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44 lines
1.0 KiB
Makefile
44 lines
1.0 KiB
Makefile
PORTNAME= shaaft
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PORTVERSION= 0.5.0
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PORTREVISION= 26
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CATEGORIES= games
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MASTER_SITES= SF/criticalmass/OldFiles
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DISTNAME= Shaaft-${PORTVERSION}
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MAINTAINER= ports@FreeBSD.org
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COMMENT= OpenGL 3D falling block game similar to Blockout
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LIB_DEPENDS= libpng.so:graphics/png
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CONFLICTS= criticalmass
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USES= gl sdl tar:bzip2
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USE_SDL= mixer image sdl
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USE_GL= gl
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USE_GCC= yes
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USE_CXXSTD= gnu++98
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GNU_CONFIGURE= yes
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CONFIGURE_ARGS= --disable-optimize
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CPPFLAGS+= $$(libpng-config --I_opts)
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LDFLAGS+= $$(libpng-config --L_opts)
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DATADIR= ${PREFIX}/share/Shaaft
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PLIST_FILES= bin/Packer bin/shaaft %%DATADIR%%/resource.dat \
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man/man6/shaaft.6.gz
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DESKTOP_ENTRIES="Shaaft" "" "" "${PORTNAME}" "" ""
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post-patch:
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@${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG:T}|g ; \
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s|^CXXFLAGS|#CXXFLAGS|g ; \
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s|/usr/X11R6|${LOCALBASE}|g ; \
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s|-lSDL | |g ; \
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s|-lpng12|-lpng|g' ${WRKSRC}/configure
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@${GREP} -lR "SDL/SDL" ${WRKSRC} | ${XARGS} ${REINPLACE_CMD} -e \
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's|SDL/SDL|SDL|g'
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@${REINPLACE_CMD} -e 's|== 3|>= 3|' ${WRKSRC}/utils/hashMap.hpp
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.include <bsd.port.mk>
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