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Kirill Ponomarev 89867baed7 Add deng 1.8.1.r4, an enhanced Doom, Heretic and Hexen source port.
The Doomsday Engine is an enhanced Doom source port for the Windows
and UNIX platforms. It is based on the source code of id Software's
Doom and Raven Software's Heretic and Hexen.  Some of supported
features are:
* Dynamic lights
* Lens flares
* High-resolution textures (PNG, TGA, PCX)
* Particle effects
* Detail textures
* 3D models (uses Quake II's MD2 format)
* Simple environmental mapping for 3D models (shiny effects)
* MD2 skymodels and skyboxes
* Actor (monster) movement smoothing
* Simulated radiosity shadowing system for the environment
* Simple shadows for objects
* Fog
* Glowing surfaces
* Smart texture filtering using a modified hq2x algorith

PR:		ports/70996
Submitted by:	Igor Pokrovsky <ip@doom.homeunix.org>
2004-08-27 15:18:35 +00:00

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Now you can start playing Doomsday!
All three games Doom, Heretic and Hexen could be launched with one executable.
A quick start command could be:
%%PREFIX%%/bin/doomsday -g ${game} -f ${path_to_game_wad}
where
game - could be jdoom, jheretic or jhexen;
path_to_game_wad - path to game main wad file.
Check documentation in %%DOCSDIR%% for other options.
******************************************************************************