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dd6f9aecd2
upstream forgot to regenerate the build scripts. This makes the build use the correct version information and causes a library version bump. Use this opportunity to use USES=libtool instead of USES=libtool:oldver. Bump PORTREVISION on all dependent ports and convert them to USES=libtool where needed. Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS syntax here and there. games/freedink-engine: - Option helpers. - Staging. - Use dirrmtry for locale directories. games/oolite: - Staging. - Replace ECHO with ECHO_CMD. - Don't use GNUSTEP_PREFIX to install files because it expands to LOCALBASE rather than PREFIX. games/openssn: - Remove USES=desktop-file-utils. No MimeType field in desktop file. - Staging. - Install files in standard DATADIR. games/xblast: - Use proper options. - Staging. - Patch configure so normal make install can be used instead of do-install. - Replace TAR | TAR with COPYTREE_SHARE.
29 lines
829 B
Makefile
29 lines
829 B
Makefile
# Created by: Edwin Groothuis <edwin@mavetju.org>
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# $FreeBSD$
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PORTNAME= xpired
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PORTVERSION= 1.22
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PORTREVISION= 19
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CATEGORIES= games
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MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-linux/${PORTVERSION}
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DISTNAME= ${PORTNAME}-${PORTVERSION}-linux_source
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MAINTAINER= edwin@mavetju.org
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COMMENT= An action-puzzle maze escape game (SDL)
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USE_SDL= gfx image mixer sdl
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WRKSRC= ${WRKDIR}/src
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/xpired ${WRKSRC}/xpiredit \
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${STAGEDIR}${PREFIX}/bin
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@${MKDIR} ${STAGEDIR}${DATADIR}/img
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@${MKDIR} ${STAGEDIR}${DATADIR}/snd
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.for files in xpired.lvl xpired.cfg bgimages.txt readme.txt xpired.dmo
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${INSTALL_DATA} ${WRKSRC}/${files} ${STAGEDIR}${DATADIR}
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.endfor
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${INSTALL_DATA} ${WRKSRC}/img/* ${STAGEDIR}${DATADIR}/img
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${INSTALL_DATA} ${WRKSRC}/snd/* ${STAGEDIR}${DATADIR}/snd
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.include <bsd.port.mk>
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