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e6acde078c
* libGL, libEGL, libglesv2, libglapi, and gbm have been moved into mesa-libs, graphics/dri has been renamed to mesa-dri, and USE_GL has been adjusted * mesa-libs has a new WAYLAND option that enables platform support in libEGL * mesa-dri now depends on graphics/s2tc for compressed texture support [1] * re-remove obsolete dependency on makedepends [2] * correct sed fix backported from 17.1 [3] PR: 218799 (exp-run), 212762 [1], 218552 [2], 218562 [3] Submitted by: dbn [1], jbeich [2,3] Reported by: afiskon@devzen.ru [1] Reviewed by: kwm, johalun0@gmail.com Approved by: portmgr, swills (mentor) Differential Revision: https://reviews.freebsd.org/D10448
80 lines
3.3 KiB
Makefile
80 lines
3.3 KiB
Makefile
# Created by: David Naylor <dbn@FreeBSD.org>
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# $FreeBSD$
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PKGNAMEPREFIX= i386-
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MAINTAINER= dbn@FreeBSD.org
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COMMENT?= 32-bit Microsoft Windows compatibility environment for 64-bit FreeBSD
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# Use the wine port to do most of the heavy lifting
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SLAVEDIR?= ${.CURDIR}
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MASTERDIR= ${SLAVEDIR}/../wine-devel
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PKGINSTALL= ${SLAVEDIR}/files/pkg-install
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PKGDEINSTALL= ${PKGINSTALL}
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RUN_DEPENDS= mesa-dri>0:graphics/mesa-dri
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CONFLICTS_INSTALL?= wine-[0-9]* wine-staging-[0-9]* wine-devel-[0-9]* \
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i386-wine-[0-9]* i386-wine-staging-[0-9]*
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ACTUAL-PACKAGE-DEPENDS= ${DO_NADA}
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WINELIBDIR= ${PREFIX}/lib32
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CONFIGURE_ARGS+= --bindir=${PREFIX}/bin32 --libdir=${WINELIBDIR}
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PLIST_REINPLACE+= winelib
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PLIST_REINPLACE_WINELIB= s!lib/!lib32/!g
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WINE_SLAVE_BUILD= yes
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USE_LDCONFIG32= ${WINELIBDIR} ${WINELIBDIR}/wine
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BUNDLE_LIBS= yes
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.if !defined(WINE_CROSS_BUILD)
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IGNORE= This port is not for consumption on FreeBSD/i386. To cross-build for FreeBSD/amd64: make -DWINE_CROSS_BUILD
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.endif
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# Hook into post-install and do some adapting to make i386 binaries work nicely
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# under FreeBSD/amd64
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post-install-script:
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# Fix pkg-plist references
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${REINPLACE_CMD} -e 's!lib/!lib32/!g' ${TMPPLIST}
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# Install bounce script to access the 32-bit executables
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${INSTALL_SCRIPT} ${SLAVEDIR}/files/binbounce ${STAGEDIR}${PREFIX}/bin/wine
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for i in `${GREP} ^bin ${TMPPLIST} | ${XARGS} -n1 basename` ; do \
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[ "$${i}" = "wine" ] || ${LN} -f ${STAGEDIR}${PREFIX}/bin/wine ${STAGEDIR}${PREFIX}/bin/$${i} ; \
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${ECHO_CMD} bin32/$${i} >> ${TMPPLIST} ; \
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done
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# Install libGL
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${MKDIR} ${STAGEDIR}${PREFIX}/lib32/.libGL/dri
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${INSTALL_DATA} ${LOCALBASE}/lib/libGL.so.1 ${STAGEDIR}${PREFIX}/lib32/.libGL/
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${ECHO_CMD} lib32/.libGL/libGL.so.1 >> ${TMPPLIST}
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# Install dri libraries (internal libGL requirements)
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for i in ${LOCALBASE}/lib/dri/*.so; do \
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${INSTALL_DATA} $${i} ${STAGEDIR}${PREFIX}/lib32/.libGL/dri/ ; \
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${ECHO_CMD} lib32/.libGL/dri/$${i##*/} >> ${TMPPLIST} ; \
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done
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# Find all soft dependencies (via strings(1))
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${GREP} -v '[@%]' ${TMPPLIST} | ${SED} "s!^!${STAGEDIR}${PREFIX}/!g" | \
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${XARGS} -n1 file -F' ' | ${GREP} ELF | ${CUT} -f1 -d' ' | ${XARGS} strings | \
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${GREP} '^lib.*\.so' | ${SORT} -u > ${WRKDIR}/winesoftlibs
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for i in `${CAT} ${WRKDIR}/winesoftlibs` ; do \
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if [ -e ${LOCALBASE}/lib/$${i} ] && [ -z "`${GREP} $${i} ${TMPPLIST}`" ]; then \
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${INSTALL_DATA} ${LOCALBASE}/lib/$${i} ${STAGEDIR}${PREFIX}/lib32/ ; \
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${ECHO_CMD} lib32/$${i} >> ${TMPPLIST} ; \
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fi ; \
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done
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# Find all libraries that are linked too (via ldd(1))
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${GREP} -v '[@%]' ${TMPPLIST} | ${SED} "s!^!${STAGEDIR}${PREFIX}/!g" | \
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${XARGS} -n1 file -F' ' | ${GREP} ELF | ${CUT} -f1 -d' ' | \
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env LD_LIBRARY_PATH=${STAGEDIR}${PREFIX}/lib32:${LD_LIBRARY_PATH} ${XARGS} ldd -f '%p\n' \
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| ${SORT} -u | ${GREP} -v '^\(/usr\)\?/lib' | ${GREP} -v "^${STAGEDIR}${PREFIX}/lib32/libwine.so" \
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| ${GREP} -v "^${STAGEDIR}${PREFIX}/lib32/wine" > ${WRKDIR}/winelibs
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for i in `${CAT} ${WRKDIR}/winelibs` ; do \
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if [ -z "`${GREP} $${i##*/} ${TMPPLIST}`" ]; then \
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${INSTALL_DATA} $${i} ${STAGEDIR}${PREFIX}/lib32/ ; \
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${ECHO_CMD} lib32/$${i##*/} >> ${TMPPLIST} ; \
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fi ; \
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done
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# Install nvidia patching script
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${INSTALL_SCRIPT} ${SLAVEDIR}/files/nvidia.sh ${STAGEDIR}${DATADIR}/patch-nvidia.sh
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${ECHO_CMD} ${DATADIR:S|$(PREFIX)/||}/patch-nvidia.sh >> ${TMPPLIST}
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.include "${MASTERDIR}/Makefile"
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