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algorithm suitable for tile-based games such as roguelikes. Submitted by: aaron Approved by: tobez
9 lines
246 B
Plaintext
9 lines
246 B
Plaintext
This is a C library which implements a course-grained lighting algorithm
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suitable for tile-based games such as roguelikes.
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WWW: http://members.optushome.com.au/puyo/libfov.html
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Author: Greg <greg@puyo.cjb.net>
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- Aaron Dalton
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aaron@FreeBSD.org
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