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Bullet is a professional open source multi-threaded 3D Collision Detection and Rigid Body Dynamics Library. It is free for commercial use under the ZLib license. The library is being used by several professional game developers on PC, PlayStation 3, XBox 360 and Nintendo Wii. Sony Computer Entertainment provides a parallel SPU optimized version, and collaborations with IBM, Intel, AMD and NVidia to exploit their parallel hardware. Bullet is native part of Blender 3D modeler and it supports COLLADA Physics file format. WWW: http://www.bulletphysics.com
141 lines
8.3 KiB
Plaintext
141 lines
8.3 KiB
Plaintext
include/bullet/btBulletCollisionCommon.h
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include/bullet/btBulletDynamicsCommon.h
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include/bullet/Bullet-C-Api.h
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include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h
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include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h
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include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
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include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h
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include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h
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include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h
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include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h
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include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h
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include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h
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include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h
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include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h
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include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h
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include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h
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include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h
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include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
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include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h
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include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h
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include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h
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include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
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include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h
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include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h
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include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h
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include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h
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include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h
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include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h
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include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h
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include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h
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include/bullet/BulletCollision/CollisionShapes/btBoxShape.h
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include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h
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include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
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include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h
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include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h
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include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h
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include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h
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include/bullet/BulletCollision/CollisionShapes/btConeShape.h
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include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h
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include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h
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include/bullet/BulletCollision/CollisionShapes/btConvexShape.h
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include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
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include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h
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include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h
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include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
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include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h
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include/bullet/BulletCollision/CollisionShapes/btSphereShape.h
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include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h
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include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h
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include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h
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include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h
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include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h
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include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h
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include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h
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include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h
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include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
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include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h
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include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h
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include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h
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include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h
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include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h
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include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h
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include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h
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include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h
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include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h
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include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
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include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h
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include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h
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include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h
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include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h
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include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h
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include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h
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include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h
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include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h
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include/bullet/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h
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include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h
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include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h
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include/bullet/BulletDynamics/Dynamics/btRigidBody.h
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include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
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include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h
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include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h
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include/bullet/BulletDynamics/Vehicle/btWheelInfo.h
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include/bullet/LinearMath/btAabbUtil2.h
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include/bullet/LinearMath/btAlignedAllocator.h
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include/bullet/LinearMath/btAlignedObjectArray.h
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include/bullet/LinearMath/btDefaultMotionState.h
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include/bullet/LinearMath/btGeometryUtil.h
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include/bullet/LinearMath/btHashMap.h
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include/bullet/LinearMath/btIDebugDraw.h
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include/bullet/LinearMath/btList.h
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include/bullet/LinearMath/btMatrix3x3.h
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include/bullet/LinearMath/btMinMax.h
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include/bullet/LinearMath/btMotionState.h
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include/bullet/LinearMath/btPoint3.h
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include/bullet/LinearMath/btPoolAllocator.h
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include/bullet/LinearMath/btQuadWord.h
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include/bullet/LinearMath/btQuaternion.h
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include/bullet/LinearMath/btQuickprof.h
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include/bullet/LinearMath/btRandom.h
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include/bullet/LinearMath/btScalar.h
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include/bullet/LinearMath/btStackAlloc.h
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include/bullet/LinearMath/btTransform.h
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include/bullet/LinearMath/btTransformUtil.h
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include/bullet/LinearMath/btVector3.h
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lib/libbulletcollision.a
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lib/libbulletdynamics.a
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lib/libbulletmath.a
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libdata/pkgconfig/bullet.pc
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%%PORTDOCS%%%%DOCSDIR%%/BulletSpuOptimized.pdf
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%%PORTDOCS%%%%DOCSDIR%%/Bullet_Faq.pdf
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%%PORTDOCS%%%%DOCSDIR%%/Bullet_User_Manual.pdf
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%%PORTDOCS%%%%DOCSDIR%%/LICENSE
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%%PORTDOCS%%%%DOCSDIR%%/CHANGELOG
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@dirrm include/bullet/LinearMath
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@dirrm include/bullet/BulletDynamics/Vehicle
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@dirrm include/bullet/BulletDynamics/Dynamics
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@dirrm include/bullet/BulletDynamics/ConstraintSolver
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@dirrm include/bullet/BulletDynamics
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@dirrm include/bullet/BulletCollision/NarrowPhaseCollision
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@dirrm include/bullet/BulletCollision/CollisionShapes
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@dirrm include/bullet/BulletCollision/CollisionDispatch
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@dirrm include/bullet/BulletCollision/BroadphaseCollision
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@dirrm include/bullet/BulletCollision
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@dirrm include/bullet
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%%PORTDOCS%%@dirrm %%DOCSDIR%%
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