mirror of
https://git.FreeBSD.org/ports.git
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0b055d47f2
- Switch to C++14 for libboost_system to support C++14 consumers Changes: http://www.boost.org/users/history/version_1_68_0.html PR: 229569 Exp-run by: antoine Differential Revision: https://reviews.freebsd.org/D16165
164 lines
5.7 KiB
Makefile
164 lines
5.7 KiB
Makefile
# Created by: Jimmy Olgeni <olgeni@uli.it>
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# $FreeBSD$
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PORTNAME= blender
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PORTVERSION= 2.79b
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PORTREVISION= 3
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CATEGORIES= graphics games
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MASTER_SITES= http://download.blender.org/source/ \
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http://mirror.cs.umn.edu/blender.org/source/ \
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http://public.planetmirror.com/pub/blender/source/
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MAINTAINER= FreeBSD@Shaneware.biz
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COMMENT= 3D modeling/rendering/animation/gaming package
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LICENSE= GPLv3+
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LICENSE_FILE= ${WRKSRC}/doc/license/GPL3-license.txt
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LIB_DEPENDS= libpng.so:graphics/png \
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libfreetype.so:print/freetype2 \
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libboost_regex.so:devel/boost-libs
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RUN_DEPENDS= ${PYNUMPY}
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# libboost_regex.so just acts as a placeholder; several boost
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# libraries are used, if either of the most common options in blender
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# are set. We will pull boost in just to be on the safe side.
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# 10.4 fails to build with clang3.4 so we want to use clang50
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# clang50 is already in place for opengl
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USES= cmake:outsource compiler:c++14-lang desktop-file-utils \
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jpeg python:3.5 shebangfix
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USE_XORG= x11 xext xfixes xmu xrender
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USE_GL= gl glu glew
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INSTALLS_ICONS= yes
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# always enable c++11, this needs to be enabled for several options
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CMAKE_ON= WITH_CXX11
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CMAKE_OFF= WITH_PYTHON_INSTALL WITH_PYTHON_INSTALL_NUMPY \
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WITH_INSTALL_PORTABLE WITH_CYCLES_LOGGING
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SHEBANG_FILES= release/bin/blender-thumbnailer.py \
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release/scripts/modules/bl_i18n_utils/merge_po.py \
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release/scripts/modules/bl_i18n_utils/utils_rtl.py \
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release/scripts/modules/blend_render_info.py
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CFLAGS_i386= -march=i586
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CXXFLAGS_i386= -march=i586
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PLIST_SUB+= VER=2.79
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OPTIONS_SUB= yes
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.include "${.CURDIR}/Makefile.options"
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ALEMBIC_CMAKE_BOOL= WITH_ALEMBIC
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ALEMBIC_LIB_DEPENDS= libAlembic.so:graphics/alembic
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# note that this needs to be set to match alembics hdf5 option
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ALEMBIC_HDF5_REQUIRES= ALEMBIC
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ALEMBIC_HDF5_CMAKE_BOOL= WITH_ALEMBIC_HDF5
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ALEMBIC_HDF5_LIB_DEPENDS= libhdf5.so:science/hdf5
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AVI_CMAKE_BOOL= WITH_CODEC_AVI
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BULLET_CMAKE_BOOL= WITH_BULLET
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CAMERATRACK_CMAKE_BOOL= WITH_LIBMV
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CAMERATRACK_LIB_DEPENDS= libunwind.so:devel/libunwind
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CINEON_CMAKE_BOOL= WITH_IMAGE_CINEON
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COLLADA_CMAKE_BOOL= WITH_OPENCOLLADA
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COLLADA_LIB_DEPENDS= libOpenCOLLADABaseUtils.so:graphics/opencollada \
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libpcre.so:devel/pcre
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COLLADA_USE= GNOME=libxml2
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COMPOSITOR_CMAKE_BOOL= WITH_COMPOSITOR
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CYCLES_IMPLIES= OPENIMAGEIO
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CYCLES_CMAKE_BOOL= WITH_CYCLES
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CYCLESOSL_IMPLIES= CYCLES
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CYCLESOSL_CMAKE_BOOL= WITH_CYCLES_OSL WITH_LLVM
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CYCLESOSL_CMAKE_ON= -DLLVM_STATIC:BOOL=OFF \
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-DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config40"
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CYCLESOSL_BUILD_DEPENDS= llvm-config40:devel/llvm40
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CYCLESOSL_LIB_DEPENDS= liboslcomp.so:graphics/openshadinglanguage
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CYCLESOSL_RUN_DEPENDS= llvm-config40:devel/llvm40
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DDS_CMAKE_BOOL= WITH_IMAGE_DDS
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FFMPEG_CMAKE_BOOL= WITH_CODEC_FFMPEG
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FFMPEG_LIB_DEPENDS= libavutil.so:multimedia/ffmpeg
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FFTW3_CMAKE_BOOL= WITH_FFTW3
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FFTW3_LIB_DEPENDS= libfftw3.so:math/fftw3
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FRAMESERVER_CMAKE_BOOL= WITH_IMAGE_FRAMESERVER
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FREESTYLE_CMAKE_BOOL= WITH_FREESTYLE
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GAMEENGINE_CMAKE_BOOL= WITH_GAMEENGINE
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HDR_CMAKE_BOOL= WITH_IMAGE_HDR
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HEADLESS_PREVENTS= MENU XINPUT XF86VMODE
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HEADLESS_PREVENTS_MSG= X11 options can't be used in headless mode
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HEADLESS_CMAKE_BOOL= WITH_HEADLESS
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INPUT_NDOF_CMAKE_BOOL= WITH_INPUT_NDOF
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JACK_CMAKE_BOOL= WITH_JACK
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JACK_LIB_DEPENDS= libjack.so:audio/jack
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LZO_CMAKE_BOOL= WITH_LZO
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LZMA_CMAKE_BOOL= WITH_LZMA
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MENU_USES= desktop-file-utils
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MOD_BOOLEAN_CMAKE_BOOL= WITH_MOD_BOOLEAN
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MOD_FLUID_CMAKE_BOOL= WITH_MOD_FLUID
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MOD_OCEANSIM_IMPLIES= FFTW3
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MOD_OCEANSIM_CMAKE_BOOL= WITH_MOD_OCEANSIM
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MOD_REMESH_CMAKE_BOOL= WITH_MOD_REMESH
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MOD_SMOKE_CMAKE_BOOL= WITH_MOD_SMOKE
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NLS_CMAKE_BOOL= WITH_INTERNATIONAL
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# Use iconv:wchar_t to force the usage of iconv from ports.
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# libboost_locale.so uses libiconv_open, while we only provide
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# iconv_open in 10.x+
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NLS_USES= gettext iconv:lib,wchar_t
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OPENAL_CMAKE_BOOL= WITH_OPENAL
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OPENAL_USES= openal:al,alut
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OPENCOLORIO_CMAKE_BOOL= WITH_OPENCOLORIO
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OPENCOLORIO_LIB_DEPENDS= libOpenColorIO.so:graphics/opencolorio \
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libyaml-cpp03.so:devel/yaml-cpp03 \
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libtinyxml.so:textproc/tinyxml
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OPENEXR_CMAKE_BOOL= WITH_IMAGE_OPENEXR
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OPENEXR_LIB_DEPENDS= libIlmImf.so:graphics/OpenEXR \
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libHalf.so:graphics/ilmbase
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OPENIMAGEIO_IMPLIES= OPENEXR TIFF
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OPENIMAGEIO_CMAKE_BOOL= WITH_OPENIMAGEIO
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OPENIMAGEIO_LIB_DEPENDS= libOpenImageIO.so:graphics/openimageio
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OPENJPEG_CMAKE_BOOL= WITH_SYSTEM_OPENJPEG WITH_IMAGE_OPENJPEG
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OPENJPEG_LIB_DEPENDS= libopenjpeg.so:graphics/openjpeg15
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# openmp usually works on amd64
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#OPENMP_CMAKE_ON= -DWITH_OPENMP:BOOL=ON \
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# -DOpenMP_C_FLAGS:STRING=-fopenmp -lm \
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# -DOpenMP_CXX_FLAGS:STRING=-fopenmp -lm
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#OPENMP_CMAKE_OFF= -DWITH_OPENMP:BOOL=OFF
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#OPENMP_LIB_DEPENDS= libomp.so.0:devel/openmp
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#OPENMP_LDFLAGS= -L${LOCALBASE}/lib
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OPENSUBDIV_CMAKE_BOOL= WITH_OPENSUBDIV
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OPENSUBDIV_LIB_DEPENDS= libosdCPU.so:graphics/opensubdiv
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PLAYER_IMPLIES= GAMEENGINE
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PLAYER_CMAKE_BOOL= WITH_PLAYER
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RAYOPTIMIZATION_CMAKE_BOOL= WITH_RAYOPTIMIZATION
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SDL_CMAKE_BOOL= WITH_SDL
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SDL_USE= SDL=sdl2
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SNDFILE_CMAKE_BOOL= WITH_CODEC_SNDFILE
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SNDFILE_LIB_DEPENDS= libsndfile.so:audio/libsndfile
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TIFF_CMAKE_BOOL= WITH_IMAGE_TIFF
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TIFF_LIB_DEPENDS= libtiff.so:graphics/tiff
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XINPUT_CMAKE_BOOL= WITH_X11_XINPUT
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XINPUT_USE= XORG=xi
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XF86VMODE_CMAKE_BOOL= WITH_X11_XF86VMODE
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XF86VMODE_USE= XORG=xi,xxf86vm
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.if defined(WITH_DEBUG)
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CMAKE_ARGS+= -DWITH_GHOST_DEBUG:BOOL=ON
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.endif
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post-patch-OPENCOLORIO-on:
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@${REINPLACE_CMD} -e 's|yaml-cpp|&03|' \
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${PATCH_WRKSRC}/build_files/cmake/Modules/FindOpenColorIO.cmake
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post-build:
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@(cd ${WRKSRC}/doc/manpage && \
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${PYTHON_CMD} blender.1.py \
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${INSTALL_WRKSRC}/bin/blender \
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${INSTALL_WRKSRC}/bin/${PORTNAME}.1)
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post-install-MENU-on:
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@-update-desktop-database -q
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post-install:
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${INSTALL_MAN} ${INSTALL_WRKSRC}/bin/${PORTNAME}.1 \
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${STAGEDIR}${MAN1PREFIX}/man/man1
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.include <bsd.port.mk>
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