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9 lines
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9 lines
433 B
Plaintext
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
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3D engine written in C++ designed to make it easier and more intuitive for
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developers to produce games and demos utilising 3D hardware. The class library
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abstracts all the details of using the underlying system libraries like
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Direct3D and OpenGL and provides an interface based on world objects and other
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intuitive classes.
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WWW: https://www.ogre3d.org/
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