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freebsd-ports/graphics/netpbm/files/patch-au
Michael Haro 5c16c7e505 update to 8.3
Due to the change of default prefix from X11BASE to LOCALBASE, some
other ports Makefile having dependancy to grapchics/netpbm may have to
modify *_DEPENDS line.  I'll update those ports in a minute.

PR:		17742
Submitted by:	KATO Tsuguru <tkato@prontomail.ne.jp>
2000-04-01 23:57:38 +00:00

290 lines
10 KiB
Plaintext

--- ppm/ppmtobmp.c.orig Thu Mar 23 16:34:34 2000
+++ ppm/ppmtobmp.c Sun Apr 1 12:00:00 2000
@@ -75,7 +75,7 @@
unsigned short cBitCount, pixel **pixels, colorhash_table cht));
static int colorstobpp ARGS((int colors));
static void BMPEncode ARGS((FILE *fp, int class, int x, int y, pixel **pixels,
- int colors, colorhash_table cht, pixval *R, pixval *G, pixval *B));
+ int bpp, int colors, colorhash_table cht, pixval *R, pixval *G, pixval *B));
static void
PutByte(FILE *fp, char v)
{
@@ -244,16 +244,20 @@
int i;
long ncolors;
- for (i = 0; i < colors; i++)
+ if (bpp != 24)
{
- nbyte += BMPwritergb(fp,class,R[i],G[i],B[i]);
- }
- ncolors = (1 << bpp);
+ for (i = 0; i < colors; i++)
+ {
+ nbyte += BMPwritergb(fp,class,R[i],G[i],B[i]);
+ }
+
+ ncolors = (1 << bpp);
- for (; i < ncolors; i++)
- {
- nbyte += BMPwritergb(fp,class,0,0,0);
+ for (; i < ncolors; i++)
+ {
+ nbyte += BMPwritergb(fp,class,0,0,0);
+ }
}
return nbyte;
@@ -271,26 +275,38 @@
int rc;
unsigned x;
- if ((b = pm_bitinit(fp, "w")) == (BITSTREAM) 0)
+ if (bpp != 24)
{
- return -1;
- }
+ if ((b = pm_bitinit(fp, "w")) == (BITSTREAM) 0)
+ {
+ return -1;
+ }
- for (x = 0; x < cx; x++, row++)
- {
- if ((rc = pm_bitwrite(b, bpp, ppm_lookupcolor(cht, row))) == -1)
+ for (x = 0; x < cx; x++, row++)
+ {
+ if ((rc = pm_bitwrite(b, bpp, ppm_lookupcolor(cht, row))) == -1)
+ {
+ return -1;
+ }
+ nbyte += rc;
+ }
+
+ if ((rc = pm_bitfini(b)) == -1)
{
return -1;
}
nbyte += rc;
}
-
- if ((rc = pm_bitfini(b)) == -1)
+ else
{
- return -1;
+ for (x = 0; x < cx; x++, row++)
+ {
+ PutByte(fp, PPM_GETB(*row));
+ PutByte(fp, PPM_GETG(*row));
+ PutByte(fp, PPM_GETR(*row));
+ nbyte += 3;
+ }
}
- nbyte += rc;
-
/*
* Make sure we write a multiple of 4 bytes.
*/
@@ -376,48 +392,21 @@
* arrays are undefined.
*/
static void
-BMPEncode(fp, class, x, y, pixels, colors, cht, R, G, B)
+BMPEncode(fp, class, x, y, pixels, bpp, colors, cht, R, G, B)
FILE *fp;
int class;
int x;
int y;
pixel **pixels;
+ int bpp; /* bits per pixel */
int colors; /* number of valid entries in R,G,B */
colorhash_table cht;
pixval *R;
pixval *G;
pixval *B;
{
- int bpp; /* bits per pixel */
unsigned long nbyte = 0;
- bpp = colorstobpp(colors);
-
- /*
- * I have found empirically at least one BMP-displaying program
- * that can't deal with (for instance) using 3 bits per pixel.
- * I have seen no programs that can deal with using 3 bits per
- * pixel. I have seen programs which can deal with 1, 4, and
- * 8 bits per pixel.
- *
- * Based on this, I adjust actual the number of bits per pixel
- * as follows. If anyone knows better, PLEASE tell me!
- */
- switch(bpp)
- {
- case 2:
- case 3:
- bpp = 4;
- break;
- case 5:
- case 6:
- case 7:
- bpp = 8;
- break;
- }
-
- pm_message("Using %d bits per pixel", bpp);
-
nbyte += BMPwritefileheader(fp, class, bpp, x, y);
nbyte += BMPwriteinfoheader(fp, class, bpp, x, y);
nbyte += BMPwritergbtable(fp, class, bpp, colors, R, G, B);
@@ -499,13 +488,15 @@
char **argv;
{
FILE *ifp = stdin;
- char *usage = "[-windows] [-os2] [ppmfile]";
+ char *usage = "[-windows] [-os2] [-1/4/8/24bits] [ppmfile]";
int class = C_OS2;
int argn;
int rows;
int cols;
int colors;
+ int maxcolors = MAXCOLORS;
+ int bpp = 0;
int i;
pixval maxval;
colorhist_vector chv;
@@ -527,6 +518,14 @@
class = C_WIN;
else if (pm_keymatch(argv[argn], "-os2", 2))
class = C_OS2;
+ else if (pm_keymatch(argv[argn], "-24bits", 3))
+ bpp = 24, maxcolors = 256;
+ else if (pm_keymatch(argv[argn], "-8bits", 2))
+ bpp = 8, maxcolors = 256;
+ else if (pm_keymatch(argv[argn], "-4bits", 2))
+ bpp = 4, maxcolors = 16;
+ else if (pm_keymatch(argv[argn], "-1bit", 2))
+ bpp = 1, maxcolors = 2;
else
pm_usage(usage);
++argn;
@@ -567,44 +566,90 @@
#endif
/* Figure out the colormap. */
- pm_message("computing colormap...");
- chv = ppm_computecolorhist(pixels, cols, rows, MAXCOLORS, &colors);
- if (chv == (colorhist_vector) 0)
- pm_error("too many colors - try doing a 'ppmquant %d'"
- , MAXCOLORS);
- pm_message("%d colors found", colors);
-
- /*
- * Now turn the ppm colormap into the appropriate GIF
- * colormap.
- */
- if (maxval > 255)
+ chv = (colorhist_vector) 0;
+ if (bpp != 24)
{
- pm_message("maxval is not 255 - automatically rescaling colors");
+ pm_message("computing colormap...");
+ chv = ppm_computecolorhist(pixels, cols, rows, maxcolors, &colors);
}
- for (i = 0; i < colors; ++i)
+ if (chv == (colorhist_vector) 0)
{
- if (maxval == 255)
+ if (bpp == 0)
{
- Red[i] = PPM_GETR(chv[i].color);
- Green[i] = PPM_GETG(chv[i].color);
- Blue[i] = PPM_GETB(chv[i].color);
+ pm_message("over 256 colors found");
+ bpp = 24;
}
- else
+ else if (bpp != 24)
+ pm_error("too many colors - try doing a 'ppmquant %d'"
+ , maxcolors);
+ }
+ else
+ {
+ pm_message("%d colors found", colors);
+
+ /*
+ * I have found empirically at least one BMP-displaying program
+ * that can't deal with (for instance) using 3 bits per pixel.
+ * I have seen no programs that can deal with using 3 bits per
+ * pixel. I have seen programs which can deal with 1, 4, and
+ * 8 bits per pixel.
+ *
+ * Based on this, I adjust actual the number of bits per pixel
+ * as follows. If anyone knows better, PLEASE tell me!
+ */
+
+ if (!bpp)
+ {
+ bpp = colorstobpp(colors);
+
+ switch(bpp)
+ {
+ case 2:
+ case 3:
+ bpp = 4;
+ break;
+ case 5:
+ case 6:
+ case 7:
+ bpp = 8;
+ break;
+ }
+ }
+
+ /*
+ * Now turn the ppm colormap into the appropriate GIF
+ * colormap.
+ */
+ if (maxval > 255)
+ {
+ pm_message("maxval is not 255 - automatically rescaling colors");
+ }
+ for (i = 0; i < colors; ++i)
{
- Red[i] = (pixval) PPM_GETR(chv[i].color) * 255 / maxval;
- Green[i] = (pixval) PPM_GETG(chv[i].color) * 255 / maxval;
- Blue[i] = (pixval) PPM_GETB(chv[i].color) * 255 / maxval;
+ if (maxval == 255)
+ {
+ Red[i] = PPM_GETR(chv[i].color);
+ Green[i] = PPM_GETG(chv[i].color);
+ Blue[i] = PPM_GETB(chv[i].color);
+ }
+ else
+ {
+ Red[i] = (pixval) PPM_GETR(chv[i].color) * 255 / maxval;
+ Green[i] = (pixval) PPM_GETG(chv[i].color) * 255 / maxval;
+ Blue[i] = (pixval) PPM_GETB(chv[i].color) * 255 / maxval;
+ }
}
+
+ /* And make a hash table for fast lookup. */
+ cht = ppm_colorhisttocolorhash(chv, colors);
+ ppm_freecolorhist(chv);
}
- /* And make a hash table for fast lookup. */
- cht = ppm_colorhisttocolorhash(chv, colors);
- ppm_freecolorhist(chv);
+ pm_message("Using %d bits per pixel", bpp);
/* All set, let's do it. */
BMPEncode(stdout, class
- , cols, rows, pixels, colors, cht
+ , cols, rows, pixels, bpp, colors, cht
,Red, Green, Blue);
pm_close(stdout);