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ef229c5871
- Update to latest release - Remove dependancy on libpng - Add switches for SDL, GGI and DirectFB support - Use X11 renderer as default - portlint Note: Since ScummVM is in games, this port should probably go to games to. It is not directly an emulator, but an game-data interpreter (just like ScummVM) PR: ports/51731 Submitted by: Ulrich Spoerlein <q@uni.de> Approved by: maintainer timeout
36 lines
879 B
C
36 lines
879 B
C
--- src/gfx/drivers/sdl_driver.c.orig Tue Feb 4 21:12:10 2003
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+++ src/gfx/drivers/sdl_driver.c Tue Feb 4 21:16:42 2003
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@@ -45,7 +45,7 @@
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#ifndef _MSC_VER
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# include <sys/time.h>
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-# include <SDL/SDL.h>
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+# include <SDL11/SDL.h>
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#else
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# include <SDL.h>
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#endif
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--- src/sound/thread_ss_sdl.c.orig Tue Feb 4 21:15:31 2003
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+++ src/sound/thread_ss_sdl.c Tue Feb 4 21:16:25 2003
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@@ -32,8 +32,8 @@
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#ifdef HAVE_SDL
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#ifndef _MSC_VER
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-# include <SDL/SDL.h>
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-# include <SDL/SDL_thread.h>
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+# include <SDL11/SDL.h>
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+# include <SDL11/SDL_thread.h>
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# include <sys/timeb.h>
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#else
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# include <SDL.h>
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--- src/sound/pcmout_sdl.c.orig Tue Feb 4 21:15:37 2003
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+++ src/sound/pcmout_sdl.c Tue Feb 4 21:16:32 2003
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@@ -23,7 +23,7 @@
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#ifndef _MSC_VER
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# include <sys/time.h>
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-# include <SDL/SDL.h>
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+# include <SDL11/SDL.h>
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#else
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# include <SDL.h>
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#endif
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