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tag. Early inclusion caused problems for some ports, so to be safe I'm updating all of them. Pointy hat to: kris
44 lines
1.0 KiB
Makefile
44 lines
1.0 KiB
Makefile
# New ports collection makefile for: alephone
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# Date created: 27 February 2001
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# Whom: Michael Alyn Miller <malyn@strangeGizmo.com>
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#
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# $FreeBSD$
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#
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PORTNAME= alephone
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PORTVERSION= 0.12.0
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= marathon
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DISTNAME= AlephOne-${PORTVERSION}
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MAINTAINER= malyn@strangeGizmo.com
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COMMENT= The open source version of Bungie's Marathon game
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LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12:install \
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SDL_image.10:${PORTSDIR}/graphics/sdl_image:install
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SDL_CONFIG?= ${LOCALBASE}/bin/sdl11-config
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USE_X_PREFIX= yes
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GNU_CONFIGURE= yes
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CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}"
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.include <bsd.port.pre.mk>
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.if ${OSVERSION} >= 500113
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BROKEN= "Does not compile (bad C++ code)"
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.endif
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post-patch:
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@${PERL} -pi -e 's,^#include \"network_modem.h\".*,,' \
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${WRKSRC}/Source_Files/Network/network.cpp \
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${WRKSRC}/Source_Files/Network/network_stream.cpp \
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post-install:
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.if !defined(NOPORTDOCS)
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@${CAT} ${PKGMESSAGE}
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.endif
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.include <bsd.port.post.mk>
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