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freebsd-ports/lang/tinypy/Makefile
Mathieu Arnold 551be3c723 Convert Python ports to FLAVORS.
Ports using USE_PYTHON=distutils are now flavored.  They will
  automatically get flavors (py27, py34, py35, py36) depending on what
  versions they support.

  There is also a USE_PYTHON=flavors for ports that do not use distutils
  but need FLAVORS to be set.  A USE_PYTHON=noflavors can be set if
  using distutils but flavors are not wanted.

  A new USE_PYTHON=optsuffix that will add PYTHON_PKGNAMESUFFIX has been
  added to cope with Python ports that did not have the Python
  PKGNAMEPREFIX but are flavored.

  USES=python now also exports a PY_FLAVOR variable that contains the
  current python flavor.  It can be used in dependency lines when the
  port itself is not python flavored.  For example, deskutils/calibre.

  By default, all the flavors are generated.  To only generate flavors
  for the versions in PYTHON2_DEFAULT and PYTHON3_DEFAULT, define
  BUILD_DEFAULT_PYTHON_FLAVORS in your make.conf.

  In all the ports with Python dependencies, the *_DEPENDS entries MUST
  end with the flavor so that the framework knows which to build/use.
  This is done by appending '@${PY_FLAVOR}' after the origin (or
  @${FLAVOR} if in a Python module with Python flavors, as the content
  will be the same).  For example:

    RUN_DEPENDS= ${PYTHON_PKGNAMEPREFIX}six>0:devel/py-six@${PY_FLAVOR}

PR:		223071
Reviewed by:	portmgr, python
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D12464
2017-11-30 15:50:30 +00:00

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1.2 KiB
Makefile

# Created by: Marcin Cieslak <saper@SYSTEM.PL>
# $FreeBSD$
PORTNAME= tinypy
PORTVERSION= 1.1
PORTREVISION= 1
CATEGORIES= lang python
MAINTAINER= saper@saper.info
COMMENT= Minimalist implementation of python in 64k of code
LICENSE= MIT PSFL
LICENSE_COMB= multi
LICENSE_FILE= ${WRKSRC}/LICENSE.txt
GH_ACCOUNT= philhassey
USES= python:2.7,build
USE_PYTHON= distutils noegginfo
USE_GITHUB= yes
PYDISTUTILS_BUILD_TARGET= linux
PLIST_FILES= bin/tinypy
OPTIONS_DEFINE= PYGAME EXAMPLES
PYGAME_DESC= PyGame support (requires SDL)
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MPYGAME}
PYDISTUTILS_BUILD_TARGET+= pygame
USE_SDL= sdl
PORTEXAMPLES= *
.endif
.include <bsd.port.pre.mk>
post-patch:
@${REINPLACE_CMD} -e 's|-O.||; s|gcc $$WFLAGS|${CC} ${CFLAGS} -std=c89 -Wall|' \
-e 's|python |${PYTHON_CMD} |g' \
${WRKSRC}/setup.py
do-configure:
@${DO_NADA}
pre-build:
@${MKDIR} ${WRKSRC}/build
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/build/tinypy ${STAGEDIR}${PREFIX}/bin
.if ${PORT_OPTIONS:MEXAMPLES} && ${PORT_OPTIONS:MPYGAME}
@${MKDIR} ${STAGEDIR}${EXAMPLESDIR}
${INSTALL_DATA} ${WRKSRC}/examples/julia.py ${STAGEDIR}${EXAMPLESDIR}
.endif
.include <bsd.port.post.mk>