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freebsd-ports/emulators/i386-wine-devel/Makefile.i386
Matthew Rezny e6acde078c Consolidate the Mesa ports, update to 17.0.4, and add Wayland option
* libGL, libEGL, libglesv2, libglapi, and gbm have been moved into mesa-libs,
  graphics/dri has been renamed to mesa-dri, and USE_GL has been adjusted
* mesa-libs has a new WAYLAND option that enables platform support in libEGL
* mesa-dri now depends on graphics/s2tc for compressed texture support [1]
* re-remove obsolete dependency on makedepends [2]
* correct sed fix backported from 17.1 [3]

PR:		218799 (exp-run), 212762 [1], 218552 [2], 218562 [3]
Submitted by:	dbn [1], jbeich [2,3]
Reported by:	afiskon@devzen.ru [1]
Reviewed by:	kwm, johalun0@gmail.com
Approved by:	portmgr, swills (mentor)
Differential Revision:  https://reviews.freebsd.org/D10448
2017-05-12 18:46:53 +00:00

80 lines
3.3 KiB
Makefile

# Created by: David Naylor <dbn@FreeBSD.org>
# $FreeBSD$
PKGNAMEPREFIX= i386-
MAINTAINER= dbn@FreeBSD.org
COMMENT?= 32-bit Microsoft Windows compatibility environment for 64-bit FreeBSD
# Use the wine port to do most of the heavy lifting
SLAVEDIR?= ${.CURDIR}
MASTERDIR= ${SLAVEDIR}/../wine-devel
PKGINSTALL= ${SLAVEDIR}/files/pkg-install
PKGDEINSTALL= ${PKGINSTALL}
RUN_DEPENDS= mesa-dri>0:graphics/mesa-dri
CONFLICTS_INSTALL?= wine-[0-9]* wine-staging-[0-9]* wine-devel-[0-9]* \
i386-wine-[0-9]* i386-wine-staging-[0-9]*
ACTUAL-PACKAGE-DEPENDS= ${DO_NADA}
WINELIBDIR= ${PREFIX}/lib32
CONFIGURE_ARGS+= --bindir=${PREFIX}/bin32 --libdir=${WINELIBDIR}
PLIST_REINPLACE+= winelib
PLIST_REINPLACE_WINELIB= s!lib/!lib32/!g
WINE_SLAVE_BUILD= yes
USE_LDCONFIG32= ${WINELIBDIR} ${WINELIBDIR}/wine
BUNDLE_LIBS= yes
.if !defined(WINE_CROSS_BUILD)
IGNORE= This port is not for consumption on FreeBSD/i386. To cross-build for FreeBSD/amd64: make -DWINE_CROSS_BUILD
.endif
# Hook into post-install and do some adapting to make i386 binaries work nicely
# under FreeBSD/amd64
post-install-script:
# Fix pkg-plist references
${REINPLACE_CMD} -e 's!lib/!lib32/!g' ${TMPPLIST}
# Install bounce script to access the 32-bit executables
${INSTALL_SCRIPT} ${SLAVEDIR}/files/binbounce ${STAGEDIR}${PREFIX}/bin/wine
for i in `${GREP} ^bin ${TMPPLIST} | ${XARGS} -n1 basename` ; do \
[ "$${i}" = "wine" ] || ${LN} -f ${STAGEDIR}${PREFIX}/bin/wine ${STAGEDIR}${PREFIX}/bin/$${i} ; \
${ECHO_CMD} bin32/$${i} >> ${TMPPLIST} ; \
done
# Install libGL
${MKDIR} ${STAGEDIR}${PREFIX}/lib32/.libGL/dri
${INSTALL_DATA} ${LOCALBASE}/lib/libGL.so.1 ${STAGEDIR}${PREFIX}/lib32/.libGL/
${ECHO_CMD} lib32/.libGL/libGL.so.1 >> ${TMPPLIST}
# Install dri libraries (internal libGL requirements)
for i in ${LOCALBASE}/lib/dri/*.so; do \
${INSTALL_DATA} $${i} ${STAGEDIR}${PREFIX}/lib32/.libGL/dri/ ; \
${ECHO_CMD} lib32/.libGL/dri/$${i##*/} >> ${TMPPLIST} ; \
done
# Find all soft dependencies (via strings(1))
${GREP} -v '[@%]' ${TMPPLIST} | ${SED} "s!^!${STAGEDIR}${PREFIX}/!g" | \
${XARGS} -n1 file -F' ' | ${GREP} ELF | ${CUT} -f1 -d' ' | ${XARGS} strings | \
${GREP} '^lib.*\.so' | ${SORT} -u > ${WRKDIR}/winesoftlibs
for i in `${CAT} ${WRKDIR}/winesoftlibs` ; do \
if [ -e ${LOCALBASE}/lib/$${i} ] && [ -z "`${GREP} $${i} ${TMPPLIST}`" ]; then \
${INSTALL_DATA} ${LOCALBASE}/lib/$${i} ${STAGEDIR}${PREFIX}/lib32/ ; \
${ECHO_CMD} lib32/$${i} >> ${TMPPLIST} ; \
fi ; \
done
# Find all libraries that are linked too (via ldd(1))
${GREP} -v '[@%]' ${TMPPLIST} | ${SED} "s!^!${STAGEDIR}${PREFIX}/!g" | \
${XARGS} -n1 file -F' ' | ${GREP} ELF | ${CUT} -f1 -d' ' | \
env LD_LIBRARY_PATH=${STAGEDIR}${PREFIX}/lib32:${LD_LIBRARY_PATH} ${XARGS} ldd -f '%p\n' \
| ${SORT} -u | ${GREP} -v '^\(/usr\)\?/lib' | ${GREP} -v "^${STAGEDIR}${PREFIX}/lib32/libwine.so" \
| ${GREP} -v "^${STAGEDIR}${PREFIX}/lib32/wine" > ${WRKDIR}/winelibs
for i in `${CAT} ${WRKDIR}/winelibs` ; do \
if [ -z "`${GREP} $${i##*/} ${TMPPLIST}`" ]; then \
${INSTALL_DATA} $${i} ${STAGEDIR}${PREFIX}/lib32/ ; \
${ECHO_CMD} lib32/$${i##*/} >> ${TMPPLIST} ; \
fi ; \
done
# Install nvidia patching script
${INSTALL_SCRIPT} ${SLAVEDIR}/files/nvidia.sh ${STAGEDIR}${DATADIR}/patch-nvidia.sh
${ECHO_CMD} ${DATADIR:S|$(PREFIX)/||}/patch-nvidia.sh >> ${TMPPLIST}
.include "${MASTERDIR}/Makefile"