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freebsd-ports/games/rlvm/files/patch-system-test-deps
Jan Beich 5e498e96a2 Reorganize some my ports for better discoverability
devel/onscripter{,-1byte} -> games/onscripter{,-1byte}
devel/ponscripter-sekai -> games/ponscripter-sekai
devel/renpy{,6} -> games/renpy{,6}
devel/rlvm -> games/rlvm
dns/openmdns -> net/openmdns (where Bonjour and Avahi are)
2018-09-03 00:21:45 +00:00

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--- SConscript.luarlvm~
+++ SConscript.luarlvm
@@ -52,8 +52,7 @@ script_machine_files = [
if env['BUILD_LUA_TESTS'] == True:
test_env.Append(CPPPATH = [ env['ENV']['LUA_INCDIR'] ] )
- # Build our included copy of luabind.
- test_env.BuildSubcomponent("luabind")
+ test_env.Append(LIBS = ["luabind"])
test_env.RlvmProgram("lua_rlvm", ['test/lua_rlvm.cc', script_machine_files],
use_lib_set = ["SDL", "LUA"],
--- SConscript.test~
+++ SConscript.test
@@ -23,8 +23,7 @@ test_env.Append(CPPPATH = ["#/test"])
# We need to build gtest/gmock always. Downstream distributors: if you comment
# this out and add a ParseConfig, make sure to do it here in |test_env| instead
# of one of the environments that could link gtest into the main rlvm binary.
-test_env.BuildSubcomponent("gtest")
-test_env.BuildSubcomponent("gmock")
+test_env.Append(LIBS = ["gtest", "gmock"])
test_case_files = [
"test/test_system/test_machine.cc",