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freebsd-ports/emulators/tic-80/Makefile
2023-10-27 02:32:10 -04:00

78 lines
3.1 KiB
Makefile

PORTNAME= TIC-80
DISTVERSIONPREFIX= v
DISTVERSION= 1.1.2837
CATEGORIES= emulators games
MAINTAINER= fuz@FreeBSD.org
COMMENT= Fantasy game console
WWW= https://tic80.com
LICENSE= MIT
LICENSE_FILE= ${WRKSRC}/LICENSE
LIB_DEPENDS= libasound.so:audio/alsa-lib \
libcurl.so:ftp/curl \
libdbus-1.so:devel/dbus \
libgif.so:graphics/giflib \
libinotify.so:devel/libinotify \
libjanet.so:lang/janet \
libpng16.so:graphics/png \
libquickjs.so:lang/quickjs \
libs7.so:lang/s7 \
libsquirrel.so:lang/squirrel \
libunwind.so:devel/libunwind
# for moonscript
RUN_DEPENDS= ${LUA_REFMODLIBDIR}/lpeg.so:devel/lua-lpeg@${LUA_FLAVOR}
USES= cmake desktop-file-utils gl localbase:ldflags lua:53 pkgconfig sdl
USE_GITHUB= yes
GH_ACCOUNT= nesbox
GH_TUPLE= nesbox:blip-buf:330226d9b55ecbeea644e17b5e0f096a165ca07e:blip_buf/vendor/blip-buf \
tronkko:dirent:c885633e126a3a949ec0497273ec13e2c03e862c:dirent/vendor/dirent \
wren-lang:wren:4a18fc489f9ea3d253b20dd40f4cdad0d6bb40eb:wren/vendor/wren \
kuba--:zip:d7df626f3aa457e01669f65e61bf8f484e352941:zip/vendor/zip \
nesbox:moonscript:17179283012b392bff972ad66231d73bfeec6e90:moonscript/vendor/moonscript \
cofyc:argparse:0d5f5d0745df14a3f373f7eed85bf524714f4524:argparse/vendor/argparse \
wasm3:wasm3:a3abb3f2d320994be59dfbe2cdafa8d0b6a8253e:wasm3/vendor/wasm3 \
blueloveTH:pocketpy:7312afdad24bb308037088d34b32ed0078fed7d2:pocketpy/vendor/pocketpy \
erkkah:naett:v0.3.1:naett/vendor/naett \
notnullnotvoid:msf_gif:v2.2:msfgif/vendor/msf_gif
USE_GL= gl glu glut
USE_SDL= sdl2
CFLAGS+= -I${LOCALBASE}/include/quickjs -pthread
LDFLAGS+= -L${LOCALBASE}/lib/quickjs
LDLIBS+= -lpthread
# unbundled succesfully
# albertodemichelis:squirrel:9dcf74f99097898dd5a111c4a55b89d1c4d606c0:squirrel/vendor/squirrel
# lua:lua:75ea9ccbea7c4886f30da147fb67b693b2624c26:lua/vendor/lua
# madler:zlib:cacf7f1d4e3d44d871b605da3b647f07d718623f:zlib/vendor/zlib
# nesbox:giflib:1aa11b06d0025eda77b56aec8254130654d4397b:giflib/vendor/giflib
# libuv:libuv:9c3d692b3941a2a4171629fb52af2e1029c415e8:libuv/vendor/libuv
# nodejs:http-parser:ec8b5ee63f0e51191ea43bb0c6eac7bfbff3141d:http_parser/vendor/http-parser
# glennrp:libpng:dbe3e0c43e549a1602286144d94b0666549b18e6:libpng/vendor/libpng
# libsdl-org:SDL:b424665e0899769b200231ba943353a5fee1b6b6:sdl2/vendor/sdl2
# grimfang4:sdl-gpu:e3d350b325a0e0d0b3007f69ede62313df46c6ef:sdl_gpu/vendor/sdl-gpu
# nesbox:lpeg:73d8614a8dea404cf7bfe25a6e4cea7183dc9fb7:lpeg/vendor/lpeg
# janet-lang:janet:v1.29.1:janet/vendor/janet
# not actually needed
# floooh:sokol:487822d82ca79dba7b67718d962e1ba6beef01b2:sokol/vendor/sokol
# mruby:mruby:0f45836b5954accf508f333f932741b925214471:mruby/vendor/mruby
# the demo carts are built, but don't seem to end up being installed
# mruby: to be decided later; not essential
CMAKE_OFF= BUILD_DEMO_CARTS BUILD_WITH_MRUBY BUILD_LIBRETRO
OPTIONS_DEFINE= PRO SDLGPU
OPTIONS_DEFAULT= SDLGPU
PRO_DESC= Build PRO Version
SDLGPU_DESC= Support sdl-gpu through graphics/sdl2_gpu
PRO_CMAKE_BOOL= BUILD_PRO
SDLGPU_LIB_DEPENDS= libSDL2_gpu.so:graphics/sdl2_gpu
SDLGPU_CMAKE_BOOL= BUILD_SDLGPU
.include <bsd.port.mk>