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059a88c435
of patches to fix the build on -current.
51 lines
1.5 KiB
Plaintext
51 lines
1.5 KiB
Plaintext
--- spunk/resitem.cc.orig Sat Feb 26 18:07:02 2000
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+++ spunk/resitem.cc Sat Feb 26 18:07:39 2000
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@@ -1403,16 +1403,16 @@
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// Data edit menue
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{
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// Menue IDs
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- const miID = 10;
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- const miText = 20;
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- const miState = 30;
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- const miAccelKey = 40;
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- const miHelpKey = 50;
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- const miCharset = 60;
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- const miLimits = 70;
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- const miSubMenue = 80;
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- const miToggleText = 90;
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- const miToggleCount = 100;
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+ const int miID = 10;
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+ const int miText = 20;
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+ const int miState = 30;
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+ const int miAccelKey = 40;
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+ const int miHelpKey = 50;
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+ const int miCharset = 60;
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+ const int miLimits = 70;
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+ const int miSubMenue = 80;
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+ const int miToggleText = 90;
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+ const int miToggleCount = 100;
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// Load the menue from the resource
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Menue* M = (Menue*) LoadResource ("@RESITEM.ItemDataMenue");
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@@ -1639,13 +1639,13 @@
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void ResEditApp::ChangeCharset (WindowItem* Item)
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{
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- const miReset = 1;
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- const miAddDigits = 2;
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- const miAddHex = 3;
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- const miAddAlpha = 4;
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- const miAddAll = 5;
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- const miCustom = 6;
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- const miAllowEmpty = 7;
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+ const int miReset = 1;
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+ const int miAddDigits = 2;
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+ const int miAddHex = 3;
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+ const int miAddAlpha = 4;
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+ const int miAddAll = 5;
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+ const int miCustom = 6;
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+ const int miAllowEmpty = 7;
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// Only RStringItem and TextEdits are allowed to change the charset
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