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efd0bfb812
- Reorganise options to better match the package's option names
108 lines
2.2 KiB
Makefile
108 lines
2.2 KiB
Makefile
# $FreeBSD$
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OPTIONS_DEFINE= \
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BULLET \
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CINEON \
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CAMERATRACK \
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COMPOSITOR \
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CYCLES \
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CYCLESOSL \
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DDS \
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FFMPEG \
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FFTW3 \
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FRAMESERVER \
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FREESTYLE \
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GAMEENGINE \
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HDR \
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HEADLESS \
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INPUT_NDOF \
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JACK \
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LIBMV \
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LZO \
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LZMA \
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MENU \
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MOD_BOOLEAN \
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MOD_FLUID \
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MOD_OCEANSIM \
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MOD_REMESH \
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MOD_SMOKE \
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NLS \
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OPENAL \
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OPENCOLORIO \
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OPENEXR \
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OPENJPEG \
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OPENMP \
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PLAYER \
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RAYOPTIMIZATION \
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REDCODE \
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SAMPLERATE \
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SDL \
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SNDFILE \
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TIFF \
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XINPUT \
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XF86VMODE
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OPTIONS_DEFAULT= \
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BULLET \
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CINEON \
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COMPOSITOR \
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CYCLES \
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CYCLESOSL \
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DDS \
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FFTW3 \
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FRAMESERVER \
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FREESTYLE \
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GAMEENGINE \
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HDR \
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INPUT_NDOF \
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LIBMV \
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LZO \
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LZMA \
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MOD_BOOLEAN \
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MOD_FLUID \
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MOD_REMESH \
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MOD_SMOKE \
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OPENAL \
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OPENCOLORIO \
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OPENEXR \
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OPENJPEG \
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OPENMP \
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PLAYER \
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SAMPLERATE \
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SDL \
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TIFF \
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XINPUT \
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XF86VMODE
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BULLET_DESC= Bullet physics engine
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CINEON_DESC= CINEON and DPX graphics format support
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CAMERATRACK_DESC= Camera tracking support
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COMPOSITOR_DESC= Use the tile-based nodal compositor
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CYCLES_DESC= Cycles render engine support
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CYCLESOSL_DESC= Shading support for the cycles render engine
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DDS_DESC= DDS graphics format support
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FFTW3_DESC= Use fftw for smoke and audio effects
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FRAMESERVER_DESC= Image FrameServer support for rendering
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FREESTYLE_DESC= Enable advanced edges rendering
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GAMEENGINE_DESC= Enable the game engine
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HDR_DESC= Generic high dynamic-range (HDR) support
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HEADLESS_DESC= Disable user interface (for render-farms)
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INPUT_NDOF_DESC= Enable NDOF input device support
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LIBMV_DESC= Enable motion tracking via libmv
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LZO_DESC= Fast compression support
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LZMA_DESC= Best compression support
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MENU_DESC= Install desktop menu
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MOD_BOOLEAN_DESC= Boolean modifier support
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MOD_FLUID_DESC= Fluid simulation support
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MOD_OCEANSIM_DESC= Ocean simulation support
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MOD_REMESH_DESC= Remesh modifier support
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MOD_SMOKE_DESC= Smoke simulation support
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OPENCOLORIO_DESC= OpenColorIO-based color management support
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PLAYER_DESC= Enable blender player
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RAYOPTIMIZATION_DESC= Enable SSE optimizatons for raytracing
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REDCODE_DESC= RedCode graphics format support
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SDL_DESC= Audio and Joystick support using SDL
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XINPUT_DESC= X11 Xinput (tablet) support
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XF86VMODE_DESC= X11 video mode switching support
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