crossfire is a multiplayer graphical arcade and adventure game made for
X-Windows. It contains elements of various famous games like nethack and
moria. There are different quests to solve, many maps make the game really
interesting. Nice sound capabilities via rplay. Different players can form
a team over network. Treasure and experience points will be shared equally
among the players of a team.
Could please someone try to fix the password authentication ?!
In server/main.c the function check_passwd doesn't work properly.
I made a workaround returning always ok (1) here and marked it as
UGLY_PASSWORD_HACK...
m3build. Otherwise, it is possible to end up with shared libraries and
interface files that come from different and incompatible versions.
Problem reported by: asami@freebsd.org
names, e.g., "m3build-4" and "m3build-4.0". This makes it possible for
ports that depend on this one to require a specific version. Since the
shared libraries have been moved into a separate port, their version
numbers can no longer be used for that purpose.
Submitted by: Jason Thorpe <thorpej@nas.nasa.gov>
(2) Remove the bogus "CAT+=" definition. Closes PR ports/1703.
Submitted by: Peter Childs <pjchilds@imforei.apana.org.au>
(3) Change MKDIR to "/bin/mkdir -p", remove "-p" from ${MKDIR}
invocations. Closes PR ports/1901.
Submitted by: obrien
(4) Add a new macro variable COMPRESS_MAN, which will evaluate to gzip
if NOMANCOMPRESS isn't set (default), or true if it is.
(5) Add a new variable NO_CHECKSUM, which will disable the md5 checksum.
Submitted by: jkh
(6) Also, move NO_PATCH and NO_PACKAGE checks to right place in
invocation order.
(7) Check for LIB_DEPENDS before installation too. (It used to check
only before extraction.)
Forgotten a long time ago by: asami
will be used to support SOCKS operation in the soon-to-be-released next
version of CVSup.
A tip of the hat to: Darryl Okahata, who developed the patches
necessary to make the SOCKS library work with Modula-3's multithreaded
I/O system.