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58 lines
1.4 KiB
Makefile
58 lines
1.4 KiB
Makefile
# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
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# $FreeBSD$
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PORTNAME= irrlamb
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PORTVERSION= 0.1.0
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PORTREVISION= 3
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CATEGORIES= games
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MASTER_SITES= GOOGLE_CODE
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DISTNAME= ${PORTNAME}-${PORTVERSION}-src
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= 3D physics-based puzzle game
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LIB_DEPENDS= sqlite3:${PORTSDIR}/databases/sqlite3
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BUILD_DEPENDS= ${LOCALBASE}/lib/libIrrlicht.so:${PORTSDIR}/x11-toolkits/irrlicht
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RUN_DEPENDS= ${LOCALBASE}/lib/libIrrlicht.so:${PORTSDIR}/x11-toolkits/irrlicht
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USE_LUA= 5.1+
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USE_SCONS= yes
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USE_DOS2UNIX= src/engine/save.h
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CPPPATH= ${LOCALBASE}/include ${LUA_INCDIR}
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LIBPATH= ${LOCALBASE}/lib ${LUA_LIBDIR}
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WRKSRC= ${WRKDIR}/${PORTNAME}
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PORTDOCS= readme.txt changelog.txt
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PORTDATA= *
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PLIST_FILES= bin/${PORTNAME}
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DATA_DIRS= art campaigns collision fonts levels meshes scenes scripts textures
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NO_STAGE= yes
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.include <bsd.port.options.mk>
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post-patch:
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.for dir in ${DATA_DIRS}
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@${REINPLACE_CMD} -e 's|"\(${dir}/\)|"${DATADIR}/\1|' \
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${WRKSRC}/src/*.cpp ${WRKSRC}/src/engine/*.cpp \
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${WRKSRC}/src/objects/*.cpp ${WRKSRC}/meshes/*.irrmesh \
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${WRKSRC}/scenes/*.irr
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.endfor
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@${FIND} ${WRKSRC} -name "*.bak" -delete
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/irrlamb ${PREFIX}/bin
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.if !defined(NOPORTDATA)
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${MKDIR} ${DATADIR}
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cd ${WRKSRC} && ${COPYTREE_SHARE} "${DATA_DIRS}" ${DATADIR}
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.endif
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.if ${PORT_OPTIONS:MDOCS}
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${MKDIR} ${DOCSDIR}
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cd ${WRKSRC} && ${INSTALL_DATA} ${PORTDOCS} ${DOCSDIR}/
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.endif
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.include <bsd.port.mk>
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