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freebsd-ports/games/abe/Makefile
Stanislav Sedov 0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00

54 lines
1.2 KiB
Makefile

# New ports collection makefile for: games/abe
# Date created: 8 Aug 2005
# Whom: Alejandro Pulver <alejandro@varnet.biz>
#
# $FreeBSD$
#
PORTNAME= abe
PORTVERSION= 1.1
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Abe's Amazing Adventure
USE_GMAKE= yes
USE_SDL= mixer sdl
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --with-data-dir=${DATADIR}
MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" AUTOMAKE="${TRUE}" \
AUTOHEADER="${TRUE}"
OPTIONS= GOD_MODE "Enable God Mode (toggle with 'g')" off \
OPTIMIZED_CFLAGS "Enable compilation optimizations" on
post-install:
@${MKDIR} ${DATADIR}
.for d in images maps sounds
@${CP} -R ${WRKSRC}/${d} ${DATADIR}
.endfor
.include <bsd.port.pre.mk>
.if defined(WITH_GOD_MODE) || defined(WITHOUT_OPTIMIZED_CFLAGS)
post-patch:
. if defined(WITH_GOD_MODE)
@${REINPLACE_CMD} -e 's|\(#define GOD_MODE\) 0|\1 1|' \
${WRKSRC}/src/Game.h
. endif
. if defined(WITHOUT_OPTIMIZED_CFLAGS)
@${REINPLACE_CMD} -e 's|-O2||g ; \
s|-fomit-frame-pointer||g ; \
s|-ffast-math||g ; \
s|-fexpensive-optimizations||g' \
${CONFIGURE_WRKSRC}/${CONFIGURE_SCRIPT}
. endif
.endif
.include <bsd.port.post.mk>