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https://git.FreeBSD.org/ports.git
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81 lines
3.0 KiB
Plaintext
81 lines
3.0 KiB
Plaintext
--- Imakefile.orig Sun Mar 29 11:41:25 1992
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+++ Imakefile Tue Oct 10 07:19:09 2000
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@@ -1,54 +1,53 @@
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- SRCS = bitmap.c bonus.c collision.c demo.c draw.c erase.c events.c\
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+SRCS = bitmap.c bonus.c collision.c demo.c draw.c erase.c events.c\
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gameover.c initx.c main.c maze.c message.c normal.c quitx.c scores.c\
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setinmaze.c setup.c special.c time.c update.c windowx.c
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- OBJS = bitmap.o bonus.o collision.o demo.o draw.o erase.o events.o\
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+OBJS = bitmap.o bonus.o collision.o demo.o draw.o erase.o events.o\
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gameover.o initx.o main.o maze.o message.o normal.o quitx.o scores.o\
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setinmaze.o setup.o special.o time.o update.o windowx.o
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- PROGRAMS = jetpack
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-
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- DESTDIR = /usrd/s/m/meb2
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+PROGRAMS = jetpack
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+BINDIR = $(PREFIX)/bin
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+LIBDIR = $(PREFIX)/lib/X11/jetpack
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+MANDIR = $(PREFIX)/man/man6
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+MANSUFFIX = 6
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+DOCHTMLDIR= $(PREFIX)/lib/X11/doc/html
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# These defines override the template defaults. Trash em if you want to
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# use the template locations
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- USRLIBDIR = $(DESTDIR)/lib/jetpack
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- BINDIR = $(DESTDIR)/bin
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- MANPATH = $(DESTDIR)/man
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- MANDIR = $(MANSOURCEPATH)1
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- TOP_INCLUDES =
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- DEPXLIB =
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- EXTRA_LIBRARIES = $(XLIB)
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+# LIBDIR = $(DESTDIR)/lib/jetpack
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+# BINDIR = $(DESTDIR)/bin
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+# MANPATH = $(DESTDIR)/man
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+# MANDIR = $(MANSOURCEPATH)1
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+EXTRA_LIBRARIES = $(XLIB)
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# I like my programs optimized, stripped, and setuid. Do what you like.
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- INSTPGMFLAGS = $(INSTUIDFLAGS) -s
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- CDEBUGFLAGS = -O4
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+INSTPGMFLAGS = $(INSTUIDFLAGS) -s
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+CDEBUGFLAGS = -O4
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# Since my programs are setuid, I make the data files readable only by me.
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- INSTDATFLAGS = -m 0600
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+INSTDATFLAGS = -m 0600
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# These defines are needed by jetpack. Delete the -DBLIT if you don't want
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# the game to do all the drawing to an offscreen pixmap. (This is good for
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# machines that don't have hardware blitting -- if you have an xterm or a
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# graphics workhorse, leave it in, there will be no flicker)
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- DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
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+# DEFINES = -DBLIT -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
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+DEFINES = -DSCOREPATH=\"$(SCOREFILE)\" -DLEVELPATH=\"$(LEVELFILE)\"
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# The score file can be any name you like, just make sure the directory
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# it's supposed to reside in exists, or jetpack will start creating score
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# files in the directories it is run from. Same for the level files, only
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# the filename you give here is only a prefix -- the complete filename has
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# the level number appended to it.
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- SCOREFILE = $(USRLIBDIR)/jetpack.scores
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- LEVELFILE = $(USRLIBDIR)/jetpack.lev
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+SCOREFILE = $(LIBDIR)/jetpack.scores
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+LEVELFILE = $(LIBDIR)/jetpack.lev
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ComplexProgramTarget(jetpack)
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DependTarget()
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DependDependency()
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-InstallNonExec(levels/000,$(LEVELFILE)000)
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+install::
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+ MakeDir($(LIBDIR))
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-# oops, I can't figure how to override the template default to install the
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-# man page as jetpack.1, so I install both and remove the bad one.
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-install.man:: jetpack.man
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- $(INSTALL) -c $(INSTMANFLAGS) jetpack.man $(MANDIR)/jetpack.1
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- @rm -f $(MANDIR)/jetpack.n
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+InstallNonExec(levels/000,$(LEVELFILE)000)
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