mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-23 00:43:28 +00:00
ac0fd4b8b2
- Convert to new LIB_DEPENDS format
76 lines
1.9 KiB
Makefile
76 lines
1.9 KiB
Makefile
# Created by: Alejandro Pulver <alepulver@FreeBSD.org>
|
|
# $FreeBSD$
|
|
|
|
PORTNAME= fteqw
|
|
PORTVERSION= 3343
|
|
PORTREVISION= 9
|
|
CATEGORIES= games
|
|
MASTER_SITES= SF/${PORTNAME}/Source/${PORTVERSION}
|
|
DISTNAME= ftesrc${PORTVERSION}-all
|
|
|
|
MAINTAINER= ports@FreeBSD.org
|
|
COMMENT= QuakeWorld client with cool features, but still compatible
|
|
|
|
USES= gmake dos2unix
|
|
USE_CSTD= gnu89
|
|
NO_WRKSUBDIR= yes
|
|
MAKE_ARGS+= FTE_TARGET=bsd
|
|
|
|
SUB_FILES= pkg-message
|
|
|
|
OPTIONS_DEFINE= OPTIMIZED_CFLAGS
|
|
OPTIONS_MULTI= FLAVOR
|
|
OPTIONS_MULTI_FLAVOR= GLCLIENT SDLCLIENT SERVER
|
|
OPTIONS_DEFAULT= GLCLIENT SDLCLIENT SERVER OPTIMIZED_CFLAGS
|
|
|
|
FLAVOR_DESC= Clients and servers
|
|
GLCLIENT_DESC= Build OpenGL client
|
|
SDLCLIENT_DESC= Build SDL client
|
|
SERVER_DESC= Build dedicated server
|
|
|
|
.include "${.CURDIR}/../quake-data/Makefile.include"
|
|
.include <bsd.port.options.mk>
|
|
|
|
.if ${PORT_OPTIONS:MSERVER}
|
|
ALL_TARGET+= sv-rel
|
|
PLIST_FILES+= bin/fteqw-sv
|
|
.endif
|
|
|
|
.if ${PORT_OPTIONS:MGLCLIENT} || !empty(PORT_OPTIONS:MSDLCLIENT)
|
|
LIB_DEPENDS+= libjpeg.so:${PORTSDIR}/graphics/jpeg \
|
|
libpng15.so:${PORTSDIR}/graphics/png \
|
|
libvorbis.so:${PORTSDIR}/audio/libvorbis
|
|
CFLAGS+= -I${LOCALBASE}/include/libpng15
|
|
.endif
|
|
|
|
.if ${PORT_OPTIONS:MGLCLIENT}
|
|
USE_GL= gl
|
|
ALL_TARGET+= gl-rel
|
|
PLIST_FILES+= bin/fteqw-gl
|
|
.endif
|
|
|
|
# SDL is used instead of the native X11 software version as it reports a
|
|
# memory allocation error at startup. It also fails with USEASM=true.
|
|
.if ${PORT_OPTIONS:MSDLCLIENT}
|
|
USE_SDL= sdl
|
|
ALL_TARGET+= sw-rel
|
|
PLIST_FILES+= bin/fteqw-sdl
|
|
.endif
|
|
|
|
.if ${PORT_OPTIONS:MOPTIMIZED_CFLAGS}
|
|
MAKE_ENV+= OPTIMIZED_CFLAGS=true
|
|
.endif
|
|
|
|
post-patch:
|
|
@${REINPLACE_CMD} -e 's/alloca\.h/stdlib.h/' \
|
|
${WRKSRC}/gl/gl_alias.c ${WRKSRC}/common/com_mesh.c
|
|
@${REINPLACE_CMD} -e 's/__linux__/__unix__/' \
|
|
${WRKSRC}/common/plugin.c ${WRKSRC}/server/svq3_game.c
|
|
|
|
do-install:
|
|
.for f in ${PLIST_FILES:T}
|
|
${INSTALL_PROGRAM} ${WRKSRC}/release/${f:S/-/./} ${STAGEDIR}${PREFIX}/bin/${f}
|
|
.endfor
|
|
|
|
.include <bsd.port.mk>
|