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freebsd-ports/games/atr3d/files/patch-menu.cpp
Pietro Cerutti d08abc1cdc - Fix build on 64-bits platforms
- Adopt maintainship

PR:      120860
Approved by:	miwi (mentor)
2008-02-25 21:44:26 +00:00

25 lines
1.1 KiB
C++

--- menu.cpp.orig 2008-02-19 19:29:51.000000000 +0100
+++ menu.cpp 2008-02-19 19:30:51.000000000 +0100
@@ -194,8 +194,8 @@
ClearScreen();
DrawText(ScreenWidth/2-200, ScreenHeight/2+50,
- "Congratulations, you've made a high score", &Blue, 1);
- pos=DrawText(ScreenWidth/2-200, ScreenHeight/2, "Enter Name", &Blue, 1);
+ (char *)"Congratulations, you've made a high score", &Blue, 1);
+ pos=DrawText(ScreenWidth/2-200, ScreenHeight/2, (char *)"Enter Name", &Blue, 1);
DrawRect(pos+17, ScreenHeight/2-2, pos+17, ScreenHeight/2+20,
pos+300, ScreenHeight/2+20, pos+300, ScreenHeight/2-2, &DarkGray);
pos=DrawText(pos+20, ScreenHeight/2, TextValue, &Red, 1);
@@ -319,8 +319,8 @@
int NumScoresDisplayed;
struct Color *TextColor;
- DrawText(20, ScreenHeight-50, "Name", &Blue, 1);
- DrawText(ScreenWidth/2, ScreenHeight-50, "Score", &Blue, 1);
+ DrawText(20, ScreenHeight-50, (char *)"Name", &Blue, 1);
+ DrawText(ScreenWidth/2, ScreenHeight-50, (char *)"Score", &Blue, 1);
NumScoresDisplayed=(ScreenHeight-(150+25*NumScoreMenuItems))/25;
if (NumScoresDisplayed > NUM_HIGHSCORES) {