mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-28 01:06:17 +00:00
595d33b952
PR: ports/44182 Submitted by: Arjan van Leeuwen <avleeuwen@piwebs.com>
23 lines
900 B
Plaintext
23 lines
900 B
Plaintext
Cube is a 3D First Person Shooter that uses OpenGL and SDL.
|
|
|
|
Features:
|
|
- Allows in-engine editing of geometry in full 3D (you fly around the map,
|
|
point / drag stuff to select it / modify it), which can even be done with
|
|
multiple people at once (a first!).
|
|
- Has simplistic but effective fine grain vertex lighting that looks like
|
|
lightmapping and can do dynamic lights & shadows.
|
|
- Doesn't need any kind of map precompilation, even lighting is done on the
|
|
fly.
|
|
- Has very simplistic quad-tree world structure that can do slopes (heightfields
|
|
with caps) and slants, water.
|
|
- Does decent collision detection & physics.
|
|
- Has client/server networking that goes a long way in giving a lag-free game
|
|
experience.
|
|
- Features a Doom/Quake-style singleplayer and multiplayer game with some
|
|
uncompromising brutal oldskool gameplay.
|
|
|
|
WWW: http://wouter.fov120.com/cube/
|
|
|
|
- Arjan
|
|
avleeuwen@piwebs.com
|