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freebsd-ports/games/hex-a-hop/Makefile
2008-03-13 14:28:35 +00:00

39 lines
1.2 KiB
Makefile

# New ports collection makefile for: hex-a-hop
# Date created: 21 February 2006
# Whom: jamie
#
# $FreeBSD$
#
PORTNAME= hex-a-hop
PORTVERSION= 1.0.0
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= http://ftp.bishopston.net/freebsd/distfiles/ \
ftp://ftp.bishopston.net/freebsd/distfiles/ \
http://critical.ch/distfiles/
MAINTAINER= jamie@bishopston.net
COMMENT= A puzzle game based on hexagonal tiles
NOT_FOR_ARCHS= amd64 sparc64
NOT_FOR_ARCHS_REASON_amd64= Probably an easy fix, but I've no access to an amd64 machine. Offers of help appreciated!
NOT_FOR_ARCHS_REASON_sparc64= Probably an easy fix, but I've no access to an sparc64 machine. Offers of help appreciated!
USE_SDL= sdl
MAKEFILE= Makefile.FreeBSD
ALL_TARGET= ${PORTNAME}
MAKE_ARGS+= SYSTEM_INSTALL_DIR="${PREFIX}/games/hex-a-hop/"
DESKTOP_ENTRIES="Hex-a-Hop" "A puzzle game based on hexagonal tiles" \
"${PREFIX}/games/hex-a-hop/graphics/icon.bmp" \
"hex-a-hop" "Application;LogicGame;Game;" false
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/hex-a-hop ${PREFIX}/bin
${MKDIR} ${PREFIX}/games/hex-a-hop/graphics/
${INSTALL_DATA} ${WRKSRC}/graphics/* ${PREFIX}/games/hex-a-hop/graphics
${INSTALL_DATA} ${WRKSRC}/levels.dat ${PREFIX}/games/hex-a-hop
.include <bsd.port.mk>