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with 3D OpenGL graphics graphics and OpenAL positional audio. Excido is not a highly complex experience, but you may enjoy it as a small diversion. Excido was developed under GNU/Linux, and has also been found to work on MacOS X. It should also work with minimal porting effort on the other platforms supported by SDL/OpenAL. WWW: http://icculus.org/excido/ PR: ports/85157 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
42 lines
916 B
Makefile
42 lines
916 B
Makefile
# New ports collection makefile for: excido
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# Date created: 19 Aug 2005
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# Whom: Alejandro Pulver <alejandro@varnet.biz>
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#
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# $FreeBSD$
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#
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PORTNAME= excido
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PORTVERSION= 0.1.5c
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CATEGORIES= games
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MASTER_SITES= http://offload1.icculus.org/excido/
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DISTNAME= ${PORTNAME}-${PORTVERSION}-src
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MAINTAINER= alejandro@varnet.biz
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COMMENT= A portable fast-paced 3d shooter
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LIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal \
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physfs-1.0.1:${PORTSDIR}/devel/physfs
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WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
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USE_BZIP2= yes
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USE_GMAKE= yes
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USE_REINPLACE= yes
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USE_GL= yes
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USE_SDL= image sdl ttf
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post-patch:
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@${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG}| ; \
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s|%%CFLAGS%%|${CFLAGS}| ; \
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s|%%DATADIR%%|${DATADIR}| ; \
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s|%%X11BASE%%|${X11BASE}|' \
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${WRKSRC}/${MAKEFILE}
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post-install:
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
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.endif
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.include <bsd.port.mk>
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