mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-18 00:10:04 +00:00
3d63f83d68
Unlike other such games, there are a number of ways to "win" depending on various actions taken druing play. PR: 12506 Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
21 lines
1.2 KiB
Plaintext
21 lines
1.2 KiB
Plaintext
omega is a complex rogue-style game of dungeon exploration. Unlike
|
|
other such games, there are a number of ways to "win", depending on
|
|
various actions taken during play. The ways you can get your name on
|
|
the hiscore board include becoming the highest ranked head of a guild,
|
|
sect, college, etc., as well as gaining the most points figured from
|
|
possessions and experience. The game (via the oracle) may impose some
|
|
structure on your exploration, but you need not follow all of the
|
|
oracle's advice. There *is* a "total winner" status, by the way.
|
|
|
|
omega offers a richness of playing detail that goes beyond a simple
|
|
game like rogue. However, the majority of gameplay is very similar to
|
|
rogue, hack, ultrarogue, larn, and other such games. The player is
|
|
represented by the highlighted "@" symbol, objects and terrain
|
|
features are represented by non-alphabetic symbols, monsters are
|
|
represented by the various upper and lower case letters, and other
|
|
humans are represented by a non-highlighted "@". It is recommended
|
|
that the novice read the man pages for rogue or some other such game
|
|
and perhaps play a few games before playing omega.
|
|
|
|
WWW: http://dolphin.openprojects.net/Omega/
|