1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-10-27 21:29:02 +00:00
freebsd-ports/japanese/iv/files/patch-bg
Shigeyuki Fukushima d0094e951a Fix build error under 4-current and new egcs/C++ compiler.
PR:		ports/16024
Submitted by:	MIHIRA Yoshiro <sanpei@sanpei.org>
2000-01-11 15:52:35 +00:00

56 lines
2.1 KiB
Plaintext

--- src/bin/ibuild/ibcode.c.orig Tue Oct 20 02:58:01 1992
+++ src/bin/ibuild/ibcode.c Wed Jan 5 22:35:36 2000
@@ -41,7 +41,12 @@
#include <Unidraw/Graphic/pspaint.h>
#include <InterViews/shape.h>
#include <InterViews/transformer.h>
+#if __FreeBSD_cc_version < 400002
#include <osfcn.h>
+#endif
+#if __FreeBSD_cc_version >= 400003
+#include <stdio.h>
+#endif
#include <stdlib.h>
#include <stream.h>
#include <string.h>
@@ -362,7 +367,7 @@
ButtonStateVar* bsVar = intcomp->GetButtonStateVar();
const char* bsname = bsVar->GetName();
const char* proc = bsVar->GetFuncName();
- boolean export = bsVar->GetExport();
+ boolean getexport = bsVar->GetExport();
const char* subclass = bsVar->GetSubclassName();
if (!bsVar->IsSubclass() && !_emitMain) {
@@ -375,7 +380,7 @@
if (!_bsinitslist->Search(bsname)) {
_bsinitslist->Append(bsname);
- if (export && !_emitMain) {
+ if (getexport && !_emitMain) {
out << " " << bsname;
} else {
out << " " << ButtonClass << "* " << bsname;
@@ -384,7 +389,7 @@
out << bsVar->GetInitial() << ");\n";
if (!_emitMain && proc != nil && *proc != '\0') {
- if (!export || bsVar->IsSubclass()) {
+ if (!getexport || bsVar->IsSubclass()) {
out << " " << bsname << "->SetCoreClass(this);\n";
out <<" "<< bsname<<"->SetCoreFunc("<< "&" << coreclass;
out << "::" << proc << ");\n";
@@ -1598,10 +1603,10 @@
void CodeView::BeginInstantiate (ostream& out) {
InteractorComp* icomp = GetIntComp();
const char* mname = icomp->GetMemberNameVar()->GetName();
- boolean export = icomp->GetMemberNameVar()->GetExport();
+ boolean getexport = icomp->GetMemberNameVar()->GetExport();
const char* classname = icomp->GetClassNameVar()->GetName();
- if (export && !_emitMain) {
+ if (getexport && !_emitMain) {
out << " " << mname << " = new ";
} else {
out << " " << classname << "* ";