mirror of
https://git.FreeBSD.org/ports.git
synced 2024-12-29 05:38:00 +00:00
0d2725682b
structure (i.e. include/SDL for includes and sdl-config for configuration binary) - Update graphics/sdl_ttf to version 2.0.8 - Update graphics/sdl_image to version 1.2.5 - Update audio/sdl_mixer to version 1.2.7 - Update net/sdl_net to version 1.2.6 - Update Mk/bsd.sdl.mk accordingly - Fix dependent ports to fit the new directory structure and avoid several API breakages - Bump up portrevisions for all dependent ports to allow them to be upgraded by portupgrade/portmaster etc tools Approved by: kris (portmgr), sem (mentor)
148 lines
3.1 KiB
Makefile
148 lines
3.1 KiB
Makefile
# New ports collection makefile for: r1q2
|
|
# Date created: 16 May 2006
|
|
# Whom: alepulver
|
|
#
|
|
# $FreeBSD$
|
|
#
|
|
|
|
PORTNAME= r1q2
|
|
PORTVERSION= 6557
|
|
PORTREVISION= 3
|
|
CATEGORIES= games
|
|
MASTER_SITES= http://www.r1ch.net/stuff/r1q2/src/
|
|
DISTNAME= ${PORTNAME}-b${PORTVERSION}-src
|
|
|
|
PATCH_SITES= ${MASTER_SITE_LOCAL}
|
|
PATCH_SITE_SUBDIR= alepulver
|
|
PATCHFILES= r1q2_diff.gz
|
|
PATCH_DIST_STRIP= -p1
|
|
|
|
MAINTAINER= alepulver@FreeBSD.org
|
|
COMMENT= Enhaced Quake II client/server focusing on stability
|
|
|
|
LIB_DEPENDS= execinfo.1:${PORTSDIR}/devel/libexecinfo
|
|
|
|
USE_ZIP= yes
|
|
USE_GCC= 3.2+
|
|
USE_GMAKE= yes
|
|
NO_WRKSUBDIR= yes
|
|
|
|
OPTIONS= CLIENT "Build OpenGL client" on \
|
|
DEDICATED "Build dedicated server" on \
|
|
GAME "Build a main game .so file" off \
|
|
GLX "Build OpenGL renderer" on \
|
|
HTTP "Enable HTTP download support" on \
|
|
OPENAL "Enable OpenAL support" on \
|
|
OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
|
|
SDL "Build SDL client" on \
|
|
SDLGL "Build SDL OpenGL renderer" on
|
|
|
|
ALL_TARGET= release
|
|
|
|
MAKE_ENV= LIBDIR="${LIBDIR}"
|
|
PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
|
|
|
|
LIBDIR= ${PREFIX}/lib/${PORTNAME}
|
|
|
|
.include "${.CURDIR}/../quake2-data/Makefile.include"
|
|
|
|
.include <bsd.port.pre.mk>
|
|
|
|
.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_GLX)
|
|
USE_GL= yes
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_SDL) && !defined(WITHOUT_SDLGL)
|
|
USE_SDL= sdl
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_GLX) || !defined(WITHOUT_SDLGL)
|
|
LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg \
|
|
png.5:${PORTSDIR}/graphics/png
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_CLIENT)
|
|
MAKE_ENV+= BUILD_CLIENT=YES
|
|
PLIST_SUB+= CLIENT=""
|
|
R1Q2_BIN+= r1q2
|
|
.else
|
|
PLIST_SUB+= CLIENT="@comment "
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_DEDICATED)
|
|
MAKE_ENV+= BUILD_DEDICATED=YES
|
|
PLIST_SUB+= DEDICATED=""
|
|
R1Q2_BIN+= r1q2ded
|
|
.else
|
|
PLIST_SUB+= DEDICATED="@comment "
|
|
.endif
|
|
|
|
.if defined(WITH_GAME)
|
|
MAKE_ENV+= BUILD_GAME=YES
|
|
PLIST_SUB+= GAME=""
|
|
.else
|
|
PLIST_SUB+= GAME="@comment "
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_GLX)
|
|
MAKE_ENV+= BUILD_GLX=YES
|
|
PLIST_SUB+= GLX=""
|
|
R1Q2_REF+= r1gl
|
|
.else
|
|
PLIST_SUB+= GLX="@comment "
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_HTTP)
|
|
LIB_DEPENDS+= curl.3:${PORTSDIR}/ftp/curl
|
|
MAKE_ENV+= WITH_HTTP_DOWNLOAD_SUPPORT=YES
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_OPENAL)
|
|
LIB_DEPENDS+= openal.0:${PORTSDIR}/audio/openal
|
|
MAKE_ENV+= WITH_OPENAL_SUPPORT=YES
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
|
|
MAKE_ENV+= OPTIMIZED_CFLAGS=YES
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_SDL)
|
|
MAKE_ENV+= BUILD_SDL=YES
|
|
PLIST_SUB+= SDL=""
|
|
R1Q2_BIN+= r1q2-sdl
|
|
.else
|
|
PLIST_SUB+= SDL="@comment "
|
|
.endif
|
|
|
|
.if !defined(WITHOUT_SDLGL)
|
|
MAKE_ENV+= BUILD_SDLGL=YES
|
|
PLIST_SUB+= SDLGL=""
|
|
R1Q2_REF+= r1sdl
|
|
.else
|
|
PLIST_SUB+= SDLGL="@comment "
|
|
.endif
|
|
|
|
.if ${OSVERSION} < 500000
|
|
post-patch:
|
|
@${REINPLACE_CMD} -e 's|<stdint\.h>|<inttypes.h>|' \
|
|
${WRKSRC}/game/q_shared.h
|
|
.endif
|
|
|
|
do-install:
|
|
.for f in ${R1Q2_BIN}
|
|
${INSTALL_PROGRAM} ${WRKSRC}/quake2/${f} ${PREFIX}/bin
|
|
.endfor
|
|
${MKDIR} ${LIBDIR}/baseq2
|
|
.for f in ${R1Q2_REF}
|
|
${INSTALL_PROGRAM} ${WRKSRC}/quake2/ref_${f}.so ${LIBDIR}
|
|
.endfor
|
|
.if defined(WITH_GAME)
|
|
${INSTALL_PROGRAM} ${WRKSRC}/quake2/baseq2/game.so ${LIBDIR}/baseq2
|
|
.endif
|
|
.if !defined(NOPORTDOCS)
|
|
${MKDIR} ${DOCSDIR}
|
|
${INSTALL_DATA} ${WRKSRC}/readme.txt ${WRKSRC}/r1q2.txt ${DOCSDIR}
|
|
.endif
|
|
|
|
.include <bsd.port.post.mk>
|