremely annoyed.

WWW: http://www.methane.fsnet.co.uk/

PR:		ports/61743
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-24 14:37:16 +00:00
Pav Lucistnik
5585ed9413 - Fix build on 5.x 2004-01-24 14:33:03 +00:00
Pav Lucistnik
af879c4688 - Update to 1.02a
- Give maintainership to submitter
- Make it play with new clanlib ports

PR:		ports/59964
Submitted by:	Simon Barner <barner@in.tum.de>
2004-01-24 14:32:38 +00:00
Kirill Ponomarev
4eac871e8b - Give maintainership to Igor Pokrovsky <tiamat@comset.net>
PR:		61813 61814 61815 61816 61817 61818 61819
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-24 08:15:42 +00:00
Trevor Johnson
78da40aa98 Now gettext 0.12.1 is gettext-old. 2004-01-23 18:12:26 +00:00
Tilman Keskinoz
cb8082fad4 Add kslide, a KDE puzzle game. 2004-01-23 17:49:05 +00:00
Kirill Ponomarev
78ac02537e Add vavoom 1.15.1,
Vavoom is a source port based on sources of Doom, Heretic,
Hexen and a little bit from Quake. To play Vavoom you need main
wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or
Strife.

Differences from original game:

* Polygonal engine with colored lighting, with software mode,
* OpenGL support;
* Translucency;
* Complete support for freelook (look up & down) in all games;
* A powerful language to describe game logic;
* 100% client/server architecture with in-game joining;
* Quake-style console, with key bindings;
* Indirect support for DeHackEd;
* Crosshair;
* Jumping;

PR:		ports/61765
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-23 15:31:16 +00:00
Kirill Ponomarev
d6cb455721 - Update to version 1.0.6
PR:		ports/61779
Submitted by:	Ports Fury
2004-01-23 14:47:37 +00:00
Kirill Ponomarev
0df00a9cad - Update to version 3.1.0
PR:		ports/61778
Submitted by:	Ports Fury
2004-01-23 14:01:10 +00:00
Kirill Ponomarev
85f87a32fc Add glbsp 2.05,
glBSP is a node builder specially designed to be used with
OpenGL ports of the DOOM game engine. It adheres to the
"GL-Friendly Nodes" specification, which means it adds some new
special nodes to a WAD file that makes it very easy (and fast
!) for an OpenGL DOOM engine to compute the polygons needed for
drawing the levels. There are many DOOM ports that understand
the GL Nodes which glBSP creates, including: EDGE, the Doomsday
engine (JDOOM), Doom3D, PrBoom, and Vavoom.

PR:		ports/61764
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-23 09:55:33 +00:00
Trevor Johnson
06acd13c21 Use LS macro. 2004-01-23 05:28:50 +00:00
Greg Lewis
1e877ee37e . Patch the paths in a number of source files to respect ${PREFIX}. Not
only were they hardwired, they were hardwired incorrectly (the prefix
  was set to /usr/local/local/local).

Reported and tested by:	Alexandr Kovalenko <never@nevermind.kiev.ua>
2004-01-22 19:41:36 +00:00
Pav Lucistnik
c9170b0d20 Add linux-enemyterritory.
Wolfenstein: Enemy Territory is a full free multiplayer first person shooter
game. The game was originally going to be a retail expansion pack for Return
To Castle Wolfenstein but the project was cancelled and the good folks at
Activision decided to give it to us for free!

It's a team game; you will win or fall along with your comrades. The only way
to complete the objectives that lead to victory is by cooperation, with each
player covering their teammates and using their class special abilities in
concert with the others.

The game is unique in that it has moving objectives that makes the gameplay a
lot of fun!

WWW: http://www.enemy-territory.com

PR:		ports/61583
Submitted by:	Benjamin Lutz <benlutz@datacomm.ch>
2004-01-22 12:50:59 +00:00
Trevor Johnson
439b8a040c Use the CPIO macro defined in bsd.port.mk. 2004-01-22 12:18:43 +00:00
Trevor Johnson
fbd1108f49 Use the SORT macro from bsd.port.mk. 2004-01-22 11:06:02 +00:00
Pav Lucistnik
3517897eef - Remove unneeded USE_REINPLACE
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be> (maintainer)
2004-01-22 08:51:44 +00:00
Trevor Johnson
f3a1a0c101 Use PAX macro. 2004-01-22 08:05:25 +00:00
Pav Lucistnik
dac797484c Add orbital_eunuchs_sniper, an overhead shooting game. You (the Eunuch
on the orbital laser platform) are tasked with protecting the VIPs
(blue) from the terrorists (red)!

WWW: http://www.icculus.org/oes/

PR:		ports/61672
Submitted by:	Jean-Yves Lefort <jylefort@brutele.be>
2004-01-21 20:56:10 +00:00
Kirill Ponomarev
bf888de31a - Update to 0.9.7
PR:		61680
Submitted by:	maintainer
2004-01-21 18:43:45 +00:00
Kirill Ponomarev
123a1077ae - Add new knobs from bsd.sdl.mk
Approved by:	portmgr
2004-01-20 21:27:10 +00:00
Kirill Ponomarev
ffc486df06 - Use new knobs from bsd.sdl.mk
Approved by:	portmgr
2004-01-20 21:18:12 +00:00
Kirill Ponomarev
70b94515d8 - Use new knobs from bsd.sdl.mk
PR:		61640
Submitted by:	maintainer
2004-01-20 19:30:38 +00:00
Kirill Ponomarev
4ffd9a16ab - Use new knobs from bsd.sdl.mk 2004-01-20 18:21:02 +00:00
Adam Weinberger
54866d4f64 Update to 1.2.1. 2004-01-20 17:58:10 +00:00
Kirill Ponomarev
f554f89c4f - Use new bsd.sdl.mk knobs 2004-01-20 17:37:47 +00:00
Edwin Groothuis
a50b79ffe4 Move more of my ports which use one or more SDL libraries towards USE_SDL.
Submitted by:	edwin@mavetju.org
2004-01-20 11:28:18 +00:00
Edwin Groothuis
f93a811dcf Be the first port to fully utilize bsd.sdl.mk
Submitted by:	edwin@mavetju.org
2004-01-20 11:15:39 +00:00
Joe Marcus Clarke
e587cce18d Here come the patches!
* Add ghostscript knobs [1]
* Add per-port persistent build options with a menu-driven front-end [2]
* Allow porters to override the message generated when do-configure fails [3]
* Add patch to obviate many pkg-plist files [4]
* Fix the PKG_DBDIR comment [5]
* Make ports framework more robust with regard to make index [6]
* Add new command macros to bsd.port.mk [7]
* Remove direct command use from bsd.port.mk [8]
* Make the ports system respect WITHOUT_CPU_CFLAGS [9]
* Break the SDL code out into bsd.sdl.mk [10]
* Add working support for USE_SIZE [11]
* Fix RANDOMIZE_MASTER_SITES on -CURRENT [12]
* Convert some spaces to tabs [13]
* Add new physcial categories accessibility and x11-themes [14]
* Speed up GNU configure scripts [15]
* Remove "//" from MLINKS items in PLISTs and fix make -s install and
  make -s deinstall [16]
* Be more specific about looking for files in distinfo [17]
* Add new run-autotools target, and resort configure targets [18]
* Make CONFLICTS compare prefix for installed packages and PREFIX [19]
* Change directory to ${.CURDIR} before running certain make commands [20]
* When INSTALL_AS_USER is set, run ldconfig with failures ignored [21]
* Speed up the security check phase [22]
* Fix some corner cases in the PORTDOCS code [23]
* Add a new DEPRECATED macro [24]
* Make INDEX breakage more informative [25]

Look for a full write-up to follow on ports@ and ports-developers@.

PR:		36112 [1]
		59909 [4]
		61351 [6]
		59058 [7]
		59058 [8]
		59493 [9]
		55494 [10]
		59058 [11]
		59315 [12]
		59058 [13]
		59811 [15]
		59058 [16]
		59058 [17]
		60882 [18]
		58149 [19]
		59058 [20]
		61133 [21]
		55331 [22]
		59070 [23]
		59362 [24]
		59626 [25]
Submitted by:	linimon [1]
		eivind [2]
		marcus [3]
		trevor [4]
		gerald [5]
		linimon [6]
		eik [7]
		eik [8]
		jeh [9]
		edwin [10]
		eik [11]
		Sergey Matveychuk <sem@ciam.ru> [12]
		eik [13]
		trevor gnome [14]
		adamw [15]
		eik [16]
		eik [17]
		edwin [18]
		clement [19]
		eik [20]
		edwin lev [21]
		Eugene M. Kim <ab@astralblue.com> [22]
		eik [23]
		linimon [24]
		eik [25]
2004-01-20 09:14:10 +00:00
Adam Weinberger
797fe0a687 Update to 0.1.9. Now without 8 billion pixbuf errors! 2004-01-19 15:01:37 +00:00
Kirill Ponomarev
1e18d145c1 - Update to version 0.1723b
PR:		61571
Submitted by:	maintainer
2004-01-19 09:43:00 +00:00
Kirill Ponomarev
c68e45dbd4 - Update to version 1.5
* Support for fullscreen mode. This means that people
  with 1024x768 screens get to see large tiles, too.
* A few bug fixes

PR:		61496
Submitted by:	maintainer
2004-01-18 09:54:29 +00:00
Kirill Ponomarev
961254088e Add games/ssc-0.8,
SSC is a 2D space shoot-em-up featuring interesting physics and
alife. Destroy all enemies on screen to proceed to the next
level. Inherits a lot of ideas from the game Koules.

PR:		61507
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-18 09:32:17 +00:00
Clement Laforet
c26c8c8bd9 Add thudboard 0.9.6, the Discworld Boardgame Board.
ThudBoard - The Discworld Boardgame Board

ThudBoard is a computer application that can be used to play Thud battles
without using the actual board. If you don't have a clue what this Thud thing
is, take a look at the official Thud site at http://www.thudgame.com.

Multiple battles can be stored, so you can play many games simultaneously
without the onerous task of remembering where each individual piece was in
this battle you have been playing with your cousin in XXXX over the last
few years.

WWW: http://www.million.nl/thudboard/

PR:		61387
Submitted by:	Jan Stocker <Jan.Stocker@t-online.de>
Approved by:    erwin (mentor) (implicitly)
2004-01-18 01:38:33 +00:00
Clement Laforet
3a428f7615 - Update to 1.4
- Pass maintainership to submitter
While I'm here:
- use %%DATADIR%%

PR:                 61495
Submitted by:       Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
Approved by:        erwin (mentor) (implicitly)
2004-01-17 21:36:01 +00:00
Adam Weinberger
fc697244cb Update to 0.1.8.
Thanks for edwin for informing me of the new version, and super duper thanks
to marcus for tracking down and fixing a memory bug.
2004-01-17 20:37:00 +00:00
Clement Laforet
7facac523b - Change maintainer's e-mail address
(einekoai@chello.nl -> kwm@rainbow-runner.nl)

PR:                 61447
Submitted by:       Koop Mast <kwm@rainbow-runner.nl> (maintainer)
Approved by:        erwin (mentor) (implicitly)
2004-01-16 23:19:08 +00:00
Adam Weinberger
8b5b910499 Add gretools, a GTK2 English vocabulary tutor.
"My favourite part is 'How to Increase your Word Power!' That
 thing is really...... really........ good."
	-Homer Simpson
2004-01-16 18:54:58 +00:00
Kirill Ponomarev
2f214c16c1 - Utilize USE_SDL
- PERL -> REINPLACE_CMD
- Fix WWW: line

PR:		61424
Submitted by:	Ports Fury
2004-01-16 14:05:28 +00:00
Pav Lucistnik
6b37ad9efb Add wolf3d, an unofficial Linux port of 1992 id Software game Wolfenstein 3D.
This port uses freely available shareware game data.

PR:		ports/61367
Submitted by:	Travis Poppe <tlp@LiquidX.org>
2004-01-15 22:50:37 +00:00
Pav Lucistnik
cbdc49ebff - Update to 2.7
PR:		ports/61333
Submitted by:	Vincent Tantardini <vinc@FreeBSD-fr.org>
2004-01-13 21:48:18 +00:00
Peter Pentchev
9d0e52735c Fix the inverted logic in battlestar's initialization, which led to
a coredump shortly after starting a game from the beginning.
2004-01-13 17:25:10 +00:00
Kirill Ponomarev
619c9aa975 - Update to version 1.18n
PR:		61281
Submitted by:	maintainer
2004-01-13 09:15:30 +00:00
Pav Lucistnik
463b8a319c - Teach quiz where to find it's data files
PR:		ports/61235 (inspired by)
Reported by:	Mark Laws <mdl@60hz.org>
2004-01-12 21:20:49 +00:00
Kirill Ponomarev
9ae2972031 - Update to version 2.9
PR:		61246
Submitted by:	Ports Fury
2004-01-12 13:55:32 +00:00
Kirill Ponomarev
8548757bfb - Update to 0.5
PR:		61233
Submitted by:	Erik Greenwald <erik@math.smsu.edu> (maintainer)
2004-01-12 09:11:18 +00:00
Mark Linimon
57edda7c15 Reset maintainer from 3d@FreeBSD.org to ports@FreeBSD.org. Apparently
3d@ has not been active in the FreeBSD community for some time now.

Reviewed by:	portmgr@FreeBSD.org (a month or so ago)
2004-01-12 00:20:59 +00:00
Oliver Lehmann
fcc55bf04e Update xfce to 4.0.3
4.0.3:
- Leak in window manager's pixmap management
- Various file manager fixes
- Translation updates
- Support for KDE system tray was added

4.0.2:
* Improve window manager responsiveness
* Various bug fixes in file manager, window manager and panel
* More 64bit clean up
* New translation added: Azerbaijani
2004-01-10 22:40:10 +00:00
Edwin Groothuis
42ec6f37e1 games/falconseye can't save games or bones files
after a few minutes of play it becomes very unlikely that you
	can save the game. freopen fails. this problem is discussed at
	http://pub78.ezboard.com/fnethackfalconseyefrm2.showMessage?topicID=44.topic

PR:		ports/48130
Submitted by:	tom <tom@uffner.com>
Approved by:	maintainer timeout (and that of me complained about it :-)
2004-01-10 07:28:04 +00:00
Edwin Groothuis
148fceab95 Update port: games/pydance (new menu, some crashes fixed, URL change)
Some changes to the game were done by the author,
	and now the download site is directly the author's
	site.

PR:		ports/61151
Submitted by:	Rudolf Polzer <freebsd-dr@durchnull.de>
2004-01-10 04:49:01 +00:00
Edwin Groothuis
8b2196e4a8 [MAINTAINER] games/p5-Games-Bingo-Print: update to 0.02
- Update to 0.02

PR:		ports/61150
Submitted by:	Lars Thegler <lars@thegler.dk>
2004-01-10 04:38:45 +00:00
Edwin Groothuis
a765c8497d [MAINTAINER] games/p5-Games-Bingo: update to 0.09
- Update to 0.09

PR:		ports/61148
Submitted by:	Lars Thegler <lars@thegler.dk>
2004-01-10 04:34:37 +00:00
Kirill Ponomarev
ebfc367b0c - Update to version 0.1722b
- Port is not FORBIDDEN anymore

PR:		61146
Submitted by:	maintainer
2004-01-09 22:29:38 +00:00
Kirill Ponomarev
4bbed2f27a - Update to 1.3.3
PR:		61142
Submitted by:	maintainer
2004-01-09 22:05:25 +00:00
Pav Lucistnik
e822567590 - Update to 5.5.6
PR:		 ports/61124
Submitted by:	Herve Quiroz <herve.quiroz@esil.univ-mrs.fr> (maintainer)
2004-01-09 21:03:52 +00:00
Tilman Keskinoz
0d94534a21 Update to 1.4 2004-01-09 16:21:16 +00:00
Pav Lucistnik
23649ec030 - Update to 2.5.5
PR:		ports/61066
Submitted by:	Steffen Mazanek <smazanek@steffen-mazanek.de> (maintainer)
2004-01-08 22:07:58 +00:00
Tilman Keskinoz
5f52d29c57 Add kcheckers, A QT version of the boardgame checkers 2004-01-08 19:56:52 +00:00
Kirill Ponomarev
b15e27e6e6 - Update to version 1.7
PR:		61075
Submitted by:	Ports Fury
2004-01-08 15:30:40 +00:00
Pav Lucistnik
1d959a3fc8 - Fix build on 5.x
PR:		ports/61022
Submitted by:	Ulrich Spoerlein <q@uni.de>
2004-01-08 10:51:16 +00:00
Mark Linimon
d0a677fb60 Make fetchable. (Maintainer timeout: 2 months).
PR:		ports/59071
Submitted by:	windsok <windsok@tsn.cc>
2004-01-08 09:50:31 +00:00
Edwin Groothuis
6958d288e5 Fix MASTER_SITE as long as savannah.gnu.org doesn't play nicely
Submitted by:	edwin@mavetju.org
2004-01-07 21:36:55 +00:00
Kirill Ponomarev
b9b77268ed - Drop maintainership to ports@ 2004-01-07 20:13:39 +00:00
Tilman Keskinoz
cfdc13a29a Add krosswordplayer, a krossword puzzle game for KDE. 2004-01-07 15:26:07 +00:00
Edwin Groothuis
1973250ee8 Update to version 0.11
Use PORTDICS
Fix URLs

Submitted by:	edwin@mavetju.org
2004-01-07 09:00:34 +00:00
Kirill Ponomarev
046c7d98be Add BillardGL 1.75, an OpenGL billiard simulator.
PR:		60847
Submitted by:	Igor Pokrovsky <tiamat@comset.net>
2004-01-07 08:44:10 +00:00
Edwin Groothuis
73a1763dc8 Update to version 0.11.0
Version 0.11.0
==============
2004-01-06

- Added Programm options to the game. For more information
  run BomberClone with -help.

- Compiler Flag added for disabling debuging. Compiler
  Flags -ggdb and -O0 won'T be set no more.
     ./configure --disable-debug

- Added smal help screen in the multiplayer selection
  screen.

- Fixed: If the player is move on a field where is
  currently an explosion then will the player die.

- wrote new OpenGameCache Server for this game and
  other games. This server is working almost the same
  way as BCMServ did. Except that there is no
  Broadcasted chat for now (but i will enable this
  soon again).

  OGC Link:
   http://bomberclone.sourceforge.net/OpenGameCache/

- Menuhandling complete rewritten and changed.
  GUI created for menus: lists, buttons, check boxes
  labels and other things created.
  -new menugraphics made by DJ Mirage.
  -mapmenu written by Patty
  -the bad response form the game to users action
   should be fixed.

- FullScreen switching from within the game
  by pressing (F8 Works for some Reason only
  in Linux)

- Changed part of the Networkhandling to detect who
  is the Game Server.

- AI Players can join network games.

- Changed all positions and framenumbers to float.
  Together with this i can drop the hard 20ms
  gameloop limitation. So the game will be able to
  run on slower systems and compare the loss of
  frames.

- some more music tracks added to the game.
  DJ Mirage made a page where people could
  upload some songs.

- BomberClone music file "cinderella_clown.mod"
  thanks to Psycho (http://www.moods.2xs.de/)

Submitted by:	edwin@mavetju.org
2004-01-07 03:12:23 +00:00
Mark Pulford
9b604aebe0 Update to 1.6.6. 2004-01-06 04:35:39 +00:00
Kirill Ponomarev
f0ff9fb0d1 - Update to version 1.4.4
PR:		60932
Submitted by:	Ports Fury
2004-01-05 16:49:34 +00:00
Kirill Ponomarev
232855e935 - Update to version 7.0.3
PR:		60931
Submitted by:	Ports Fury
2004-01-05 16:47:31 +00:00
Kirill Ponomarev
d861bef15c - Update to version 0.6.2
PR:		60930
Submitted by:	Ports Fury
2004-01-05 16:44:54 +00:00
Kirill Ponomarev
dd5e289094 - Rearrange USE_GNOME
PR:		60929
Submitted by:	Ports Fury
2004-01-05 16:42:39 +00:00
Kirill Ponomarev
6058ba62cc - Update to 1.5.b1 2004-01-05 16:20:59 +00:00
Pav Lucistnik
b225fea83c - Update to 0.8.6
PR:		ports/60902
Submitted by:	Thorsten Greiner <thorsten@tgreiner.net> (maintainer)
2004-01-04 19:53:26 +00:00
Adam Weinberger
f75ee6697b Fix a bug that prevented GConf schemas from being properly registered.
Submitted by:	marcus
Obtained from:	MarcusCom repo
2004-01-03 20:38:39 +00:00
Edwin Groothuis
a8d0fbf52e New port: misc/pcgen (Java-based RPG character generator)
PCGen is a Java-based RPG character generator and maintenance
	program that works on all platforms (Windows, Mac OS X,
	Linux, BSD, etc). It currently is aimed at supporting as
	many rpgs as humanly possible. Currently our focus is on
	OGL games (OGL = the Open Gaming License crafted by Wizards
	of the Coast).

	All datafiles are ASCII so they can be modified by users,
	and are available through the pcgendm project. An XML
	conversion is underway.

	WWW: http://pcgen.sourceforge.net

	Notes from the maintainer:

PR:		ports/59428
Submitted by:	Herve Quiroz <herve.quiroz@esil.univ-mrs.fr>
2004-01-03 10:53:44 +00:00
Kirill Ponomarev
f444e8051a - Remove useless knob 2004-01-02 22:08:40 +00:00
Kirill Ponomarev
12126dd0d7 Shaaft is an OpenGL 3D falling block game similar to Blockout. 2004-01-02 21:33:26 +00:00
Pav Lucistnik
522821f20c - Remove games/steam, this have been reincarnated as games/linux-steam
Submitted by:	Ollivier Robert <roberto@keltia.freenix.fr>
2004-01-02 14:10:54 +00:00
Pav Lucistnik
015046aa09 Steam is Valve's new way of getting games into your hands ASAP. Games like
Half-Life, Counter-Strike, and Counter-Strike Condition Zero
are all being made available through Steam.

This is a dedicated server, Linux version.

PR:		ports/60660
Submitted by:	Hideki Machida <hido@neojapangz.com>
2004-01-02 14:08:38 +00:00
Adam Weinberger
d9d7af2242 Remove a deprecated REINPLACE, simplify the gstreamer lib minor no. check,
and remove the warning from the pkg-descr (the massive memory hogginess has
been fixx0red).
2004-01-01 23:31:49 +00:00
Pav Lucistnik
96062bf5d4 Steam is Valve's new way of getting games into your hands ASAP. Games like
Half-Life, Counter-Strike, and Counter-Strike Condition Zero
are all being made available through Steam.

This is a dedicated server, Linux version.

PR:		ports/60660
Submitted by:	Hideki Machida <hido@neojapangz.com>
2004-01-01 10:00:23 +00:00
Pav Lucistnik
97ebec7673 - Update to 0.1.7
Approved by:	adamw (maintainer)
2003-12-31 22:13:21 +00:00
Joe Marcus Clarke
8e8f687de7 Add gweled, a GNOME version of the games "Bejeweled" or "Diamond Mine."
Submitted by:	James Earl <james@icionline.ca>
2003-12-31 17:58:45 +00:00
Pav Lucistnik
ed95ef7ec5 - Update to 0.8.5
PR:		ports/60725
Submitted by:	Thorsten Greiner <thorsten@tgreiner.net> (maintainer)
2003-12-30 13:13:30 +00:00
Pav Lucistnik
3dff06c61e - Update Daemon theme to 1.1
PR:		ports/59717
Submitted by:	Chris Burkert <chris@chrisburkert.de>
Approved by:	maintainer timeout (1 month)
2003-12-29 15:26:56 +00:00
Pav Lucistnik
2b2e1bc252 Add hlstats, a web based application providing real-time statistical player
and clan rankings for Half-Life servers.

PR:		ports/60648
Submitted by:	Hideki Machida <hido@neojapangz.com>
2003-12-29 14:47:51 +00:00
Edwin Groothuis
c566cb0035 Update port: games/amy
Update pkg-descr with new WWW: link. The old domain does
	not exist anymore

PR:		ports/60647
Submitted by:	Thorsten Greiner <thorsten.greiner@web.de>
2003-12-28 10:23:22 +00:00
Edwin Groothuis
9416c015cb [new port] games/ssamtse - Serious Sam: The Second Encounter
Sam is back in the all new Second Episode of his battles
	with his arch-enemy Mental! After finding the Sirian
	spacecraft in ancient Egypt, Sam "Serious" Stonr hijacked
	it and headed for Mental himself!

	Warning: You still need original game data files to play.

PR:		ports/59678
Submitted by:	Sergey Akifyev <asa@gascom.ru>
2003-12-28 09:29:20 +00:00
Edwin Groothuis
b1d111d183 Maintainer Update: games/ninix-aya to 2.4.5
Maintainer Update: games/ninix-aya to 2.4.5

PR:		ports/60470
Submitted by:	UMENO Takashi <umeno@rr.iij4u.or.jp>
2003-12-28 09:25:07 +00:00
Pav Lucistnik
8fc8038e26 - Fix MAN1
PR:		ports/60621
Submitted by:	Ports Fury
2003-12-27 15:12:39 +00:00
Pav Lucistnik
e40b3f4cf7 - Update MASTER_SITES
PR:		ports/60620
Submitted by:	Ports Fury
2003-12-27 15:10:57 +00:00
Pav Lucistnik
554bf09416 - Update to 1.6
PR:		ports/60622
Submitted by:	Ports Fury
2003-12-27 15:07:21 +00:00
Pav Lucistnik
4bb3b324cc - Fix MASTER_SITES
- Fix COMMENT

PR:		ports/60623
Submitted by:	Ports Fury
2003-12-27 15:03:52 +00:00
Mark Pulford
837fb35956 Update to 3.5. 2003-12-27 01:53:33 +00:00
Kirill Ponomarev
07acee00aa - Fix build
PR:		60565
Submitted by:	Ports Fury
2003-12-25 17:59:42 +00:00
Kirill Ponomarev
56234eb486 - Update to version 2.5
PR:		60564
Submitted by:	Ports Fury
2003-12-25 17:59:05 +00:00
Kirill Ponomarev
0ab187f3b2 - Update to version 2.7
PR:		60563
Submitted by:	Ports Fury
2003-12-25 17:58:22 +00:00
Kirill Ponomarev
24db010a8f Add wesnoth 0.6.1, a fantasy turn-based strategy game.
Battle for Wesnoth is a fantasy turn-based strategy game.
Battle for control of villages, using variety of units which
have advantages and disadvantages in different types of
terrains and against different types of attacks. Units gain
experience and advance levels, and are carried over from one
scenario to the next campaign.

PR:		60531
Submitted by:	Mezz <mezz7@cox.net>
2003-12-23 22:20:16 +00:00
Mark Linimon
514b1ddf50 KATO-san notes that this port has been updated since I started
on my project to mark ports broken on 5.x.  I thought I had
cvsupped ports on my build test box, but it looks like not.  My
apologies to KATO-san ...
2003-12-22 05:19:00 +00:00
Kris Kennaway
956a21916b Finish upgrading to ToME 2.2.5
Pointy hat to:	kris
2003-12-22 02:30:59 +00:00
Mark Linimon
fb8e95c3cf Per bento logs, mark as broken on recent 5.x versions. 2003-12-22 02:15:55 +00:00
Mark Linimon
d822b97a53 Mark as broken on 5.x due to the gcc3.3 import's usual objection to
multiline string constants.  Informed maintainer.
2003-12-22 01:57:29 +00:00
Mark Linimon
9c2a43230b Per bento logs, mark as broken on 5.x due to stricter handling of multiline
string constants in gcc3.3.  Informed maintainer.
2003-12-21 23:53:55 +00:00
Kirill Ponomarev
b6f16b3151 - Update to version 1.12.0
PR:		60464
Submitted by:	Ports Fury
2003-12-21 17:44:51 +00:00
Kirill Ponomarev
30480c3a02 - Fix build on architecture other than i386/alpha
PR:		60463
Submitted by:	Ports Fury
2003-12-21 17:41:17 +00:00
Pete Fritchman
5ed6b35528 - update to 0.9.5
- add new eboard-extras-2
- use %%DOCSDIR%%
2003-12-21 16:52:15 +00:00
Pav Lucistnik
2bdf22e429 Add crack-attack, old Nintento's Tetris Attack clone in OpenGL.
It's somewhere between Tetris and Bejeweled and it's pretty hard!
2003-12-21 16:04:40 +00:00
Kirill Ponomarev
e3cc02c284 - Update to version 3.5
PR:		60455
Submitted by:	maintainer
2003-12-21 12:26:32 +00:00
Sergei Kolobov
8bf7269a4e - Use canonical form (ports@FreeBSD.org) in MAINTAINER line 2003-12-21 00:23:25 +00:00
Sergei Kolobov
512242e683 - Add missing newline at EOF in distinfo
PR:		60426
Submitted by:	Aleksandr A Babaylov <babolo@duty.ru>
2003-12-20 22:04:49 +00:00
Christian Weisgerber
63d96de22f Catch up with libogg/libvorbis version bump. 2003-12-20 16:37:57 +00:00
Thomas Gellekum
6d775ec8fd Unbreak by generating the back-off database files instead of fetching them. 2003-12-19 09:28:06 +00:00
Eric Anholt
1e21b2a89a Add new port - Chromium B.S.U. is a fast paced, arcade-style, top-scrolling
space shooter.
2003-12-18 08:55:25 +00:00
Kirill Ponomarev
003870b6d9 - Update to version 0.4.3
PR:		60339
Submitted by:	Ports Fury
2003-12-17 16:46:45 +00:00
Kirill Ponomarev
01d2646e61 - Update to version 0.1.2
PR:		60338
Submitted by:	Ports Fury
2003-12-17 16:41:49 +00:00
Kirill Ponomarev
cc285ef57c - Update to version 1.5
PR:		60337
Submitted by:	Ports Fury
2003-12-17 16:34:45 +00:00
Kirill Ponomarev
75265ac4cb - Update to version 1.5
PR:		60336
Submitted by:	Ports Fury
2003-12-17 16:33:14 +00:00
Mark Linimon
2867c8f355 Update to 0.3.1. Changes:
* Menu disappear" and other bugs fixed.
 * Additions to the Tux-table.
 * Ogg files instead of midi files as midi had compability problems.
 * Some tools and bug fixes in table editor.

Also, mark as BROKEN for the Allegro case.  The website says that
the Allegro version is always a bit behind in development and has
more bugs than the SDL/OpenGL version; the maintainer adds that it's
just completely broken now.  If you're using Allegro, you will want
to avoid upgrading.

PR:		ports/60192
Submitted by:	Thierry Thomas <thierry@pompo.net> (maintainer)
2003-12-17 09:31:35 +00:00
Michael Haro
d65e8e1a70 update to 2.4.4
PR:		60258
Submitted by:	maintainer
2003-12-17 05:17:57 +00:00
Kirill Ponomarev
50be6562a5 - Chase libraries for new SDL_gfx version. 2003-12-15 21:22:20 +00:00
Oliver Lehmann
0020b4940d download and install the shareware .wad file if WITHOUT_WAD isn't specified 2003-12-15 18:41:52 +00:00
Kirill Ponomarev
c9624da733 - Update to version 0.70
PR:		60266
Submitted by:	Ports Fury
2003-12-15 18:12:40 +00:00
Pav Lucistnik
7558afbf3f Add fargoal, a remake of the classic roguelike game "Sword of
Fargoal", created by Jeff McCord for the Commodore 64 in 1983.
This remake was written for the 2003 remakes.org competition.

PR:		ports/60236
Submitted by:	Chris Pressey <cpressey@catseye.mine.nu>
2003-12-15 09:01:23 +00:00
Pav Lucistnik
65bb0d1129 - Update master site
PR:		ports/60238
Submitted by:	Thorsten Greiner <thorsten.greiner@web.de> (maintainer)
2003-12-15 08:55:13 +00:00
Pav Lucistnik
39c7023823 Add fgkicker, a launcher frontent to FlightGear.
PR:		ports/59838
Submitted by:	Erik Greenwald <erik@smluc.org>
2003-12-15 08:44:31 +00:00
Pav Lucistnik
64b4794545 Jim Mock (jim) returned his commit bit, so set his ports free.
Thank for all your work, Jim!
2003-12-15 01:17:29 +00:00
Kirill Ponomarev
3b02be7d56 - Update to version 1.1
This releases adds a graphical user interface with new
configuration options for video effects, keyboard, mouse, and
joystick. It also features two additional tutorials, AI flight
maneuvers, randomized tree placement, improved
collision detection, and lots of visual effects.

PR:		60232
Submitted by:	maintainer
2003-12-14 16:50:48 +00:00
Pav Lucistnik
3d1f4d8a10 - Update to 1.18l
PR:		ports/60200
Submitted by:	Guido Falsi <mad@madpilot.net> (maintainer)
2003-12-13 13:25:42 +00:00
Pav Lucistnik
222dde6290 - Make default setting of gnugo path conform to where our port is placing it
PR:		ports/59889
Submitted by:	Marc van Woerkom <marc.vanwoerkom@fernuni-hagen.de>
2003-12-13 00:38:44 +00:00
Kris Kennaway
4260a2d874 Update to TOME 2.2.5 2003-12-12 20:05:51 +00:00
Alexander Leidinger
8697f3d4a9 s/rpm2cpio/rpm2cpio.pl/ after the recent update of archivers/rpm2cpio (the
script was renamed to solve a conflict with archivers/rpm) to fix possible
build problems.

I've tested this with lang/icc. Any new errors because of this commit in
one of the modified ports may be because the ports previously may have used
rpm2cpio from archivers/rpm instead of the used {EXTRACT,BUILD}_DEPENDS
archivers/rpm2cpio.
2003-12-12 13:43:05 +00:00
Mark Pulford
968a951709 Updated homepage. 2003-12-12 10:43:35 +00:00
Mark Pulford
02b043a987 Updated homepage. 2003-12-12 10:15:41 +00:00
Pav Lucistnik
646bbd007e - Find a new home for this port.
PR:		ports/60159 (part of)
Submitted by:	Charles Swiger <chuck@pkix.net>
2003-12-11 20:20:13 +00:00
Pav Lucistnik
effde617aa - Update to 3.4.3
PR:		ports/60136
Submitted by:	Clement Laforet <sheepkiller@cultdeadsheep.org>
2003-12-11 19:57:17 +00:00
Kirill Ponomarev
177a506da7 - Update to version 0.8.1
PR:		60140
Submitted by:	Ports Fury
2003-12-11 14:25:20 +00:00
Kirill Ponomarev
e1ef7f6b8f - Update to version 1.10.0
PR:		60139
Submitted by:	Ports Fury
2003-12-11 14:23:16 +00:00
Alexander Nedotsukov
f0b54ef394 Update to 1.0
Thanks to marcus@ for solving xml:lang issue.
2003-12-11 02:05:07 +00:00
Tilman Keskinoz
d6abc5facb Try to remove empty directories 2003-12-10 16:01:42 +00:00
Tilman Keskinoz
9f4d3e6e5b Try to remove empty directories
Reported by: 	bento
2003-12-10 15:57:39 +00:00
Tilman Keskinoz
9310b692b5 Remove empty directories
Reported by:	bento
2003-12-10 15:52:59 +00:00
Pav Lucistnik
132aab8122 - Update to 1.18i
PR:		ports/60090
Submitted by:	Guido Falsi <mad@madpilot.net> (maintainer)
2003-12-09 23:48:28 +00:00
Joerg Wunsch
3f3cd6af1f Clean up historical baggage, and move the old local distfiles that
used to live under ${MASTER_SITE_LOCAL}/asami/LOCAL_PORTS to my own
public_distfiles.

No version changes involved.
2003-12-09 21:33:03 +00:00
Kirill Ponomarev
e28b1a693b - Update MASTER_SITES and WWW: line
PR:		60069
Submitted by:	Ports Fury
2003-12-09 19:45:10 +00:00
Kirill Ponomarev
28e3af7c55 - Update to version 1.0.4
PR:		60009
Submitted by:	Ports Fury
2003-12-07 15:58:55 +00:00
Joe Marcus Clarke
c7ca0ba127 Chase the libmad/libid3tag shared lib version. 2003-12-07 01:27:06 +00:00
Norikatsu Shigemura
1fe47cdbc6 Add nanix-aya 2.4.3, is a desktop mascot program which is compatible
with Windows desktop mascot program `Ukagaka'(or well known `Nanika').

Feature:
  SSTP(Sakura[1] Script Transfer Protocol)
  SHIORI, core of ghost[2], module (Aya compatible)
  Kawari8, semi-AI, module
  SAORI module
  Communication between ghosts and ghosts.
  and many many CCCCCUUUUUTTTTTEEEEE features!

[1] Card Capter Sakura (http://www.clamp-net.com/main.html)
[2] ghost == character's core (maybe, you know Ghost In The Shell)
    e.g. shell == interface

PR:		ports/59989
Submitted by:	UMENO Takashi <umeno@rr.iij4u.or.jp>
2003-12-06 17:59:43 +00:00
Kirill Ponomarev
53c0ede3d7 - Mark FORBIDDEN, because remote buffer overflow exists for
this port version

Submitted by:	maintainer
2003-12-06 17:35:47 +00:00
Kirill Ponomarev
c228905d38 - Fix build on -current
PR:		59611
Submitted by:	Ports Fury
2003-12-05 14:18:31 +00:00
Adam Weinberger
715a49a4ce Add trackballs, a marble madness clone. 2003-12-04 21:38:01 +00:00
Kirill Ponomarev
fc4c5d4691 - Update to version 0.6.6
PR:		59644
Submitted by:	Ports Fury
2003-12-04 18:46:01 +00:00
Oliver Lehmann
249a9ba526 update xfce to 4.0.1 2003-12-04 17:17:40 +00:00
Dag-Erling Smørgrav
8f3fca5cfc Unbreak in -CURRENT (by adding 'using namespace std' in strategic spots)
Approved by:	maintainer silence
2003-12-04 14:41:46 +00:00
Ceri Davies
8a86b53471 You are robot. Your job is to find kitten.
Reviewed by:	adamw
2003-12-04 11:48:32 +00:00
Pav Lucistnik
9c1d6cb1f7 - Move plist creation to build target
PR:		ports/59681
Submitted by:	Simun Mikecin <sime@logos.hr>
Approved by:	maintainer
Approved by:	adamw (mentor)
2003-12-04 10:29:39 +00:00
Kirill Ponomarev
6e3e856f46 - Update to version 0.9.13
PR:		59752
Submitted by:	Ports Fury
2003-12-04 10:16:40 +00:00
Kirill Ponomarev
2044b063a8 - Update to version 1.0.3
PR:		59751
Submitted by:	Ports Fury
2003-12-04 10:12:01 +00:00
Alexander Nedotsukov
c45c5c8d33 Fix bug wich prevents game variation selection from cli for
non-latin locale users.
2003-12-04 06:42:38 +00:00
Pav Lucistnik
d45dc8fc7b - Fix build on alpha, amd64 and sparc64
PR:		ports/59690
Submitted by:	Ulrich Spoerlein <q@uni.de> (maintainer)
Approved by:	marcus (portmgr)
Approved by:	adamw (mentor)
2003-11-26 20:29:40 +00:00
Pav Lucistnik
9d9cd724c5 Deluxe Snake is a best snake clone you'll ever play. It have frogs, mushrooms,
sugar candies, lots of powerups and a tail-bite!

Approved by:	adamw (mentor)
2003-11-22 23:00:50 +00:00
Mark Linimon
3f3c731162 Mark broken on 5.x due to problems with imake. Possibly this is
the multiline constant breakage.
2003-11-22 16:41:15 +00:00
Oliver Eikemeier
315e03beaa Add missing port to INDEX:
- games/pathological
- lang/gcc34
- net/ruby-romp
- sysutils/prune

sort.

Approved by:	marcus (mentor)
2003-11-22 10:35:13 +00:00
Greg Lewis
c233806696 . Remove empty pkg-message (fixes bento build).
PR:		59568
Submitted by:	Thierry Thomas <thierry@pompo.net> (maintainer)
2003-11-21 22:39:36 +00:00
Pav Lucistnik
56278ae686 - Update to 1.18.1
- Transfer maintainership to submitter

PR:		ports/57872
Submitted by:	Marc Olzheim <marcolz@stack.nl>
Approved by:	Patrick Guelat <pgfb@imp.ch> (old maintainer)
Approved by:	adamw (mentor)
2003-11-21 22:34:51 +00:00
Tilman Keskinoz
0e3bd51aea Respect CFLAGS, should fix build on alpha 2003-11-21 12:16:18 +00:00
Greg Lewis
633b0eda71 . Bump PORTREVISION for the previous two fixes since hack now works. 2003-11-20 19:16:13 +00:00
Greg Lewis
c5ecc5ae4f . Install hack as setgid games so it can chdir into /var/games/hackdir.
I'm somewhat uncomfortable with this change in that it possibly provides
  for setgid games exploits if anyone finds a vulnerability in hack.

PR:		59443
Submitted by:	Mark Laws <mdl@60hz.org>
2003-11-20 19:14:47 +00:00
Tilman Keskinoz
9f51369429 Unbreak on 4.x 3rd try. 2003-11-20 19:13:28 +00:00
Greg Lewis
fd744d95ea . Have hack look in the correct location for itself. Fixes the
"Can't get status of hack" error and exit.

PR:		59443
Submitted by:	Mark Laws <mdl@60hz.org>
2003-11-20 19:10:51 +00:00
Trevor Johnson
b797c5050f Add home page. 2003-11-20 16:13:25 +00:00