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freebsd-ports/games/njam/Makefile
Stanislav Sedov 0d2725682b - Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
   binary)
 - Update graphics/sdl_ttf to version 2.0.8
 - Update graphics/sdl_image to version 1.2.5
 - Update audio/sdl_mixer to version 1.2.7
 - Update net/sdl_net to version 1.2.6
 - Update Mk/bsd.sdl.mk accordingly
 - Fix dependent ports to fit the new directory structure and avoid several
   API breakages
 - Bump up portrevisions for all dependent ports to allow them to be upgraded
   by portupgrade/portmaster etc tools

Approved by:    kris (portmgr), sem (mentor)
2006-09-20 11:21:59 +00:00

38 lines
1.0 KiB
Makefile

# New ports collection makefile for: njam
# Date created: 10 November 2003
# Whom: <janos.mohacsi@bsd.hu>
#
# $FreeBSD$
#
PORTNAME= njam
PORTVERSION= 1.21
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
DISTNAME= ${PORTNAME}-${PORTVERSION}-src
MAINTAINER= janos.mohacsi@bsd.hu
COMMENT= Fast paced multiplayer pac-man clone
USE_GMAKE= yes
USE_SDL= mixer image net sdl
DOC_FILES= assassin.gif award-2.gif cookie.gif doc-editor.html \
doc.html doc2.html door.gif freezer.gif ghactive.gif \
ghinactive.gif hunter.gif invisible.gif juice.gif \
sample.gif shaddy.gif skin000.gif skin001.gif skin003.gif \
teleport.gif thinline.gif trap.gif
post-install:
${CP} ${FILESDIR}/njam.sh ${WRKDIR}/njam.sh
${REINPLACE_CMD} -e 's,%%PREFIX%%,${PREFIX},g' ${WRKDIR}/njam.sh
${INSTALL_SCRIPT} ${WRKDIR}/njam.sh ${PREFIX}/bin/njam
.ifndef(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
@${INSTALL_DATA} ${WRKSRC}/html/* ${DOCSDIR}
@${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
.endif
.include <bsd.port.mk>