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freebsd-ports/games/irrlamb/Makefile

58 lines
1.4 KiB
Makefile

# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
# $FreeBSD$
PORTNAME= irrlamb
PORTVERSION= 0.1.0
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= GOOGLE_CODE
DISTNAME= ${PORTNAME}-${PORTVERSION}-src
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= 3D physics-based puzzle game
LIB_DEPENDS= sqlite3:${PORTSDIR}/databases/sqlite3
BUILD_DEPENDS= ${LOCALBASE}/lib/libIrrlicht.so:${PORTSDIR}/x11-toolkits/irrlicht
RUN_DEPENDS= ${LOCALBASE}/lib/libIrrlicht.so:${PORTSDIR}/x11-toolkits/irrlicht
USE_LUA= 5.1+
USE_SCONS= yes
USE_DOS2UNIX= src/engine/save.h
CPPPATH= ${LOCALBASE}/include ${LUA_INCDIR}
LIBPATH= ${LOCALBASE}/lib ${LUA_LIBDIR}
WRKSRC= ${WRKDIR}/${PORTNAME}
PORTDOCS= readme.txt changelog.txt
PORTDATA= *
PLIST_FILES= bin/${PORTNAME}
DATA_DIRS= art campaigns collision fonts levels meshes scenes scripts textures
NO_STAGE= yes
.include <bsd.port.options.mk>
post-patch:
.for dir in ${DATA_DIRS}
@${REINPLACE_CMD} -e 's|"\(${dir}/\)|"${DATADIR}/\1|' \
${WRKSRC}/src/*.cpp ${WRKSRC}/src/engine/*.cpp \
${WRKSRC}/src/objects/*.cpp ${WRKSRC}/meshes/*.irrmesh \
${WRKSRC}/scenes/*.irr
.endfor
@${FIND} ${WRKSRC} -name "*.bak" -delete
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/irrlamb ${PREFIX}/bin
.if !defined(NOPORTDATA)
${MKDIR} ${DATADIR}
cd ${WRKSRC} && ${COPYTREE_SHARE} "${DATA_DIRS}" ${DATADIR}
.endif
.if ${PORT_OPTIONS:MDOCS}
${MKDIR} ${DOCSDIR}
cd ${WRKSRC} && ${INSTALL_DATA} ${PORTDOCS} ${DOCSDIR}/
.endif
.include <bsd.port.mk>