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ship, carry them off, and drop them somewhere. Exactly why this needs to be done is not well explained. Features realistic(ish) physics: Explosions toss things around, some weapons knock enemies back, and of course gravity is a constant companion. Improved weapons are available to replace the pathetic peashooter that the player starts out with. WWW: http://www.markboyd.me.uk/games/flyhard/flyhard.html PR: ports/107929 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
39 lines
843 B
Makefile
39 lines
843 B
Makefile
# New ports collection makefile for: flyhard
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# Date created: 15 Jan 2007
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# Whom: Dmitry Marakasov <amdmi3@amdmi3.ru>
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#
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# $FreeBSD$
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#
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PORTNAME= flyhard
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PORTVERSION= 0.3
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CATEGORIES= games
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MASTER_SITES= http://www.markboyd.me.uk/games/flyhard/ \
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http://www.amdmi3.ru/distfiles/
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MAINTAINER= amdmi3@amdmi3.ru
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COMMENT= Game resembling Thrust, but with lots of shooting and puzzles
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LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png
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GNU_CONFIGURE= yes
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USE_GMAKE= yes
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USE_SDL= sdl mixer
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USE_GCC= 3.4+
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CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
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CONFIGURE_ENV= LDFLAGS="${PTHREAD_LIBS} -L${LOCALBASE}/lib" \
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CPPFLAGS="-I${LOCALBASE}/include"
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PORTDOCS= README
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.if !defined(NOPORTDOCS)
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post-install:
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${MKDIR} ${DOCSDIR}
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.for f in ${PORTDOCS}
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${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
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.endfor
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.endif
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.include <bsd.port.mk>
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